Kenshi
MEGA Kaizo/UWE+ Modpack (2025)
 This topic has been pinned, so it's probably important
Anrhaa  [developer] Jul 7, 2022 @ 8:24am
Other Interesting Mods
I'll put here other mods that I somewhat want, but they may not fit the pack :I
Last edited by Anrhaa; Jul 20, 2022 @ 3:01pm
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Showing 1-15 of 304 comments
Anrhaa  [developer] Jul 8, 2022 @ 7:55am 
Unbalanced Energy Sources:

Geothermal Generator:

https://steamcommunity.com/sharedfiles/filedetails/?id=2321974486
Last edited by Anrhaa; Dec 10, 2024 @ 11:28am
Anrhaa  [developer] Jul 8, 2022 @ 8:18am 
Healing Pod: There're already other options avaliiable in-game.

https://steamcommunity.com/sharedfiles/filedetails/?id=1795761891
Last edited by Anrhaa; Jun 25, 2023 @ 9:34pm
Anrhaa  [developer] May 25, 2023 @ 5:42am 
Seven Wanderers in the Wilderness EN Patch: Cool recruits and armors.

https://steamcommunity.com/sharedfiles/filedetails/?id=2838693265
Last edited by Anrhaa; Jun 25, 2023 @ 9:35pm
Dr. Igor Dolvich Jun 27, 2023 @ 4:48am 
Originally posted by Anrhaa:
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://steamcommunity.com/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
Last edited by Dr. Igor Dolvich; Jun 27, 2023 @ 4:52am
Anrhaa  [developer] Jun 27, 2023 @ 5:40am 
Originally posted by Dr. Igor Dolvich:
Originally posted by Anrhaa:
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://steamcommunity.com/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
Thanks for the report :D
Dr. Igor Dolvich Jun 27, 2023 @ 5:53am 
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)
Anrhaa  [developer] Jun 27, 2023 @ 10:10pm 
Originally posted by Dr. Igor Dolvich:
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back
Anrhaa  [developer] Jun 29, 2023 @ 6:11am 
Cyberfang Katana: Endgame blade. I should check it later

https://steamcommunity.com/sharedfiles/filedetails/?id=1926495956
Dr. Igor Dolvich Jul 2, 2023 @ 4:40am 
Originally posted by Anrhaa:
Originally posted by Dr. Igor Dolvich:
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
Last edited by Dr. Igor Dolvich; Jul 2, 2023 @ 4:40am
Anrhaa  [developer] Jul 2, 2023 @ 4:52am 
Originally posted by Dr. Igor Dolvich:
Originally posted by Anrhaa:

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D
Dr. Igor Dolvich Jul 2, 2023 @ 4:54am 
Originally posted by Anrhaa:
Originally posted by Dr. Igor Dolvich:


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

There should be an update shortly... forgot to change one thing before publishing it lol. He's still in the Hub (was testing), he should be appear in Admag shortly!
Dr. Igor Dolvich Jul 2, 2023 @ 5:30am 
Originally posted by Anrhaa:
Originally posted by Dr. Igor Dolvich:


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
Last edited by Dr. Igor Dolvich; Jul 2, 2023 @ 5:32am
Anrhaa  [developer] Jul 2, 2023 @ 12:55pm 
Originally posted by Dr. Igor Dolvich:
Originally posted by Anrhaa:
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol
Dr. Igor Dolvich Jul 2, 2023 @ 1:16pm 
Originally posted by Anrhaa:
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol

:beeped: lol, well I'm glad you'll get to try the mod out!

Please don't look around *too much* in the FCS, it will for sure spoil the quest line lol
Dr. Igor Dolvich Jul 2, 2023 @ 1:22pm 
Oh yeah, it's also a Modder's Resource, the idea is after the player experiences the quest... They can open the FCS and use it as a tutorial to build new quest lines! I have a few Tips type items currently and will create more tutorial stuff within the mod itself if more people are interested in that.

It was pretty much a culmination of doing a lot of testing to make sure things worked, and decided I wanted to help others if they wanted to do something similar... Should other people want to build their own quests. In future updates I will elaborate on more learning / tutorial stuff.

There's a lack of Roleplaying type quest / mods, so hopefully people can contribute in their own way :cactusrum:
Last edited by Dr. Igor Dolvich; Jul 2, 2023 @ 1:24pm
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