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anyother way your screwed
[G64] lua/includes/g64_utils.lua:350: attempt to index global 'libsm64' (a nil value)
1. GlobalInit - lua/includes/g64_utils.lua:350
2. unknown - lua/autorun/client/g64_spawnmenu.lua:523 (x24)
[G64] lua/autorun/client/g64_spawnmenu.lua:31: attempt to index global 'libsm64' (a nil value)
1. DoClick - lua/autorun/client/g64_spawnmenu.lua:31
2. unknown - lua/vgui/dlabel.lua:253
Despite making sure I have the most up to date versions of G64 and libsm64 and after looking up a few YouTube tutorials to make sure I didn't do anything wrong with the installation process, I keep getting this error anytime I interact with G64. If anyone knows how I can fix this, please tell me. Also, the launch options are correct (x86-64 with Chromium and 64 bit launch option).
specifically, when an enemy/entity from gmdoom is spawned, say an imp or something, it renders mario completely bugged and stuck in the sky, rendering him unplayable until a new game is started
its not that bad of an issue, but it is quite annoying