Garry's Mod

Garry's Mod

G64
G64 & Hammer
Hello! I got an idea for making a map utilizing this addon using Hammer and right now I'm making a test map for all the things that I can do with this. I have a question that involves Super Mario 64's surface materials. Is it possible to somehow get for instance lava working in Hammer?
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i'd like to see those maps when you make them
bananaxd Sep 19 @ 4:07am 
Originally posted by copperpixel:
Hello! I got an idea for making a map utilizing this addon using Hammer and right now I'm making a test map for all the things that I can do with this. I have a question that involves Super Mario 64's surface materials. Is it possible to somehow get for instance lava working in Hammer?

i think trigger hurt would be simpler. also you would be able to choose different damage types such as shock, normal or burn. its kind of a no brainer, wish that was a feature

on another note it seems when you load mario into a map. mario will save a file to remember the collisions of the map. so if you update the map the collision file won't change.
those map collision files are stored in the cache folder GarrysMod\garrysmod\data\g64\cache

you can use a tool thats part of the mod to make props and maybe some brush entities
have different properties. such as burning, quicksand, slippery, etc


the vanish cap lets mario go through func_doors
mario doesn't collide with func_brush at all
Last edited by bananaxd; Sep 23 @ 1:49pm
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