Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Defeated Legendary Lords
3,353 Comments
Pear87 Nov 24 @ 10:07pm 
So I'm Playing as Grimgor and Wurrzag got destroyed and it said that I could recruit him, and I go to try and he doesn't exist.
gunsalus89 Nov 24 @ 3:54pm 
(it would actually be kind of funny and add to the challenge if you didn't change the buffs they produce based on corruption/order you as the player need to make the decision... can you handle a Chaos lord based on your Tech/culture level or would it cause you to lose control? LOL)
gunsalus89 Nov 24 @ 3:46pm 
any way you could make it where you could absorb all factions? (as in the Empire is able to take in Skaven lords? would also be kind of cool if there was a resentment thing where if you beat a lord they would try to go to other factions)
Lickher_ish Nov 23 @ 4:10am 
hi could you remake legendary confederations for wh3?
RoséOzma Nov 18 @ 9:58am 
I was hoping the recruit based on Slaanesh... damnit. Thanks for the reply pal, I'll find a way to put those two degenerates together!
Dragon32 Nov 18 @ 7:13am 
@RoséOzma
Sigvald is Warriors of Chaos rather than Slaanesh though, I think. So how you've got things set-up in MCT will take effect.

Also I meant "technology" rather than "diplomacy" a few days ago, oops.
RoséOzma Nov 18 @ 4:33am 
As N'kari I defeated Sigwald, but can't recruit him. Weird.
Desamus Nov 16 @ 6:37am 
Using this mod you can't revive factions right?
Dragon32 Nov 15 @ 2:56pm 
@Mannfred Von faber
Doesn't Bretonnia have its own confederation mechanic through diplomacy? Been a while.
Mannfred Von faber Nov 15 @ 1:24pm 
anyone have issue with bretonnia the first one show up but no more after that even when i dont play as them
Bosworth Nov 15 @ 10:19am 
Hands down the best mod. Thanks dude 👍
Imperator Creid Nov 15 @ 5:08am 
Legendary Lords come without unique items and the quests to get them don't restart, so there's no way to get them.
Frozen_Flame Nov 12 @ 3:04pm 
Some modded races such as Albion or Araby seem to have issues at triggering the event confederation when destroyed at the moment at least. Is there any chance for it being fixed eventually?
don.egdane Nov 12 @ 3:13am 
can i use the legendary lords exclusive items when i recruit them?
Kezn Nov 11 @ 8:42pm 
This seem to work for me only when i have cross faction on. When its off i get the message but none of them show up on the list, its just a hassle to remember all my own faction races names to not the hero list spammed and weapons since i have the instant quest item mod.
Big-Tatanka Nov 11 @ 7:07am 
having an issue with the fecundites where i accept khazrak but when i recruit any lord after him he disappears along with his whole army but i'm still getting the quests for him
Kinsman O'Duinn Nov 10 @ 11:22am 
Tried this with my Chaos Dwarf Old World Campaign with expanded Chaos dwarf factions. It works for other chaos dwarf lords, but when accepting non chaos dwarf lords, it won't show them available for recruitment.
Ehrenmann277 Nov 10 @ 5:55am 
Does this mod have any compatibility issues? I use it with radious total war mod, I get the event message asking me to accept the refugees and after I click it, I can't choose them to start a new army. Am I missing something?
kkc495 Nov 10 @ 2:05am 
is this mod working? I am playing as Alith Anar
It seem to have to wait for many turns untill I get the defeated lords.
Space Jazz Nov 9 @ 9:43pm 
It's not working with the Araby mod for some reason? I'm gonna try a different load order and such and I have a good few other new mods now too but it doesn't seem to work nonetheless
Dragon32 Nov 5 @ 7:52am 
@demerald
Check how you've configured the mod in MCT, I think it's possible to set things up that way.
demerald Nov 5 @ 3:22am 
since last update, i have a little issue. as skaven or tomb king (not tested others yet) i can recruit event greenskin, empire, chaos and others... so the mod doesn't work at intended (it's the right spelling?) anymore. Don't sure if is the mod who need update or a combination of mods that make this to happen.
Sephiroth Nov 3 @ 5:13am 
Got a question. How do you get the heroes to join? If a faction is defeated and I accept the lords join but I cant find the factions anywhere it unique or not. Did I get something wrong?
Oberdeii Oct 30 @ 9:59am 
@Skyfos damn i dont even get the refugee message at all, Caledor also falls after round 3-4. Imrik is cool... but idont want to play as his faction
I Am Neenja Oct 27 @ 1:07pm 
@Skyfos
Imrik is knights of caledor, is that the faction you are accepting refugees from?
Skyfos Oct 27 @ 12:25pm 
Each time i use Tyrion, Caledor falls almost immediately, i get the messages, i accept the refugee, there is the pop up message they arrived, but no Imrik, after 30 turns still no Imrik. Same thing with Eltharion. With Alarielle it worked
Connor the warhammer Oct 26 @ 9:53pm 
doesn't seem to confederate khorne lords properly
the blue line skills are missing
Inkwizytor Oct 24 @ 3:28pm 
Is this mod working only for vanilla factions? I tried to play as Legions of Nagash, but I'm not getting any dillemas at all, despite the cross-race option enabled. Meanwhile I get dillema for some skaven minor faction as Manfred after 1st turn
spotlight2001 Oct 20 @ 4:54am 
Hi, https://i.imgur.com/5OK0kIF.png as mannfred carstein, I have got isabella twice. as legendary lord and legendary hero
lightermate0224 Oct 19 @ 4:03pm 
Just an idea, but would you be able to add an option for growth boost or other faction benefits for accepting a minor faction? Since they don't bring anything else to the table besides telling you who killed them, it doesn't really give incentive to accept them for nothing. Just a thought.
Reuz Oct 19 @ 8:48am 
I can coroberate Not a Bot's statement, this happens to me as well.
Not a Bot Oct 18 @ 11:52pm 
[CAUTION BEFORE PLAYING EMPIRE]

If you play as Karl Franz using this mod, it will cause you to lose fealty with elector counts every time you declare war against factions that have taken capitals/every time that same hostile faction takes a capital.

Example, every time I have declared war against festus while using this mod, every elector count receives a -2 to loyalty with the "declared war against elector count" modifier, and it increased to a -4 declared war against elector count once festus took Talabecland's capital.

I can only speak about my experience with the empire, as I have not used this mod for other factions as of yet.
Dod Oct 16 @ 4:34pm 
I love this mode and full of respect to the authors (used it since WH2), but I think this mode currently might be the cause of AI turn Freeze on my end. with all kinds of a lots of new custom factions, lords. The freeze Sometimes random (can be passed by re-loading the progress) sometimes it's un-fixable... and always caused by the same index(of the faction) ... I think, This is because that faction might survived or not with RNG auto-resolve across the world. and when its doom is inevitable, The freeze become un-fixable...

---------------
Updated Comment::

[!] Warning: this mode can get tricky with custom factions / large mods.

Cause random ctd on enemy AI turn. (10~ 30~ 60~ random.)

Test with famous faction modes: Ovn, Mixu, TEB, Nagash... (+auto-turn mode)
xXvDragonRangervXx Oct 16 @ 2:42pm 
Does this work on Elector Factions for the Empire?
ZephyrTM Oct 16 @ 2:29pm 
Has the mod given anyone else two different versions of Alastair the White Lion? I'm not complaining but clearly it's not as intended.
Jimmy Oct 16 @ 5:50am 
I have it set to the default settings, Loreful for chaos but somehow signvald got the blue scribes and aekold helbras
Marshmallow Bombshell Oct 15 @ 5:38pm 
Is there a way to obtain other lord's faction effects? Like obtaining the gardens of Morr on Karl, or the flesh lab for Ikit?
sajaxom Oct 15 @ 3:36pm 
FYI, I often get asked if Allegiance of the Damned: Chaos Confederation works with Recruit Defeated Legendary Lords, so I've added a blurb on the FAQ linking back to your mod. I know quite a few users play with both. Here's a link if you're curious: https://steamcommunity.com/sharedfiles/filedetails/?id=3389207080 . Great mod, btw.
snaipd Oct 15 @ 10:10am 
so far ive had nordland die while me playing as elspeth, did not get the popup. i had both the quest battle for elspeth item and gotrek n felix quest battle pop at the same turn nordland was wiped. not sure if thats the cause. i reloaded several times with different mod load order as well. no luck
RocketTurtleGaming Oct 15 @ 2:54am 
The mod has worked mostly as intended with a few quirks in the two campaigns I played. While playing as The Maggot Host, I was about to accept refugees as normal, but I was also given the choice to pick up all Slanesh demon factions. Major and minor factions gave the pop up, and I was actually able to recruit Nekari. The mod gives the agency to simply decline these things, so the campaign is not really hurt by this, though it is rather strange. My second campaign was playing as the Last Defenders, and everything went as expected until the end crisis. It was supposed to be a Skaven crisis, but they didn't respawn when the timer hit zero. I am assuming this is a quirk of the confederation system. If all legendary Skaven are wiped out, and are forcibly adopted/confederated by a minor faction using the mod mechanic. Then if this minor faction is wiped out, then there will be no crisis. I don't even think this is a bug, it seems to be a side effect of how this mod works. Still had fun!
Nico Oct 14 @ 10:56pm 
How do you recruit them? I accepted refugees like 20 turns ago and still cant recruit any LLs.
Imperial Obligation Oct 14 @ 5:59pm 
There is an issue where you cannot use the Chaos Dwarf Confederation mechanic on the Towers of Zharr if you have confederated one of the lords. Is there any way to reconcile the issue so you can still accept the refugees, but be able to use the Tower of Zharr?
MMMMMMONSTERKILL Oct 13 @ 8:13am 
There is a bug with this not working for Grom the Paunch. Steps for reproduction:

Activate only this mod and the console command mod. Start a Skarsnik campaign.

Use "fow off" in console command mod to turn off fog of war. Go to Grom's start position. Use "kill" on his starting army and "abandon" on his starting settlement. End the turn.

There is no prompt to recruit him on the following turn.

Repeat the same with Wurrzag. You DO get a prompt to recruit him.

Yes, I do have the Warden and the Paunch DLC. I originally discovered this problem when I failed to recruit Grom in a normal campaign, so this is not something specific with console commands.
lightermate0224 Oct 11 @ 11:47am 
Just an idea, but would you be able to add an option for growth boost or other faction benefits for accepting a minor faction? Since they don't bring anything else to the table besides telling you who killed them, it doesn't really give incentive to accept them for nothing. Just a thought.
Dragon32 Oct 10 @ 12:14pm 
If they are actually LLs then I don't know, I'm afraid.
Donovan Oct 10 @ 11:30am 
@dragon32. Yes, and also Vanilla lords and mixu lords.
Dragon32 Oct 10 @ 10:37am 
@Donovan
Which Legendary Lord is it it from which faction, and do you have their DLC?
Donovan Oct 10 @ 9:15am 
I am getting the screen that the defeated lord wants to join me, and I click accept. But they do not appear in my recruitment pool. This may be from the last major update, not sure, but a couple weeks at least. Tried with Vamp Counts as Dwarves, neither are getting the lords in the recruitment pool. Does anyone know if there are any new conflicts?
Pilfinger Oct 8 @ 3:55am 
So its compatibel with multiplayer campaign?
i am pro at total war Oct 5 @ 3:26pm 
can you make this work with ovn races such as albion and araby please.