Kenshi
MEGA Kaizo/UWE+ Modpack (2025)
3,185 Comments
Anrhaa  [author] 10 hours ago 
@HoshiIsJoya... yes
HoshiIsJoya 10 hours ago 
There are so many mods that I didn't really read the descriptions from all of them, there are a lot of things to do I had no idea of. When I was unsuscribing from the translation I got curious, so I went and read the Gastronome mod description and if the translator got it right, you can apparently farm milk from the dairy cannibals if you imprison them. It's weird, it's funny, and I didn't expect that to be an option
Anrhaa  [author] 17 hours ago 
@jaykey. Fix your load order. At the discussion tab is pinned the Load order and how to set it
jaykey 19 hours ago 
@Anrhaa ive been trying to play this modpack for 2 days because i assume its my fault that textures are not loading, they are blacked out sprites, the bloodhound pup, the lev alphas, the hive scout doesnt load even tho i have the mod installed, I dont understand how other people can download the modpack and it works.... any help appreciated because the small parts ive seen of the pack looks good
Anrhaa  [author] Nov 19 @ 6:43am 
@Tazinas. Let me check real fast

Corpse Disposal is at the Defence Category and requires the Weapon Melting research.
Tazinas Nov 19 @ 5:53am 
I must be losing my mind. I've looked time and again, and I can't find the corpse disposal research ANYWHERE! Do you happen to know where it might be hiding? @Anrhaa
Chillingbear Nov 19 @ 3:14am 
Absolutely love this modpack.

Hivers feel much more OP though in race selection compared to others.

Any chance that Sheks get their own version of 200+ hp per limb type race? I know it is cheese, but this modpack makes a lot of npcs much harder, so I'd love the chance to have a stronger main shek character.
Dr Yakub Nov 18 @ 8:45pm 
No problem thank you for the quick response I didnt even see the comment.
Anrhaa  [author] Nov 18 @ 7:50pm 
@Dr Yakub. The comments say it's not compatible with UWE. Sorry
Dr Yakub Nov 18 @ 7:30pm 
Idk if this is the place to put it but would this mod be compatible with the pack and if so what section should I put it under in the load order? https://steamcommunity.com/sharedfiles/filedetails/?id=1627774945&searchtext=trade+stall
Anrhaa  [author] Nov 18 @ 4:29pm 
@Dr Yakub. Technically, yeah. The combat mods at the collection do that
Dr Yakub Nov 18 @ 3:58pm 
Dr Yakub Nov 18 @ 3:49pm 
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Anrhaa  [author] Nov 18 @ 12:15pm 
November 18 Part 3

1 mod removed. No import needed.

Removed mods:
- UWE - Clownsteady Town Override Fix

UWE itself fixed the issues adding more conditional to Clownsteady, making the extra conditional to have the slaver mistress and slave market master dead no needed, while the changes to the other town makes the place to easy to fall from UC control.

Don't forget to unsubscribe from these removed mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=3335986524
Anrhaa  [author] Nov 18 @ 7:35am 
November 18

1 mod added. No import needed.

Added mods:

Patches:
+ Kaizo Dialogue Fixes: Fixes a bunch of Word Swap syntax errors and adds a missing word swap.
Anrhaa  [author] Nov 17 @ 10:11am 
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Anrhaa  [author] Nov 17 @ 7:05am 
@Dexter. More Combat Stance MIABC+. The BC stands for Bouncing Chest.

https://steamcommunity.com/sharedfiles/filedetails/?id=1875677719

You can use instead

More Combat Stance
https://steamcommunity.com/sharedfiles/filedetails/?id=1870500858

or

More Combat Stance MIA+
https://steamcommunity.com/sharedfiles/filedetails/?id=1870611566
Dexter Nov 17 @ 7:01am 
Hello, I want to remove the bouncing-boobs effect, but can’t find which mod I need to disable
Anrhaa  [author] Nov 16 @ 8:52pm 
@Kaiser Zero. Lol. I was thinking only on vanilla and UWE's fog mask. But yeah, there are still others fog mask available
Kaiser Zero Nov 16 @ 8:44pm 
@Anrhaa I see, a pity. Ironically enough, right as you replied, I found the blueprint for "Fog Helmet" which gave the Fog Mask in the Vanilla Heavy Armor Bench.
Anrhaa  [author] Nov 16 @ 8:34pm 
@Kaiser Zero... I think so
Kaiser Zero Nov 16 @ 7:34pm 
I have one question, did ALL of the masks (i.e. Fog Masks, Swamp Masks, etc) set to be the belt version only? No shop I go to ever sells any of the masks in their normal size (Head), and when I got the "Beak Mask" blueprint, only the belt version is available in the crafting stations. And before it is said, yes I checked them all (spawned the crafting stations via the Shift+F12 menu).
Anrhaa  [author] Nov 16 @ 12:45pm 
@BigRedemtion. Btw don't forget to install the Kenshi Extension Plugin. It fixes several stuff not possible otherwise
BigRedemtion Nov 16 @ 11:08am 
ya i just got a new awesome pc and it maybe took 20 min (not includeing the time it took to get everything on my pc just right) of messing with actual mod stuff to transfer my several hundred hour modded game using this collection ((and it's actually working)) to the new pc and lemme say i've never played kenshi this smooth. now to conquer all of kenshi
Anrhaa  [author] Nov 16 @ 11:02am 
@BigRedemtion. Glad you like the collection man.

You're right about Slopeless. I replaced the Nexus version for the new Steam one that doesn't add new extra duplicated buildings.
BigRedemtion Nov 16 @ 10:55am 
bro no question or anything but i just have to say you are an insane man and i love that i think i downloaded this collection like a month or so ago where in the description you told us to download the slopeless mod from nexus (ps. this could be a total misremember on my part) and a few days ago i see that part is missing from the description i think cuz you found a version of the slopeless mod on (i even noticed some extra bug fix mods added) steam and i just have to say i appreciate the hell outta you for this easy to understand mega collection AND for consistently updating this collection for all the kenshi lovers
Anrhaa  [author] Nov 15 @ 1:51pm 
November 15

1 mod replaced. No import needed, but you need to empty and get rip of your 'Ridiculously Large Thieves Backpack' if you don't want to lose your items.

Removed mod:
- Shinobi Trader Expanded: 'Shinobi Thieves Enhanced' already fully replace it, except for the 'Ridiculously Large Thieves Backpack'.

Added mod:
+ Large Thieves Backpack: To tell you the truth, half the reason why I kept 'Shinobi Trader Expanded' for so long. A bit different name, but it has the same stats, capacity and price that the 'Ridiculously Large Thieves Backpack'.

Don't forget to unsubscribe from the removed mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=2554237636
Sabbiggs Nov 15 @ 1:36pm 
Where are training weapons? I saw a few just not the ones I want.
Shlay-lay Nov 13 @ 9:46pm 
Anyone know where to find the heavy crafting table?
Anrhaa  [author] Nov 13 @ 6:28pm 
November 13

1 mod removed. No import needed.

Removed mod:
- Useless Node Deleter -Crafting Station-: Fully replaced by the Integration Patch. Applied the same rules to all the crafting stations from the collection.

Don't forget to unsubscribe from the removed mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=2252276260
Brige07z Nov 11 @ 2:33pm 
and i have all the research that is said in the requirements but still harpoons dont show up
Brige07z Nov 11 @ 2:24pm 
how do i close ditch items ai part in options dont show up and whats the use of the military and rare ai cores
Shlay-lay Nov 11 @ 2:14pm 
Beds and battery's are gone from my research table is this intended or a bug?
Brige07z Nov 11 @ 7:51am 
i cant find harpoons in research even tho im max research bench?
Shlay-lay Nov 10 @ 11:48pm 
Dude how do i make a bed?
brunotavm Nov 9 @ 3:24pm 
i'm not really sure if this is working as expected but most factions that i think should attack on sight (like starving bandits and dust bandits) won't attack at all (unless i attack first) that happens even far from towns , i'm playing a early game solo weak character
Brige07z Nov 8 @ 2:34am 
the waystation i buy turns green instead of blue how to fix this?
KappyKarpa Nov 7 @ 6:24am 
Yeah I usually do a test run whenever something like that happens and it's usually just the error message, No real issues game side (that I've seen)
Anrhaa  [author] Nov 7 @ 6:17am 
@Lord Helmchen. The bug is back! No need to worry. It's a harmless error that happens from time to time when I update the integration patch
Lord Helmchen Nov 7 @ 5:21am 
Uninstalling all mods and then installing the mods and load order from 06-11-2025 results in the usual mod warning "One or more mods are missing or in incorrect order." Can you please fix this? Otherwise, great job in compiling this mod pack! I keep coming back to it. Thank you!
Anrhaa  [author] Nov 6 @ 7:22am 
@HoshiIsJoya. Cool. Thank you bro
HoshiIsJoya Nov 6 @ 5:46am 
If at any time you want to add the changes from my Solza fix into your integration patch, to save a space for another mod or anything, idk, feel free to do it. :beeped:
Pontuzz Nov 3 @ 5:26pm 
Nvm i found it, it was a "blank space" in the research categories. Clicking the blank space at the top worked.
Pontuzz Nov 3 @ 5:23pm 
Ive researched everything relating to crossbows, i can built MK2 crossbow turrets but cannot for the life of me find composite runners to research.
Any ideas?
Raega Nov 3 @ 12:07pm 
@Anrhaa. Thanks so much! I'll adjust and looking forward to playing your collection :)
Anrhaa  [author] Nov 3 @ 11:51am 
@Raega. Updated now
Anrhaa  [author] Nov 3 @ 11:47am 
@Raega. You remind me I need to update that. Gonna do right now
Raega Nov 3 @ 11:11am 
Hey, I just installed the collection, but wanted to remove some of the lore-unfriendly mods. Going over the recommended list to uninstall, it seems some mods are no longer a part of the collection, but are still there somehow. For example 'Cute hive', when I check the mod it says I'm not subscribed, but in the game, this mod is still applied since all the hive look goofy. Did I do something wrong, or is the list not updated? Is there some other mod that adds these cute hive other than the 'Cute hive' mod itself? Thanks for you help!
Petitpain Nov 2 @ 4:07am 
Ty bro. It work well.