Total War: WARHAMMER III

Total War: WARHAMMER III

Radious Total War Mod - Part 1
8,453 Comments
Radious  [author] 28 minutes ago 
Flustik: Yes, that is intended. To have slightly different buffs and bonuses for late game units.
Flustik 1 hour ago 
Q: I noticed that the dismounted knights of the blazing sun are buffed by the cav red lord skill (speed of horse), but in the second half of the red tree are buffed by the inf skill. The other dismounted knights (red rose) are buffed by the inf skills in both parts of the tree. Is this intended or are the kobl still classified as cav? Ty!
Mel 16 hours ago 
Are the Ironskin Ogres (Great Axes) weapons suppose to look like they have been dipped in black tar?
Uryens  [author] 19 hours ago 
I have checked those models and everything lokked fine. and they have not been touched since they were created three years ago.
Cadian Bacon 19 hours ago 
I've come across a visual bug with Tzeentch where some of the heads of the Bearers of Change have their textures misaligned and some of the Warp Stalker heads are invisible, I presume this is no ordinary tzeentchian trick. I also uninstalled and reinstalled all four parts of the mod several times and this issue has been present for a few weeks now so I'm not sure what to do.
Sir Strikehard Oct 24 @ 6:37am 
ahhh thanks for clearing that one up. i could have really used them against the tombs, whom seem to be very OP :0
the fact that they now have stonger infantry than the greenskins is wild to me, But that is my only complain about the mod
Uryens  [author] Oct 24 @ 5:26am 
Crooked units can be recruited by Skarsnik only
Sir Strikehard Oct 24 @ 3:44am 
question: How can i unlock/recruit the crooked arrez and crooked slahas from the greenskins. i built all the buldings (i think) and there seems to be no way to unlock/recruit them. what am i missing? Also best mod ever!
Avallac Oct 22 @ 9:00pm 
@Rillus take your medicine and the mod will fix itself
Synthetic Man  [author] Oct 22 @ 2:32pm 
?
Rillus Oct 22 @ 12:39pm 
fix your fucking mod , 1mov vlad kill one armly alone , did you test your mod????
Alan Oct 21 @ 3:48am 
Uryens 17 hours ago 
Yes, but dont forget to install our official mixer submod too" Which submod please? I cant find it
My bad Uryens I know that and have that submod. I just realized the lack of T4 minors was coming from me starting a new modded faction's campaign after the update. I thought the submod just hadn't been updated yet but it wasn't related to that at all. Good now, thanks m8
Uryens  [author] Oct 20 @ 4:12pm 
That´s a submod, not an option from Radious main mod
Did T4 minor settlements break for awhile? I don't see the option anymore but I don't see anyone asking about it
Uryens  [author] Oct 20 @ 4:05pm 
Yes, multiple factions were broken and they refused to fix them until releasing the DLC... which was delayed to december:

But thanks to all those complaints, they caved and fixed TK and lizards, but beastmen are still broken. But what has angered amny people is also CA publishing messages admitting they dont test anything and that they considered those gamebreaking bugs very low priority.
Grubbs008 Oct 20 @ 1:04pm 
Haven't played in a few months, came back to the game sitting at 22% mostly negative.... Wtf is even going on? Are multiple factions just straight up broken? Do these mods and other mods fix it? I'm so confused. All i see is people complaining, and CA just releasing new content with no "Sorry" or "we will do better" letters, are the people complaining just blowing it out of proportion?
Uryens  [author] Oct 20 @ 9:55am 
Yes, but dont forget to install our official mixer submod too
Alan Oct 20 @ 7:45am 
Can we use Immortal Empires Expanded with this and mixer?
Uryens  [author] Oct 19 @ 3:32am 
New update only removed a siege buff to defenders and changed the stats of three ogre units, absoultely nothing remotely related to wood elves or any unit model

If that happens with Radious ONLY verify your game and use sahzbot mod manager to unsubscribe and resubscribe
[83rd]1in1class Oct 18 @ 1:36pm 
New update fix made the Ranger wood elves staffs invisible. Not all of the units staffs are missing but it's random within the units.
Radious  [author] Oct 16 @ 11:48pm 
The release of Tides of Torment is moving to December 4th - https://news.totalwar.com/wh3-tot-update

New shiny trailer - https://youtu.be/BsEX51KP6U8

Terrifying trio of Legendary Lords: Aislinn, Dechala, and Sayl

We will once again support this massive new DLC and will do our best to have everything ready for you BEFORE Christmas Holidays!

You can always support our work at https://www.patreon.com/c/Team_Radious
Uryens  [author] Oct 15 @ 1:41pm 
The mod does not touch how those mechanics work in any way and everything is same ifor single and multiplayer game
Legion Oct 15 @ 4:08am 
Hey, we have a problem in multiplayer: the blood kisses don't work, or rather, you can't collect them; Vlad comes without Isabella; and the Chaos Dwarves can't acquire a seat in the conclave, so you spend the money but no one can take a seat, not even the AI.
Lord Stephens Oct 14 @ 8:03pm 
Excellent work once again! Can't say how much I enjoy your hard work with this mod! Donate what you can folks for their efforts!
Uryens  [author] Oct 14 @ 12:50pm 
We change it because it´s basically unplayable in the north surrounded by fmuch more powerful factions.
Son of Angrund Oct 14 @ 12:46pm 
how do i fix mod changing daniels starting location to western colonies and why dos it change to there
Uryens  [author] Oct 14 @ 12:06pm 
If you have crashes with Radious ONLY and you are not playing with mac or liinux
then use sahzbot mod manager to unsbscribe and resubscribe to the four parts of the mod and try playing without any other mod.
Lazareth Oct 14 @ 9:53am 
@peckay will be a mod conflict so one of your other mods will need updating even if they do work without Radious enabled. I usally go through mine one by one but if you know witch ones normally stop working after needing an update then start there lol
peckay Oct 14 @ 9:30am 
hi, i have an issue, when i try to launch the radious mods my game crashes instantly, i already tried re-subscribing and verified game files, other mods seem to work.
Uryens  [author] Oct 14 @ 8:33am 
UNSUBSCRIBE AND RESUBSCRIBE TO ALL FOUR PARTS
BETTER USING SHAZBOT MOD MANAGER
Radious  [author] Oct 14 @ 8:27am 
Good day Everyone!

Radious Total War Mod - Warhammer 3 - Updated 14.10.2025 - https://www.patreon.com/posts/141206179?pr=true

Today we are releasing new update with full support of latest official Hotfix Update 6.3.2. On top of this we have made many balance changes to Ogre Kingdoms, nerfed some very strong missile units. Additionalc hanges to sieges and morale reduction for defenders due to some unwanted buffs were still active.

Have fun and if you enjoy what we do, consider supporting our work!

Yours,

Team Radious
Uryens  [author] Oct 14 @ 3:59am 
CA PATCHED THE GAME TODAY TO FIX LIZARDMEN AND TOMB KINGS, SO THE MOD WILL NEED TO BE UPDATED EVEN IF IT DOES NOT CRASH
Uryens  [author] Oct 13 @ 2:37am 
You cant, AI cant operate without cheating.
MachoVelvet Oct 13 @ 12:42am 
guys, how to make equal player and ai upkeep? thanks
AbyssalRavenQ8 Oct 10 @ 9:18am 
@Radious team can i ask if one day you may change the greenskins buildings the one with the troll hag hero sense you cant have another troll hag cap in this mod tel you have tier 4 plus CA shit rework for there tree made them such low replenish faction its so painful to play tho i love all the things you did with scrab and waugh change
Qaydos Oct 10 @ 8:24am 
The chain is there. Thank You
Synthetic Man  [author] Oct 9 @ 1:03pm 
They should be available in the recruitment building category in all of your dark fortresses. They are the building chain on the right
Qaydos Oct 9 @ 11:31am 
I did as you suggested but I still don't see the building chain. Where is it suppose to appear. Maybe Im just missing it. Or is it something that shows up later.
TanzKommandant Oct 9 @ 6:40am 
@Radious - appreciate the clarification.
Synthetic Man  [author] Oct 9 @ 3:13am 
Try to unsubscribe and resubscribe to parts 1, 2, and 3 of the mod to make sure that you force Steam to update them and get the most recent version with the building chains
Qaydos Oct 9 @ 2:49am 
Ive started with Festus, and Valkia and I do not see any building chains. How do I get them or where are they
Radious  [author] Oct 8 @ 10:25pm 
Tanzkommandant: If you mean AI ossues which CA broke for Liazrdmen, Tomb Kings and Beastmen then Lizards have temp fix in our bugfix submod. Other 2 cant be fixed by mods and CA promised fixes in coming hotfix next week.
TanzKommandant Oct 8 @ 8:55pm 
How have the recent issues manifested themselves in relation to Radious? Are the issues of factions not recruiting and standing around less prevalent because of the work and changes made within the mod or does it still pop up?
Radious  [author] Oct 8 @ 3:19pm 
degroots: All saves are working perfectly fine. If yours does not, then you removed some mandatory mod for that save. None of our updates in past 2-3 years broke saves. I have even working save from Wh3 release back almost 4 years and it still loads just fine.
TheCarrot27 Oct 8 @ 3:10pm 
@degroot need to start a new game when overhauls update unless the author says otherwise
degroots Oct 7 @ 11:31am 
update to the game seems to make my saves not work anymore , i did the whole unsubscribe thing and resubsribe
Uryens  [author] Oct 7 @ 11:21am 
Oda Nobunaga: you have to play with Festus, Azazel, Valkia or Vilitch
IKEA Oct 7 @ 9:10am 
why does my game desync when when we are 4 players in a campagin but not when we are two players in a campagin is there any fix?