Dota 2
Edge AI Bot Experiment [Deprecated]
Evittalex May 1, 2022 @ 5:36am
Project suggestions
Hi there, looks like the Bot Experiment file thru and thru right now. I would suggest focusing on fixing really core issues - starting with where the AI looks for the runes, how to pick them up. A second project would be to change the sharing tango behavior to be more similar of A Beginner AI.

Good luck!

P.S. I had to move the files to my Local Dev install to run this file. game/dota/scripts/vscripts/bots
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Showing 1-9 of 9 comments
Edge_Blade  [developer] May 1, 2022 @ 12:45pm 
Absolutely! I just forked the FuriousPuppy code and began understanding the structure of their bot code a couple of weeks ago so it's still super early in the process. Planning to track different goals and issues on the linked Github so I can keep track. The current plan is to get a full functioning roster and fixing rune acquisition first, then I'll worry about trying to integrate all the extras (like shards, or better hero selection).

The first goal was to unbork the bots by cleaning up their faulty item builds and then assessing which bots had ability reworks so they wouldn't get selected until the abilities were cleaned up.
Last edited by Edge_Blade; May 1, 2022 @ 12:47pm
gracias
Evittalex May 3, 2022 @ 1:47pm 
Originally posted by Edge_Blade:
Absolutely! I just forked the FuriousPuppy code and began understanding the structure of their bot code a couple of weeks ago so it's still super early in the process. Planning to track different goals and issues on the linked Github so I can keep track. The current plan is to get a full functioning roster and fixing rune acquisition first, then I'll worry about trying to integrate all the extras (like shards, or better hero selection).

The first goal was to unbork the bots by cleaning up their faulty item builds and then assessing which bots had ability reworks so they wouldn't get selected until the abilities were cleaned up.

Great goals and happy to help play-test. :d2brewmaster:
Evittalex Jun 7, 2022 @ 9:46am 
June 7th 2022 (Edited) Bug Report: When a bot is in midlane, at any time of the match, it will run to a specific coordinate just outside of the dire tier 1 tower and stand there passively. The bot refuses to farm/deny while in this state, barely harasses the lane back (just attacks when opposite team hero is close) and suffers. Maybe it is the 0,0 coordinate.

Bug Report: Bots seem to have little initial interest in the river runes still, both water and bounty runes were just left there.

Bug Report: Bots moving Wards from their backpack into their full inventory sometimes do not give time for the ward to enter their inventory and cool down, and infinitely run back and forth on the spot switching the ward in and out of their backpack last second. Can you apply a wait-timer to this logic?

Bug Report: Silencer-Bot attempted to make Bloodthorn with incorrect items and ended up with a stuck backpack.
Last edited by Evittalex; Jun 7, 2022 @ 2:02pm
76561198830615043 Jun 18, 2022 @ 4:34am 
Los bots no suben los talentos correctamente después del nivel 25
76561198830615043 Jun 18, 2022 @ 4:36am 
fix the talent tree after level 25 the bots dont level up please fix
76561198875044301 Jun 28, 2022 @ 9:05am 
Overall a good bot script, however, I noticed some issues. First, the bots do neither farm/jungle nor deny at all. Therefore they are always quite far behind. Second, they seem to have trouble defending their base and just stay in their fountain once you attack their Ancient's Towers. Third, sometimes the bots seem to be lost on the map. Last, but not least, Clinkz never uses his ultimate. Is it possible to fix some of these issues?
arizona warior Jul 17, 2022 @ 5:49am 
Originally posted by Carl Sagan:
Overall a good bot script, however, I noticed some issues. First, the bots do neither farm/jungle nor deny at all. Therefore they are always quite far behind. Second, they seem to have trouble defending their base and just stay in their fountain once you attack their Ancient's Towers. Third, sometimes the bots seem to be lost on the map. Last, but not least, Clinkz never uses his ultimate. Is it possible to fix some of these issues?
I agree with you. Very good comment.
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