RimWorld

RimWorld

Vanilla Psycasts Expanded
Xavier Mar 15, 2023 @ 8:05am
Are colonists able to automatically use skipdoors?
If I were to set up a network of skipdoors around my colony, would colonists be able to use them automatically to get around? Or is it only a manual thing? Asking because I've set up 2 so far and colonists don't seem to automatically use it.

Thanks in advance for any answers!
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Showing 1-8 of 8 comments
ferny Apr 6, 2023 @ 1:41pm 
I don't think so
Xavier Apr 7, 2023 @ 11:08pm 
That sucks :/ Thanks for the answer though
Originally posted by Xavier:
That sucks :/ Thanks for the answer though
It's good for cross base travel during raids tho. Or even as a back door behind raids on the other side of the map.

IT'S best use tho is setting up between base and event maps. You can travel with one psycast skip master and gate the colony in and back. Then farskip back~

Just note you need one person on the map at all times or the even map closes. So if I need it open for days i just rotate colonist.
jybil178 May 17, 2023 @ 2:52am 
Quick question, though I am continuing to look elsewhere as well
Skipdoor heat for me does not go down while a door is left on the map

Is there something I am missing, is it possible bug for my mod list, or is it something you just have to live with, IE a Skipdoor user will basically ONLY ever be able to put down skipdoors
Originally posted by jybil178:
Quick question, though I am continuing to look elsewhere as well
Skipdoor heat for me does not go down while a door is left on the map

Is there something I am missing, is it possible bug for my mod list, or is it something you just have to live with, IE a Skipdoor user will basically ONLY ever be able to put down skipdoors


I believe the description states it retains the heat for the door. You ONLY get the heat back once the door is dropped. The heat is per door and if you exit the map entirely I believe it does dissipate? Is that what you mean?
Lud Sardak May 19, 2023 @ 2:00pm 
Originally posted by jybil178:
Quick question, though I am continuing to look elsewhere as well
Skipdoor heat for me does not go down while a door is left on the map

Is there something I am missing, is it possible bug for my mod list, or is it something you just have to live with, IE a Skipdoor user will basically ONLY ever be able to put down skipdoors

let my guide you:
there's 2 types of "spells" in this game (at the moment):
- instant spells: they are used and resolved in the act.
-contineous spell: they have some kind of permanent effect in the map, so, as ong they are actives, the psycaster needs to concentrate in those spells.

Skipdoor count as contineous spell
Sean Jun 30, 2023 @ 8:59am 
There's a mod that makes colonists use the skipdoors as default transport
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