tModLoader

tModLoader

Dragon Ball Terraria Legacy
R4skall Jun 5, 2023 @ 9:21am
Crashes when using the stars above
When you select starfarer you get this error

[11:53:26.260] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Graphics.Shaders.ScreenShaderData.Apply() in tModLoader\Terraria\Graphics\Shaders\ScreenShaderData.cs:line 47
at Terraria.Graphics.Effects.FilterManager.EndCapture(RenderTarget2D finalTexture, RenderTarget2D screenTarget1, RenderTarget2D screenTarget2, Color clearColor) in tModLoader\Terraria\Graphics\Effects\FilterManager.cs:line 162
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48712
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192
at MonoLaunch.<>c__DisplayClass1_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56
at System.Threading.Thread.StartCallback()

[11:53:26.261] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Graphics.Shaders.ScreenShaderData.Apply() in tModLoader\Terraria\Graphics\Shaders\ScreenShaderData.cs:line 47
at Terraria.Graphics.Effects.FilterManager.EndCapture(RenderTarget2D finalTexture, RenderTarget2D screenTarget1, RenderTarget2D screenTarget2, Color clearColor) in tModLoader\Terraria\Graphics\Effects\FilterManager.cs:line 162
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48723
[11:53:26.425] [Main Thread/FATAL] [tML]: Main engine crash

Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists

System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.Graphics.Shaders.ScreenShaderData.Apply() in tModLoader\Terraria\Graphics\Shaders\ScreenShaderData.cs:line 47
at Terraria.Graphics.Effects.FilterManager.EndCapture(RenderTarget2D finalTexture, RenderTarget2D screenTarget1, RenderTarget2D screenTarget2, Color clearColor) in tModLoader\Terraria\Graphics\Effects\FilterManager.cs:line 162
at DMD<Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 48723
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231
[11:53:26.425] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
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Showing 1-3 of 3 comments
Tyndareus  [developer] Jun 24, 2023 @ 4:49am 
None of that says DBZMODPORT
R4skall Jun 24, 2023 @ 10:21am 
it happens with only the two mods enabled is the thing though
not a single issue in my end
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Showing 1-3 of 3 comments
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