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translation to Spanish:
UI_ES = {
-- <br>
-- Positive traits
UI_trait_sneaky = "Furtivo",
UI_trait_sneakydesc = "(Te mueves más sigilosamente mientras te escabulles.)",
UI_trait_lightfooted = "Pies ligeros",
UI_trait_lightfooteddesc = "(Te mueves más rápido mientras te escabulles.)",
UI_trait_nimble = "Ágil",
UI_trait_nimbledesc = "(Te mueves más rápido apuntando con el arma.)",
UI_trait_strongnimble = "Adaptado",
UI_trait_strongnimbledesc = "",
UI_trait_mushroomer = "Recolector de setas",
UI_trait_mushroomerdesc = "Mayor probabilidad de encontrar hongos en el modo de búsqueda.<br>Conoces la receta del herbolario:<br>Puedes identificar alimentos venenosos y encontrar hierbas medicinales para elaborar medicinas y cataplasmas.",
UI_trait_amforager = "Recolector",
UI_trait_amforagerdesc = "",
UI_trait_amtrapper = "Trampero aficionado",
UI_trait_amtrapperdesc = "Conoces algunas recetas de trampas.",
UI_trait_amcook = "Auxiliar de cocina",
UI_trait_amcookdesc = "",
UI_trait_amelectrician = "Electricista aficionado",
UI_trait_amelectriciandesc = "",
UI_trait_ammechanic = "Mecánico aficionado",
UI_trait_ammechanicdesc = "Tienes más conocimientos en la mecánica de lo normal.",
UI_trait_amcarpenter = "Carpintero aficionado",
UI_trait_amcarpenterdesc = "",
UI_trait_ammetalworker = "Soldador de metales",
UI_trait_ammetalworkerdesc = "",
UI_trait_durabile = "Ágil con las manos",
UI_trait_durabiledesc = "(Las armas cuerpo a cuerpo se rompen más lentamente.)",
UI_trait_shortbladefan = "Perforador",
UI_trait_shortbladefandesc = "",
UI_trait_shortbluntfan = "Abrumador",
UI_trait_shortbluntfandesc = "",
UI_trait_cutter = "Cortador",
UI_trait_cutterdesc = "",
UI_trait_spearman = "Lancero",
UI_trait_spearmandesc = "",
UI_trait_swordsman = "Espadachín",
UI_trait_swordsmandesc = "Tienes mayor habilidad con armas largas contundentes",
UI_trait_gunfan = "Artillero",
UI_trait_gunfandesc = "",
UI_trait_sharpshooter = "Tirador de primera",
UI_trait_sharpshooterdesc = "",
-- Negative traits
UI_trait_slack = "Flojo",
UI_trait_slackdesc = "",
}
Last update:
UI_trait_weathersensitive = "Sensibilidad al clima",
UI_trait_weathersensitivedesc = "La precipitación del clima puede causarte dolores de cabeza.<br>(Cuanto más fuerte es la precipitación, mayor es el dolor.)",
UI_trait_cangrabmore = "Espalda entrenada",
UI_trait_cangrabmoredesc = "Puedes cargar más peso.<br>(de 1 a 2 puntos extras a tu peso máximo, dependiendo de la fuerza).",
UI_trait_cangrabless = "Espalda débil",
UI_trait_cangrablessdesc = "Cargas menos peso de lo normal.<br>(de 1 a 3 puntos menos a tu peso máximo, dependiendo de la fuerza).",
UI_trait_marathonrunner = "Corredor de maratón",
UI_trait_marathonrunnerdesc = "Se aumenta ligeramente la recuperación de la resistencia al correr.",
UI_trait_sorelegstrait = "Piernas doloridas",
UI_trait_sorelegstraitdesc = "Te dolerán las piernas mientras corres, haces ejercicio o pisas fuerte el suelo, aumentando el cansancio físico. <br>",
UI_trait_sensetivetooths = "Dientes sensibles",
UI_trait_sensetivetoothsdesc = "Mientras comes te dolerán los dientes.<br>(Cuanto más grande sea la porción, más dolor sentirás.)",
UI_trait_hbwounds= "Sangrado abundante",
UI_trait_hbwoundsdesc = "Tus heridas sangran más rápido de lo normal.<br>(+100% efecto de sangrado).",
UI_trait_wbwounds = "Sangrando escaso",
UI_trait_wbwoundsdesc = "Tus heridas sangran más lento de lo normal.<br>(-50% efecto de sangrado).",
Full release will be today. Text for translate in the header with all last changes.
My Friend, here! all translated :)
-----------------------------------------
UI_IT = {
-- <br>
-- Positive traits
UI_trait_sneaky = "Furtivo",
UI_trait_sneakydesc = "(Si muove in modo più furtivo.)",
UI_trait_lightfooted = "Passo Leggero",
UI_trait_lightfooteddesc = "(Movimento più veloce in modalità Furtiva.)",
UI_trait_nimble = "Destrezza",
UI_trait_nimbledesc = "(Movimento più veloce in modalità Mira.)",
UI_trait_marathonrunner = "Corridore",
UI_trait_marathonrunnerdesc = "",
UI_trait_strongnimble = "Adattivo",
UI_trait_strongnimbledesc = "",
UI_trait_mushroomer = "Cercatore di Funghi",
UI_trait_mushroomerdesc = "Aumenta la possibilità di trovare funghi in modalità ricerca.<br>Conosce le Erbe:<br>Puoi trovare erbe medicinali ed ottenere rimedi e impasti da esse.<br>(Può identificare i cibi velenosi.)",
UI_trait_amforager = "Raccoglitore",
UI_trait_amforagerdesc = "",
UI_trait_amtrapper = "Bracconiere",
UI_trait_amtrapperdesc = "(Può costruire trappole.)",
UI_trait_amcook = "Sguattero",
UI_trait_amcookdesc = "",
UI_trait_amelectrician = "Tecnico-Elettricista",
UI_trait_amelectriciandesc = "",
UI_trait_ammechanic = "Meccanico",
UI_trait_ammechanicdesc = "",
UI_trait_amcarpenter = "Carpentiere",
UI_trait_amcarpenterdesc = "",
UI_trait_ammetalworker = "Saldatore",
UI_trait_ammetalworkerdesc = "",
UI_trait_durabile = "Durevole",
UI_trait_durabiledesc = "(Le armi da mischia si rompono meno.)",
UI_trait_shortbladefan = "Perforante",
UI_trait_shortbladefandesc = "",
UI_trait_shortbluntfan = "Frantumatore",
UI_trait_shortbluntfandesc = "",
UI_trait_cutter = "Tagliente",
UI_trait_cutterdesc = "",
UI_trait_spearman = "Lanciere",
UI_trait_spearmandesc = "",
UI_trait_swordsman = "Spadaccino",
UI_trait_swordsmandesc = "",
UI_trait_gunfan = "Pistolero",
UI_trait_gunfandesc = "",
UI_trait_sharpshooter = "Tiratore Scelto",
UI_trait_sharpshooterdesc = "",
-- Negative traits
UI_trait_slack = "Fiacco",
UI_trait_slackdesc = "",
UI_trait_weathersensitive = "Sensibile alle Intemperie",
UI_trait_weathersensitivedesc = "Può avere mal di testa causate dalle intemperie. <br>(Più brutte sono le condizioni meteo, maggiore sarà il dolore.)",
UI_trait_sorelegstrait = "Gambe Indolenzite",
UI_trait_sorelegstraitdesc = "Le gambe fanno male quando si corre, facendo fitness e calpestando gli zombie.<br>Durante gli scatti, le gambe fanno più male ed il dolore aumenta in fretta.<br>",
UI_trait_cangrabmore = "Schiena Forte",
UI_trait_cangrabmoredesc = "Trasporta più peso.<br>(più 1-2 al peso massimo dipendente dalla Forza).",
UI_trait_cangrabless = "Schiena Debole",
UI_trait_cangrablessdesc = "Trasporta meno peso.<br>(meno 1-3 al peso massimo dipendente dalla Forza).",
UI_trait_sensitivestomach = "Stomaco Sensibile",
UI_trait_sensitivestomachdesc = "Accaldarsi può causare dolore allo stomaco e nausea.",
-- Bleeding traits
UI_trait_hbwounds = "Sanguinamento Grave",
UI_trait_hbwoundsdesc = "Le ferite sanguinano di più.<br>(+100% Effetto Sanguinamento).",
UI_trait_wbwounds = "Sanguinamento Ridotto",
UI_trait_wbwoundsdesc = "Le ferite sanguinano di meno.<br>(-50% Effetto Sanguinamento).",
}
ù
ù
u minuscola con accento grave
UI_FR = {
-- Positive traits
UI_trait_sneaky = "Sournois",
UI_trait_sneakydesc = "(Se déplace plus discrètement lorsque vous êtes accroupis.)",
UI_trait_lightfooted = "Pas léger",
UI_trait_lightfooteddesc = "(Se déplace plus rapidement lorsque vous êtes accroupis.)",
UI_trait_nimble = "Agile",
UI_trait_nimbledesc = "(Se déplace plus rapidement avec une arme dégainée et en visant.)",
UI_trait_marathonrunner = "Marathonien",
UI_trait_marathonrunnerdesc = "Regain léger d'endurance pendant la course (pas en sprintant).",
UI_trait_strongnimble = "Adaptatif",
UI_trait_strongnimbledesc = "",
UI_trait_mushroomer = "Cueilleur de champignons",
UI_trait_mushroomerdesc = "Augmente les chances de trouve des champignons dans le mode Recherche.<br>Connaît une recette d'herbaliste:<br>Peut trouver des herbes médicales et confectionner des médicaments ainsi que des cataplasmes à partir d'eux.<br>(Peut identifier la nourriture empoisonnée.)",
UI_trait_amforager = "Glaneur",
UI_trait_amforagerdesc = "",
UI_trait_amtrapper = "Trappeur",
UI_trait_amtrapperdesc = "(Connaît des recettes de piège.)",
UI_trait_amcook = "Marmiton",
UI_trait_amcookdesc = "",
UI_trait_amelectrician = "Technicien",
UI_trait_amelectriciandesc = "",
UI_trait_ammechanic = "Mécanicien",
UI_trait_ammechanicdesc = "",
UI_trait_amcarpenter = "Charpentier",
UI_trait_amcarpenterdesc = "",
UI_trait_ammetalworker = "Métallurgiste",
UI_trait_ammetalworkerdesc = "",
UI_trait_durabile = "Durable",
UI_trait_durabiledesc = "(Les armes de mêlée se cassent moins vite.)",
UI_trait_shortbladefan = "Perceur",
UI_trait_shortbladefandesc = "",
UI_trait_shortbluntfan = "Écraseur",
UI_trait_shortbluntfandesc = "",
UI_trait_cutter = "Abatteur",
UI_trait_cutterdesc = "",
UI_trait_spearman = "Lancier",
UI_trait_spearmandesc = "",
UI_trait_swordsman = "Épéiste",
UI_trait_swordsmandesc = "",
UI_trait_gunfan = "Pistolero",
UI_trait_gunfandesc = "",
UI_trait_sharpshooter = "Tireur d'élite",
UI_trait_sharpshooterdesc = "",
-- Negative traits
UI_trait_slack = "Négligent",
UI_trait_slackdesc = "",
UI_trait_weathersensitive = "Sensible aux intempéries",
UI_trait_weathersensitivedesc = "Des maux de tête peuvent survenir à l'approche d'intempéries.<br>(Plus les précipitations sont fortes, plus la douleur est grande.)",
UI_trait_sorelegstrait = "Jambes douloureuses",
UI_trait_sorelegstraitdesc = "Vos jambes vous font mal lorsque vous courez, faites du fitness et écrasez un zombie.<br>Pendant le sprint, la douleur est bien plus intense et se fait ressentir plus rapidement.<br>",
UI_trait_cangrabmore = "Reins d'acier",
UI_trait_cangrabmoredesc = "Peut porter plus de poids.<br>(1 à 2 de poids maximal en plus selon la Force).",
UI_trait_cangrabless = "Muscles délicats",
UI_trait_cangrablessdesc = "Peut porter moins de poids.<br>(1 à 3 de poids maximal en moins selon la Force).",
UI_trait_sensitivestomach = "Estomac sensible",
UI_trait_sensitivestomachdesc = "Trop manger peut causer des douleurs à l'estomac et des nausées.",
-- Bleeding traits
UI_trait_hbwounds = "Saignement abondant",
UI_trait_hbwoundsdesc = "Les plaies saignent plus vite.<br>(+100% effet de saignement).",
UI_trait_wbwounds = "Saignement lent",
UI_trait_wbwoundsdesc = "Les plaies saignent moins vite.<br>(-50% effet de saignement).",
}
I tried my best to be the closest to the original description. Some traits like Strong Back don't have any equivalent so the translation may be slightly different but always respecting the original idea
Will add it in next update.
If for some reasons translation is glitched with your language I need to know which encoding I should use.
UI_trait_owlperson = "Chouette",
UI_trait_owlpersondesc = "La fatigue s'accumule plus lentement en fin de soirée mais plus rapidement en début de matinée.",
UI_trait_larkperson = "Lève-tôt",
UI_trait_larkpersondesc = "La fatigue s'accumule plus lentement en début de matinée mais plus rapidement en fin de soirée.",
UI_trait_taut = "Tendu",
UI_trait_tautdesc = "",
I also wanted to inform you that the french translation is still not available. I tried to resub, change my language ig and tried some voodoo rites but still nothing