Barotrauma

Barotrauma

Barotraumatic Creature Pack
MasonMachineGuns  [developer] Dec 12, 2022 @ 4:09pm
_____ isnt working please help
WAYS TO FIX AN ERROR
- Restart game
- Validate files
- Restart computer
- Download PerformanceFix on the Steam workshop
- Delete your mods folder (Here: %LocalAppData%/Local/Daedalic Entertainment GmbH/WorkshopMods)
- Clear LocalAppData

If you are still experiencing a red error message please report it below with your crash report if you have one, the difficulty percent, and any locations/creatures you saw
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Showing 1-15 of 48 comments
HowDost Feb 8, 2023 @ 10:03am 
Sprite "%ModDir%/Gore Sprites/crawler laceratedgunshot.png" not found!
Sprite "%ModDir%/Characters/NewCreatures/Undying/huskmutantarmoredhead.png" not found!
Sprite "%ModDir%/Characters/NewCreatures/Fractalwalker/huskmutantarmored.png" not found!
Sprite "%ModDir%/Characters/NewCreatures/Fractalwalker/huskmutantarmoredhead.png" not found!
Sprite "%ModDir%/Characters/NewCreatures/Abyssalcrawler/huskmutantarmored.png" not found!
Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!
Kyrox Feb 24, 2023 @ 3:24am 
Sprite "%ModDir%/Gore Sprites/crawler laceratedgunshot.png" not found!
Sprite "%ModDir%/Characters/OtherCreatures/Abyssalhammerhead/Hammerhead.png" not found!
Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!
Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!
Sprite "%ModDir%/Gore Sprites/crawler laceratedgunshot.png" not found!
Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!
Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!
MasonMachineGuns  [developer] Feb 24, 2023 @ 9:07am 
we are aware
AI_Hard Mar 16, 2023 @ 3:06pm 
Duplicate affliction: 'waterbornespores' defined in Affliction of 'C:/Users/uniks/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'
Duplicate affliction: 'wastespores' defined in Affliction of 'C:/Users/uniks/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'
Duplicate affliction: 'wasteinfection' defined in Affliction of 'C:/Users/uniks/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'
Duplicate affliction: 'wasteresistance' defined in Affliction of 'C:/Users/uniks/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'
MasonMachineGuns  [developer] Mar 17, 2023 @ 3:24pm 
creature pack before DE
Xardion Mar 17, 2023 @ 4:10pm 
Originally posted by MasonMachineGuns:
creature pack before DE
Didn't help - neither from below nor from above the Dynamic Europa
MasonMachineGuns  [developer] Mar 17, 2023 @ 4:40pm 
above? no its the enable order
Originally posted by MasonMachineGuns:
creature pack before DE

Hey Dev, that issue with DE has already been fixed now or was the last patch before you said that? Also, Barotrauma desperately needs a Mod Load Order app or something similar to what Fallout/Elder Scrolls have.

That would probably help people who quite literally can't figure out load orders, cause unlike you who is telling the load order, majority of mods don't. Keep up the good work!
Sorry for double post but, other than the red errors about the sprites not being found and such, I spawned a Crawler in my submarine and it was neutral to me until I attacked it, unsure if it is this one something else, using DynamicEuropa, SFB and this.

Also many creatures get a yellow WARNING about them having a "negative crush depth" and changing it from "-Infinity" to "Infinity"
Unsure what that is all about, hope they popping from pressure or something lmao
NavyEOD_24 Mar 19, 2023 @ 3:59pm 
Originally posted by Cultist:
Sorry for double post but, other than the red errors about the sprites not being found and such, I spawned a Crawler in my submarine and it was neutral to me until I attacked it, unsure if it is this one something else, using DynamicEuropa, SFB and this.

Also many creatures get a yellow WARNING about them having a "negative crush depth" and changing it from "-Infinity" to "Infinity"
Unsure what that is all about, hope they popping from pressure or something lmao
Echoing this. I've done everything in the Dev post, but so far everything runs as it should. So far.

I hope this gets fixed soon with the official devs and the BTCP devs.
deohyo Mar 22, 2023 @ 5:51pm 
Originally posted by MasonMachineGuns:
WAYS TO FIX AN ERROR
- Restart game
- Validate files
- Restart computer
- Download PerformanceFix on the Steam workshop
- Delete your mods folder (Here: %LocalAppData%/Local/Daedalic Entertainment GmbH/WorkshopMods)
- Clear LocalAppData

If you are still experiencing a red error message please report it below with your crash report if you have one, the difficulty percent, and any locations/creatures you saw

---------------------------------------------------------------------------------------------------------------------------
Hi this is a duplicate red report in my control system Sprite “C:/Users/***/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Gore sprites/crawler/laceration gunshot.png "not found!

I follow the mod steop with Barotraumatic and Barotraumatic Creature Pack then DynamicEuropa hit apply.
kylenegaard Mar 22, 2023 @ 7:02pm 
Errors found in content package 'Barotraumatic Creature Pack'. Failed to load file "C:/Users/kylen/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/ EMMissions.xml" of type "Missions": file not found. Failed to load file "C:/Users/kylen/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/ Xan2Missions.xml" of type "Missions": file not found. Failed to load file "C:/Users/kylen/AppData/Local/Daedalic - Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/ Xan1Missions.xml" of type "Missions": file not found. Failed to load file "C:/Users/kylen/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/ UnderMissions.xml" of type "Missions": file not found. Failed to load file "C:/Users/kylen/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/ SSMissions.xml" of type "Missions": file not found. + 43 more

This error now appears with the new update that came, and I have done everything that you said to try and fix it.

So I guess I will wait, and uh, also appears for Barotraumatic New Creatures.
IcypapA Mar 23, 2023 @ 9:19am 
Duplicate affliction: 'waterbornespores' defined in Affliction of 'C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'

Duplicate affliction: 'wastespores' defined in Affliction of 'C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'

Duplicate affliction: 'wasteinfection' defined in Affliction of 'C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'

Duplicate affliction: 'wasteresistance' defined in Affliction of 'C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/OtherCAfflictions.xml'

WARNING: Potential error in item variant "slipsuit": the item inherits the fabrication requirement of x1 "rubber" from the base item "combatdivingsuit". If this is not intentional, you can use empty <Requiredltem /> elements in the item variant to remove any excess inherited fabrication requirements. Overriding an affliction or a buff with the identifier 'watchersgaze' using the file 'C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Afflictions/VANAfflictions.xml'

fabrication requirements.

WARNING: Potential error in item variant "slipsuit": the item inherits the fabrication requirement of x1 "rubber" from the base item "combatdivingsuit". If this is not intentional, you can use empty <Requireditem /> elements in the item variant to remove any excess inherited fabrication requirements. WARNING: Potential error in item variant "slipsuit": the item inherits the fabrication requirement of x1 "titaniumaluminiumalloy" from the base item "combatdivingsuit". If this is not intentional, you can use empty <Requireditem /> elements in the item variant to remove any excess inherited

fabrication requirements.

WARNING: Potential error in item variant "slipsuit": the item inherits the fabrication requirement of x1 "titaniumaluminiumalloy" from the base item "combatdivingsuit". If this is not intentional, you can use empty <Requireditem /> elements in the item variant to remove any excess inherited
IcypapA Mar 24, 2023 @ 9:44am 
Sprite "%ModDir%/Characters/ExtendedMonsterCreatures/Icedleatherback/charybdis.png" not found!

Sprite "%ModDir%/Gore/crawlerlaceratedgunshot.png" not found!

Sprite "%ModDir%/Gore Sprites/crawler laceratedgunshot.png" not found!

Sprite "%ModDir%/Characters/SurvivatorCreatures/TigerSharkThresher/damagedTigerSharkThresher.png" not found!

Sprite "%ModDir%/Gore Sprites/mudraptorlaceratedgunshot.png" not found!

Sprite "%ModDir%/Gore Sprites/crawler laceratedgunshot.png" not found!

Sprite "C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Gore Sprites/crawler laceratedgunshot.png" not found!

Sprite "C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Gore Sprites/mudraptorlaceratedgunshot.png" not found!

Sprite "C:/Users/ien/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Gore Sprites/crawler laceratedgunshot.png" not found!
MasonMachineGuns  [developer] Mar 24, 2023 @ 5:13pm 
if youre not using the new barotraumatic pack youre not gonna have a good tim
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