Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Defeated Legendary Lords
Bretonnia and Empire bug
When I accept refugees from a defeated faction, the mod momentarily declares war on that same faction for a brief millisecond, right before the faction disappears from the game. Although this could be related to how mods interact with the game engine, the result is that core mechanics of various factions are unintentionally triggered.

For example:
- As Bretonnia, a declaration of war against another Bretonnian faction causes all saved Chivalry to be lost.
- As an Empire faction, declaring war on another Empire faction causes a -2 Fealty penalty with all Empire factions.

Since this happens automatically when accepting refugees, these penalties are applied even though there is no intentional declaration of war. I believe this is not the intended behaviour.