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I don't know why it would be failing to load the interior maps on a new game though. That save is just with the normal base "Muldraugh, KY" map?
Jumping into a brand new game again, and then as time permits I'll also jump into that world with a new character to see about recreating the bug.
Seems to work fine in sp
That fixed my issue, for whatever reason when i started my local server it was removed
I have the same problem. Can someone show what a well-configured servertest.ini file should look like?
If you were running just this mod, your server ini would include lines like:
Mods=RV_Interior_MP
Map=vehicle_interior;Muldraugh, KY
WorkshopItems=2822286426
Of course, you'd also need to add at least one of the vehicle mods, and possibly Mod Options so players can define the hotkey. A setup which has all the vehicle mods (except Small Town First Responders), Mod Options and RV Interior would be:
Mods=tsarslib;amclub;autotsartrailers;ATA_Bus;FRUsedCars;FRUsedCarsNLF;RV_Interior_MP;modoptions
Map=vehicle_interior;Muldraugh, KY
WorkshopItems=2392709985;2392987599;2778576730;2282429356;2592358528;1510950729;2822286426;2169435993
My hosting is g-portal.
Before reboot:
Map=vehicle_interior;Fort Waterfront;Fort Rock Ridge;FortRedstone;Muldraugh, KY
after reboot
Map=Muldraugh, KY
I have already written to them. Maybe they'll help me.
@UFO Thanks for sharing the details of why your setup wasn't working! I hope your hosting service has a mechanism to customise your .ini file - perhaps it needs to be changed in the location where the backup is copied from, rather than in the normal location, or something.