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Thanks again for your response!
I removed the faction from the campaign as suggested, but unfortunately that didn’t resolve the issue.
After looking into the log files more closely, I believe I’ve found a possible cause:
It appears that the turn speed setting affects game stability.
When AI factions are set to "Fastest", the game eventually crashes once the AI workload becomes too heavy.
Since switching the turn speed back to "Normal", I haven’t experienced any further crashes – the issue seems to be resolved for now.
I can’t say for sure whether this is caused by the base game (Total War: Warhammer 3) or by one of the mods I’m using, but lowering the speed definitely prevented the crash on my end.
Hopefully this helps anyone else experiencing similar issues.
Best regards,
It can be because with Radious there are a lot more movements in the map, as there are more armies and agents roaming around.
I hope you have no mroe issues and can enjoy your game.
If you have "unit details" at low, change it and try again. If that does not fix it, then it´s a vanilla issue reported hundreds of times to CA to no avail.
https://www.google.com/search?client=firefox-b-d&q=warhammer+3+campaign+map+crash
https://www.google.com/search?client=firefox-b-d&q=warhammer+3+campaign+map+freeze
I had my unit details on ultra and I somehow couldn't open your links (both just opened google for me), buuuut I kinda fixed the problem now. I spent 3 rounds completely skipping the AI turns and completely avoiding the area in which the crash occured. Now when I pan to the area where it crashed before, it doesn't anymore. I never had this happen before, but maybe I was just lucky :')
Well, both opened google because that´s what is linked: results with people saying their campaign crashes for no reason