Project Zomboid

Project Zomboid

Basements
 This topic has been pinned, so it's probably important
Braven  [developer] Aug 14, 2022 @ 7:57pm
Features
Check existing and planned features here! :cherrypie:
Last edited by Braven; Aug 14, 2022 @ 8:52pm
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Braven  [developer] Aug 14, 2022 @ 8:08pm 
Planned features
Sorted from highest to lowest priority.

  1. Allow rotation of basement hatches.
  2. Allow building basements anywhere.
Last edited by Braven; Aug 15, 2022 @ 10:27am
Braven  [developer] Aug 15, 2022 @ 10:27am 
Implemented features

Basements
There are 3 types of basement as of right now:
  • 64 "Small" 5x5 basements.
  • 64 "Medium" 10x10 basements.
  • 24 "Large" 15x15 basements.

Electric panel
All basements have an electric panel in them that provides electricity inside.
The electric panel draws power from the city grid while it's still on.
Once electricity is out, you will need to insert car batteries to the electric panel in order to power each basement.

Requirements
The list belows includes the necessary resources to build a basement.
  • Read the equivalent "In the basement" magazine.
  • A hammer and a shovel.
  • 1 doorknob
  • 2 door hinge
  • "Small" - 20 planks, 30 nails, carpentry 3.
  • "Medium" - 40 planks, 60 nails, carpentry 6.
  • "Large" - 60 planks, 90 nails, carpentry 9.

Custom map area
This mod adds custom cells far away from the vanilla borders and any other mods that add extra areas to the game.
Last edited by Braven; Aug 15, 2022 @ 10:27am
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