Crusader Kings III

Crusader Kings III

Unofficial Patch
1,060 Comments
pharaox  [author] 8 hours ago 
@Nider001 Thanks for reporting. Indeed, I was able to reproduce this vanilla issue and opened https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/issues/328 to track it. I will open a PR with the fix, it will likely be included in the next Unop version.
pharaox  [author] 10 hours ago 
@Ed Balls I am not able to reproduce this with just vanilla + Unop, see my previous comment. Did you mean this is a vanilla or an Unop issue? Can you provide more information how did you reproduce it?
pharaox  [author] 10 hours ago 
@cybrxkhan Thanks for the heads up! I am not able to reproduce this with just vanilla + Unop. With just vanilla + latest Unop, I started a new game in 867 and using debug interactions first destroyed China and then took nearby realms until I got to above 50%, then took the decision. And I got both events.
This could be a vanilla issue that only kicks in sometimes, but it's rather hard to track. I asked the reporter in your Discord for more info / save game.
cybrxkhan Dec 20 @ 11:47am 
Just heads up, but I've seen some bug reports for RICE about the issue Ed Balls mentioned, where you can't choose the name or color when reunifying China since the event doesn't pop up. However, someone on my discord said they later tracked it down to the Unofficial Patch. Don't know if it's necessarily the cause, but thought it might be worth mentioning just in case you guys might know better since RICE doesn't touch any code related to the Dynastic Cycle.
Ed Balls Dec 20 @ 1:52am 
@pharaox When you use the decision to reunify China it doesn't change the name or give the prompt to change it
Nider001 Dec 20 @ 12:28am 
The "next falconry hunt will be free" coronation event option appears to be bugged: I've selected this option during my coronation, but the hunt still costs gold.
pharaox  [author] Dec 16 @ 1:14pm 
@Kierara Which rulers exactly, and with what (minimal) combination of mods do you see this? EPE did some incompatible changes in their latest version. While Unop should not be affected in any way, any other mod that requires a compatch for EPE (RICE, CFP, CBO, etc.) would spawn naked rulers unless their compatch is properly updated to that latest EPE.
ObitoNocturne Dec 15 @ 11:51pm 
Hi, there is a bug on declaring wars with "your claims" in no being highlighted in blue. This bug came with the latest update on vanilla.
Kierara Dec 15 @ 8:32pm 
buggy with EPE + RICE, causes some of the ruler to be naked.
Kazarion  [author] Dec 15 @ 3:28pm 
An even newer version just got release, I forgot to revert the legend creation logic for AI that was inverted in 1.18.1, so I included some small fixes that I had pending.

For those who have issues with steam that keep giving you an older version, you can find this latest one here https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/releases but you'll have to install it manually.
pharaox  [author] Dec 15 @ 10:21am 
@Ed Balls In what way is the Mandate of Heaven decision bugged?
pharaox  [author] Dec 15 @ 10:20am 
@KingSkunk @Paramecium @Nider001 A version compatible with 1.18.2 has been released yesterday.
Unlike other mods, this mod needs updating after each base game release, major or minor, as to fulfill its purpose it replaces many (hundreds) of base game files. This time it took longer than usual due to the many conflicts caused by fixes adopted by Paradox and testing the result.
pharaox  [author] Dec 15 @ 10:15am 
@Dallan @Citoyen No, they didn't take everything, it seems they just started taking. We hope there will be more to come.
The mod is still very relevant and will likely remain so for the foreseeable future.
pharaox  [author] Dec 15 @ 10:01am 
@Starchild Cherry This is a known issue with Steam we can do nothing about, see the Description. You could also try validating your game files. If nothing else works, you can download the latest release from https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/releases and install it manually.
Starchild Cherry Dec 14 @ 11:52pm 
I just updated (unsubscribed/subscribed) the mod and the game crashed at startup.
So I checked and even after updating I have mod version 7.1.2 not the new one.
Nider001 Dec 13 @ 4:59am 
The compatibility update is in progress, have patience people.
moochaPL Dec 13 @ 1:41am 
@pharaox I'm afraid the Wet Nurse doesn't get +15 opinion bonus from any children in vanilla as she should. Can you take a look and fix it?
Ed Balls Dec 12 @ 7:03pm 
Claim the Mandate of Heaven decision is bugged
KingSkunk Dec 12 @ 2:34pm 
Seeing as they took parts of this mod and added their own edits on top of it, I think this needs an update due to the sheer amount of basefiles these edits. It is unlikely to be compatible with the latest version of the game.(1.18.1.2)
Paramecium Dec 12 @ 4:13am 
I've found a minor bug. The 1.18.2 version added many unique buildings for East Asia, but I can't see them after enabling this mod. (My English isn't very good, so this is a machine translation. Sorry for any awkward phrasing.)
消化不了酪蛋白 Dec 12 @ 1:59am 
@Dallan Yikes what? What's so bad about everyone being able to enjoy the bug fixes?
Congrats and thanks for your job !
Citoyen Dec 11 @ 9:50am 
For real, if even a decent chunk of that bugfix changelog came from this mod, you have really been hiding your power level
Dallan Dec 11 @ 9:19am 
Congrats on the shoutout: did Paradox just add everything in here to the base game for 1.18.2? After about the tenth screen full of bugfix patch notes I started to think that's what they did, yikes!
yuni5 Dec 4 @ 11:16pm 
@pharaox thanks for the github download link, steam was also making me download the 1.12 version of the mod which is v7.1.2, idk why steam is doing that, but now my game shouldnt crash
pharaox  [author] Nov 30 @ 2:54am 
@goeagles52 @Belisar I investigated this, see https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/issues/318 . I wasn't able to reproduce a crash consistently, but it did crash for me once with the error log indicating an issue with epidemic events. I suspect the likelihood is higher during apocalyptic plagues. I opened a PR with an attempted fix, will be included in the next version.
pharaox  [author] Nov 30 @ 12:51am 
@Zocker018 Boss This seems to be a general vanilla behavior, not limited to this particular tradition. I spent some time today researching it, see https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/issues/317 . Although it can be fixed, I am not sure if we should do it. We'll discuss this in the above issue, you can comment there as well if you want.
pharaox  [author] Nov 29 @ 1:45am 
@Camowz Regarding legends, yes, the mod fixes the vanilla issue that the AI never uses them. After being fixed in 1.17, it was reintroduced in 1.18 so we readded the fix. So far I am not able to reproduce the crash with just vanilla and Unop, can you?
pharaox  [author] Nov 29 @ 12:57am 
@Mameloukor Thanks for the report! I just opened a PR, will likely be fixed in the next version.
pharaox  [author] Nov 28 @ 11:05pm 
@clueless42222 Paradox's website, where is that exactly, the thread on Paradox forums points to here? An up-to-date version for download can be found in GitHub, the link to the latest version is https://github.com/ProZeratul/CrusaderKings3UnofficialPatch/releases/download/9.0.6/CK3_FixPack-9.0.6.zip .
Belisar Nov 27 @ 2:30pm 
I get the same thing bro the game crashes for me early 1200s
goeagles52 Nov 27 @ 11:14am 
When I run only this mod, in observer mode, doing 1178 starts, I leave it on fast and without fail every single time the mod crashes in the mid to late 1200s/early 1300s. I've tried unsubbing and resubbing, verifying file integrity, etc. Nothing. Any idea what's up?
clueless42222 Nov 25 @ 2:42pm 
I keep unsubscribing and resubscribing as instructed, but I still get the version for 1.12
-
Ended up just downloading the mod from Paradox's website.
Castox Nov 25 @ 6:19am 
Chad
Mameloukor Nov 20 @ 8:35pm 
meritocracy and celestial government cannot use the desginated heir feature.
Xherdos Nov 18 @ 1:03pm 
Question does this Patch fix the Ai being unable to recruit Men at Arms?
Zocker018 Boss Nov 17 @ 5:36am 
There is a bug with the rice cultivator tradition.
Cultures that have the intensive farming tradition shouldn't see it in their list, yet they still do.
@pharaox , I don’t know if it is actually a bug or intended , but is it possible to remove unactive legend modifiers from county ui from legends that are not present in the county?
Camowz Nov 15 @ 7:24pm 
Does this change something about legends? It's the only mod I dunno if, and each time I want to create a legend i get a crash
ZigingZagers Nov 15 @ 11:53am 
there is a bug at the decision to write a book as an adventurer for a long time now on my end, if it game issue and not mod compability on my end can you fix it. no matter how many special places i visit it only registers 1 or even 0. did world travel didnt count any, cant get the epic book
Proxima Nov 15 @ 5:54am 
With this mod enabled, playing as admin house cannot designate heir, plz fix.
Kazarion  [author] Nov 14 @ 4:40am 
@Nider001 The mod is up to date with the latest version
@4pinetrain7 The fairhair is actually a base game issue that should have been fixed in the latest version of the unop; I'll recheck. For the influence, it's actually one of the latest fix done, you should only gain renown if you culture have the tradition mystical ancestors
Nider001 Nov 14 @ 2:49am 
Does the mod work fine with newest ck3 patch or should we wait for the update?
Tile Nov 13 @ 9:38am 
also with this mod enabled, giving children titles gives influence not renown
Tile Nov 13 @ 9:06am 
haraldr tanglehair doesnt get fairhair event when creating kingdom of norway
Yankee Nov 13 @ 2:05am 
Characters keep destroying their titles, and by doing so, treasury goes bankrupt. I mean it becomes 0. No matter how much money they had
Ayana Nov 10 @ 2:24pm 
@pharaox It's a Steam Workshop issue. It happens occasionally for the Rimworld mods I'm subscribed to as well, where Steam will suddenly just revert and push a months old version no matter what.
Mightus Nov 10 @ 12:32pm 
Hey, I noticed that there is an issue in Administrative Realms (Byzantine administrative), that when they start bordering China their vassals convert to meritocratic government once "Demand Administrative Governance" character interaction takes its effect, instead of converting to the top-liege version of administrative. I've made myself a small mod to fix that so I can share it if you deem the issue worthy of fixing.
pharaox  [author] Nov 10 @ 9:47am 
@Citoyen We think it's a Steam issue, likely nothing to do with Paradox. Steam seems to randomly "update" the mod to an old version (always the same one). It's very annoying, and we can't do anything about it.

@Sledjer A new version was released a few hours ago that also contains a fix for the issue you reported.
Citoyen Nov 10 @ 6:47am 
@pharaox is this subscription bug a problem on Paradox or Valve's end?