Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Defeated Legendary Lords
3,286 Comments
UmbraVivi 2 hours ago 
@Liandri This is a vanilla but that happens when you confederate or respec Kairos.
alphabet_1989 9 hours ago 
Playing Empire with Radious and Mixu's Unlocker to try to recruit all Elector Counts. Noticing that a faction will get eliminated, i'll get the "refugees of war" pop up, i'll accept, bu then no new legendary lord. Sometimes there are no issues and they pop up like normal, and then sometimes they wont appear. Are there compatibility issues? is there a fix?
Dragon32 17 hours ago 
@Priss
I've never messed around with those beta settings. Is that something you set before the campaign started? Some settings are like that, but I thought they'd be hidden in MCT after campaign start
Priss 18 hours ago 
I'm confused by how the mod settings work.. I have Playable Factions Only ticked off, yet other LLs constantly get recruited by these no-name minor factions. What gives?
Bablo Planco Sep 22 @ 12:18am 
I think I've been having the same issue on my end Dod. Every campaign reliably freezes, Beastmen were crashing out on turn 6, and had a wood elf campaign freeze up on turn 60 or so.
Dod Sep 18 @ 8:35am 
I love this mode and full of respect to the authors (used it since WH2), but I think this mode currently might be the cause of AI turn Freeze on my end. with all kinds of a lots of new custom factions, lords. The freeze Sometimes random (can be passed by re-loading the progress) sometimes it's un-fixable... and always caused by the same index(of the faction) ... I think, This is because that faction might survived or not with RNG auto-resolve across the world. and when its doom is inevitable, The freeze become un-fixable...
Liandri Sep 17 @ 7:41am 
Is there a bug, where you can't switch the fragments of Kairos if you recruit him with this mod? I can assign new spell fragments on empty slots, but to change them seems not possible.
jimmymenNL Sep 15 @ 9:48am 
even after 10 turns nothing at all does pop up even if i have all dlc's so not sure if it really works because i do not even see those lords back on any AI team even if i have it enabled(not changed anything in MCT)
Dragon32 Sep 15 @ 8:31am 
@Mack Aurelius
Who is the Legendary Lord? Do you own the game / DLC that added them?
Mack Aurelius Sep 14 @ 5:15pm 
doesnt seem to work for me??
Dragon32 Sep 14 @ 5:36am 
@Reskzhyyy
Yes.
Reskzhyyy Sep 14 @ 4:15am 
do you need the DLCs to recruit DLC Lords? as Kislev i cant recruit recruit Mother Osankya but i can recruit Boris Ursus
Atlas Sep 13 @ 8:45pm 
Excuse me, has the bug where quests that have already been completed reappeared been fixed? If it's already been fixed, I apologize. :WH3_skragHapp:
Keroido Sep 13 @ 4:42am 
Can you maybe make this mod working, with mods like the OvN Lost Factions: Albion mod?
Marcel25 Sep 10 @ 5:56am 
When an update to fix Nakai's issue and the Empire ?
Darkfalls Sep 9 @ 9:45pm 
playing as nakai and cant get the other legendary lords even after accepting them, still getting quests as well
Beleth Sep 9 @ 12:59am 
@Jonny Joumba My comment answers your questions.
Jonny Joumba Sep 8 @ 6:33pm 
Hello! great mod sir! Awesome really! I noticed a bug however. Playing as the Empire, Karl Franz specifically, recruiting dead elector count gives you a minus 2 penalty on fealty ''declared war on elector count''. Is this a bug caused by Miku's legendary lords, your, or a unforeseen and unsolvable conjunction? Thank you
Marcel25 Sep 8 @ 9:32am 
I play with Nakai and I didn't get Kroq-Gar when his faction died
ζ 晚棠〃 Sep 8 @ 6:43am 
棒极了!
Beleth Sep 8 @ 2:11am 
Do not use this mod while playing Reikland. Even if you accidentally choose "Accept Refugee", all electors will be affected by -2 loyalty.

This left me in a very difficult situation.

Another incredibly ridiculous aspect of this mod is that there's no "legendary factions only" option. These options appear for all extinct factions of your chosen race.
Dragon32 Sep 7 @ 3:02am 
@Big Red Target
For which faction? Do you own their DLC?
Big Red Target Sep 6 @ 7:51pm 
the legendary lords not appearing in the roster
icytux Sep 5 @ 6:21pm 
Any progress on MP desyncs? Looks like the text for it hasnt changed in the desc, no pressure just wondering.
Dragon32 Sep 4 @ 11:20am 
@Aquaman the movie by James Wan
That's using a mod called "Mod Configuration Tool", download it from the Workshop
How to configure the mod like in the screenshots?
Tommy Gray x Land Raider Sep 4 @ 7:57am 
Updated recently. Has the war declaration bug been fixed?
'Nsu Sep 4 @ 6:15am 
WAD that revived Lords and Heroes costs no upkeep??
CodeFreedom_ Sep 3 @ 12:05pm 
@ArabianLawrence
The mod works fine for me today. One thing i'm noticing is that Arbaal doesn't have his blue skill line. I am playing as Imrik's faction. So idk if that is what is causing it.
ArabianLawrence Sep 2 @ 11:47am 
does the mod need an update?
Hisoka Sep 2 @ 11:18am 
@TommyGrayxLandRaider No? Why should it be, last Patch was 19th of June.
Tommy Gray x Land Raider Sep 2 @ 8:50am 
Has this mod been abandoned?
sirkudjon Sep 2 @ 7:14am 
I've noticed that in my Cathay campaign when I confederated Miao YIng and Zhao Ming as Yuan Bo their refugee dillema appears couple turns later as they were destroyed so it gives me their LL twice. Also their LL items were duplicated aswell but I guees it was the 6.2 patch bug since it was suppoused to be fixed in 6.3 changelog. I also got triggers for quest battle that I already done.

Fixed an issue that resulted in Quest battles triggering and providing their rewards twice.
Dragon32 Sep 1 @ 7:42am 
@Jasper
No. Re-read the first sentence
Jasper Aug 31 @ 7:41pm 
Bro please tell me. Non legendary lords and heroes who didn't get immortality skill, they can't join you after their faction is destroyed?
Hisoka Aug 29 @ 2:18pm 
There is a big bug, that really anoys me. Playing as bretonia if u let the refugees in your land, the chiavlary is going down 200 cause it counts as declaring war on another bretonian clan.
BajaBlastIsMid Aug 28 @ 7:27pm 
using it during empire run i think when a faction is destroyed and i accept refugees it counts it as declaring war and i lose fealty and reliability
NthDisciple Aug 28 @ 4:50pm 
Unfortunately, this is still happening, after months of this being broken: when I'm Be'lakor and recruiting any defeated Khorne faction, the entire blue line is MISSING from the Khorne LL. I've tried 3 different games, over the space of about 9 months, and it's still happening.
Stimz Aug 27 @ 11:03pm 
Great mod but do you think you could add these 3 factions to the exempt list?

wh2_dlc09_tmb_the_sentinels - Having the Sentinels as confed-able breaks the Tomb King Endgame crisis. The armies still spawn but you can't attack them.

wh3_dlc23_chd_minor_faction - Same as above but with the Chaos Dwarf endgame crisis.

wh3_main_vmp_lahmian_sisterhood - Having this one as confed-able breaks the Dwarf legendary grudge event at the Silver Pinnacle.
[PZS]khorse26 Aug 25 @ 5:02am 
Hello, is it possible to make legendary items quests trigger again for LL cause my LL come without their legendary artefacts
Dragon32 Aug 24 @ 10:35am 
@Sarab
You need the DLC. This mod isn't a way to get things you haven't paid for.
Sarab Aug 24 @ 9:16am 
Hello. There is one problem... maybe. At first: Is it possible to get legendary lords that are not purchased with the dlc? My wife play as a dark elf and when hellebron dies (i mean all of her) the my wife cannot use her in her units but get all her armor and so... is it a bug or must we buy the dlc first?
deezy1233 Aug 22 @ 4:56am 
I use the "create your own map" mod (sorry dont know the extactly name) and maybe you can help me with my question. When i select at the beginning a faction i want to destory do this mod still let me recruit the LL ?
DaBigUn Aug 21 @ 12:50pm 
hello! there is a slight bug i have found. I was playing as belakor. I confederated Kairos. he was level 13. the problem was that i couldnt change the spells on kairos magic selection. I think it was because of his magic tree that passively assigns skill points as he levels up. for the first two levels of his magic selection I couldnt change anything. but when i leveled him up in a battle i unlocked the third level and I could change other spells. when you confederate Kairos you cannot change his already unlocked spells in his magic system because the game passively assigns points to them. if it is possible, please, make a function for kairos when you confederate him as a defeated LL to lose his passive magic tree skill points or something... maybe you can make his passive tree active? by that the player can reactivate Kairos's bugged magic spell wheel. its not a huge deal but its a small bug that irritates me.
cheers
Zugs Aug 18 @ 7:16pm 
Doesn't seem to work for Chaos Dwarves.
TheShavedPony Aug 17 @ 3:02pm 
playing as albion and cant seem to confederate the other albion faction - is there an incompatability or a reason why this is?
Mystic Lemur Aug 17 @ 2:34pm 
Playing as Kairos, around turn 50 started offering me Slaanesh factions. Didn't accept yet because didn't want to risk a crash
Krazy Viking Aug 17 @ 4:40am 
Would it be possible to expose a setting to disable it for specific factions?
沐I風 Aug 15 @ 6:54pm 
@Dragon32Thank you for your answer, it is because I do not have the right to use this legendary lord.
Dragon32 Aug 15 @ 4:44pm 
@Kappadokier
Re-read the Description