Garry's Mod

Garry's Mod

G64
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Update: Sep 24, 2022 @ 11:26pm

- Added a first person mode
- You can now scroll to change the camera distance
- Fixed Mario's UVs not being centered
- Mario can not pick up props by kicking / crouch kicking/ slide kicking anymore

Update: Sep 23, 2022 @ 10:20pm

- Fixed textures becoming black when reloading materials or changing the screen size
- Fixed UI positions not updating when changing the screen size
- Fixed nullref with physbox physobj

Update: Sep 20, 2022 @ 11:24pm

- Added support for the new auto-updater binary module

Update: Sep 20, 2022 @ 10:42pm

Update: Sep 20, 2022 @ 10:41pm

- Added support for the new auto-updater binary module

Update: Sep 14, 2022 @ 11:15pm

- Maybe possibly fix performance drop from last update

Update: Sep 8, 2022 @ 9:37pm

- Fixed remove button registering in chat / pause menu / spawn menu

Update: Sep 8, 2022 @ 9:30pm

- Fixed camera going inside Mario in certain maps
- Mario can now only pick up prop_physics entities
- Entity collision will now respect the Solidity keyvalue

Update: Sep 4, 2022 @ 7:59pm

- Added basic gamepad support
- Added yellow, red, and blue coins
- Added 1-ups
- Added an emote menu
- Added a free move mode (noclip button with sv_cheats 1)
- Added a HUD for Mario's health, lives, and coins
- Added a new entity spawn menu
- Added bubble particles when Mario is underwater
- Added "g64_disable_cache" ConVar for disabling map caching
- Mario can now pick up small props
- Mario will now get up after his health has depleted to zero and will die when his lives run out
- Mario will respawn after dying
- Cameras will now work correctly
- Mario can now collide with most elevators and moving objects
- Teleport triggers will now teleport Mario
- Heal sfx will play when Mario heals
- Enemies will drop coins when killed
- Players will drop blue coins when killed
- Fixed level transitions (again)
- Fixed Mario's input registering in chat and pause menu
- Fixed janky collision with caps

Update: Jun 28, 2022 @ 9:08pm

- Remove InitPostEntity hook after running it