Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have two suggestion if you want :
- Have the tow vehicule from this mod in car repair shops https://steamcommunity.com/sharedfiles/filedetails/?id=2778456849
- Increase the chances to have the McCoy Logging cars in the Logging Co. parking.
Yeah, this is a pretty good idea. I'll keep it in mind for the next update.
I had noticed that when I placed some McCoy's zones near construction sites it was usually spawning normal vehicles. Was thinking of making a list that only spawns McCoy vehicles to essentially serve this purpose, since the normal one does indeed have a pretty high chance of spawning a normal car over the McCoy vehicles.
Edit: I see that this mod doesn't add any new military zones, I should've double-checked lol.
I would also like to give you code blocks to expand upon the mod support (mainly emergency vehicles & KI5's newer vehicles). Would you prefer posting them here, linking to a separate site, or directly messaging you?
You can DM me the file on Discord (fhqwhgads#0085), or here in a code block if it's not too big. There'll be an update to this soon probably with new definitions, so I could add it with that
I could add it, in the meantime though Vehicle Scenes also adds school-specific spawns as well I believe