Total War: WARHAMMER III

Total War: WARHAMMER III

Radious Total War Mod - Part 1
8,377 Comments
Radious  [author] 1 hour ago 
Update 6.3.1 is now live, we will do update for this larger hotfix later today!
Radious  [author] 9 hours ago 
7AD Aplha: Yes that was our complete overhaul to him months back. You can find all about it in the changelogs.
[7AD] AlphaDaddyRec=xy 16 hours ago 
Not sure what mod is responsible but figured ask here about the Daemon Prince faction starting far south near the Tower of the Sun instead of at their usual location and if anyone knows anything about it?
Avallac 22 hours ago 
@BitToBot why are you using expanded roster when Radious already adds 500 units? You would also need a submod to balance it for Radious, which I'm guessing you're not using, so you're probably not using the submod to make lost world work, which I guess is what's crashing your game at end turn since lost world adds some landmarks that crash the game with Radious without the submod.
Radious  [author] Sep 22 @ 3:05am 
BittotBot: Cant help with that, dont use anything outside our own work. If you have too many other mods, and even some without submods i would start there and removing all of them.
BitToBot Sep 22 @ 1:58am 
dunno what's going on, but the game hardcrashes when i end turn, i tried turning off mixer but that just made the game fail to boot, so idk whats going on
the only mods i have that might be messing with it are
skaven council of 13, maybe expanded roster? eternal dynasties? lost world, and maybe VCO? i cant figure out why it crashes no matter what i try
Avallac Sep 21 @ 12:58am 
Public order is how you farm rebel armies for free money. How can one struggle with something that only gives benefit at no cost?
Radious  [author] Sep 20 @ 10:54pm 
WE HAPPY FEW: Order can be maintained relatively easy - use province commandments, research some techs, keep army in towns till order is high enough - can be buffed with character skills further. And then obviously manage your "religion", so convert region and build 1-2 PO buildings. Each race is obviously different but PO is something that can be managed relatively easily. Plus we have changed that when you reach higher PO, people are actually happier so they dont rebel just cause they prosper....like in vanilla game. And ye, watchout for raiding armies and Beastmen in the regions.
WE HAPPY FEW Sep 20 @ 1:24pm 
Thank you for such a wonderful mod! I have one question. Is there any way to make it less difficult to maintain order in cities? I've been playing recently and it's very difficult for me. I like these mods of yours, but it's hard for me to play with such a high order requirement(
Lazareth Sep 20 @ 3:05am 
@Radious thank you I appreciate it
Radious  [author] Sep 20 @ 2:30am 
Lazareth: You can always on our discord - submod section. Anyone is free to make submods if they know how and will keep updating them when needed.
Lazareth Sep 20 @ 12:00am 
@Radious Is there anywhere we can make suggestion for compatibility mods? I just wanted to request one for [DEER24/震旦] 与龙同行 (Cathay Units Patch:Walk with the Dragon)and a 2x mod and I would be in heaven ahahaha
Avallac Sep 18 @ 2:23pm 
@Velster what battle difficulty are you playing on?
Radious  [author] Sep 18 @ 12:10pm 
Velster: We do not modify autoresolve at all.
Velster Sep 18 @ 11:35am 
"Sir, I’m playing on the hardest difficulty, but usually in the toughest battles I win through auto-resolve, even though I would definitely lose if I fought them manually. My losses are also very low. Today, in the early game, my single army auto-resolved against Archaon’s two armies and completely wiped them out. Is this a bug, or is it normal?"
Radious  [author] Sep 18 @ 5:47am 
https://community.totalwar.com/wh3-hotfix-631

New beta patch is out, we will start updating shortly, once ready, test build will be available to all our supporters and once the update goes Live we will update our wotkshop builds next week!

As said below - dont use Beta on current steam workshop build.
Uryens  [author] Sep 18 @ 5:34am 
DONT USE THE BETA EVEN IF THE GAME DOES NOT CRASH
Uryens  [author] Sep 17 @ 9:57am 
THERE WILL BE A BETA THIS WEEK

DONT INSTALL THE BETA IF YOU WANT TO KEEP PLAYING WITH RADIOUS
MrDowner Sep 16 @ 3:02am 
Good mod hours into my gorbad campaign i love the difficulty increase mid game wasnt such a steam roll compared to vanilla
Radious  [author] Sep 14 @ 2:49am 
tatupetinati: Best is to go on our discord and post links there about mods you want to know if they are compatible and we let you know. Better place then here on workshop good Sir.
tatupetinati Sep 14 @ 1:37am 
Hello guys, amazing mod and im loving everything about it, i just wanted to ask if someone uses/used building expansions mods and formations mods to see if they are viable and compatible with radius, please? Thanks in advance.
Radious  [author] Sep 13 @ 11:31pm 
Good day Everyone!

We have updated and redesigned our Radious Warhammer 3 Mod Overview document to include all latest changes, basic info, links and summary of what our overhaul does without walls of text (for that you can read our complete changelog).

Link: https://drive.google.com/file/d/1IsB2skwa72OzHxngm6exzjPco5UVzWas/view?usp=drive_link

If you enjoy our work, consider supporting us via Patreon or our Paypal:

Thank you,

Team Radious
Radious  [author] Sep 12 @ 10:01pm 
ainzgp50: AI dont always wait for everyone cause that often cause a bug that they become too passive and barely ever attacks, so we have changed it to be more "brave" and dont wait for everyone :-)
ainzgp50 Sep 12 @ 3:51pm 
Hi, a question is it normal that the Ai only sends two armies at a time to attack even when they have more in range to reinforce? i tested in vanilla and they usually send up to 4 armies when they are in range
Uryens  [author] Sep 9 @ 11:49am 
TEX N terror: i have checked with Malakai and he has grapeshot, as do our vampirates cannons.

https://ibb.co/99DtLpK5

So,if it happens with Radious ONLY, you need to use shazbot mod manager.to redownload all four parts
Uryens  [author] Sep 9 @ 11:04am 
Burno: this is no "beta update", the beta ended and the game was patched a week ago and the mod was updated for that the same day. And rolling back will always make the game crash with the mod becaseu it requires the last patch.

Have you selected "no betas" on Steam properties?
Burno Sep 9 @ 10:42am 
Well I hope people get to play again after week or two of this nonesense. Not the Mods fault Radious dont take it personally Im just vexed that there is such a poor relationship with the totalwar team right now. Never a competent person in their team thinking how these tedious updates will land and discourage play.
Im done with it all for now. Maybe if we get an apology and some promises I will comeback to play but its all a normie like me can take having spent an unreasonable amout of time trying to make it work including rollbacks so I dont buy that this is purely a “beta” update or something of that sort.
TEX N Terror Sep 8 @ 7:16pm 
I should add that I have the latest and greatest version of all four mods.
TEX N Terror Sep 8 @ 7:13pm 
Hey I have a question. I love this mod and couldn't play the game without it. But when all four mods are installed and I play any faction that can get grape shot. I don't get an Icon to select it. Everything else works, but I don't get the icon to switch ammo types. Is there a way to fix that, or is it something on my end? I don't have any other re-balancing mods active along side this mod.
Radious  [author] Sep 7 @ 4:40am 
--Deluxe--: Can you provide more details about this? Pictures, region, faction etc on our discord. Also which units are getting the buffs and which dont. All units custom or vanilla should receive buffs/debuffs same base on categories they fit in.
--Deluxe-- Sep 7 @ 4:22am 
Hello, I've just encountered that the newly added special/unusual places added by CA to the base game in patch 6.3 does not impact the Radious units, but only the base game units. For example the special/unusual place that give +15 armor to all units recruited in that province. Such armor bonus does only apply on the base game units. Is this known and can this be fixed please?
Godzilla ツ Sep 6 @ 10:52pm 
ok i didn't know, thanks allot :)
Radious  [author] Sep 6 @ 10:48pm 
Never play on beta, always latest Live build. Which is currently 6.3 released 5 days ago.
Godzilla ツ Sep 6 @ 10:34pm 
hello , i get constant crashes and i was wondering what version of the game is recommended to play with Radious mod? i am currently playing on Beta branch the newest update for the game. Should i Roll back?
AC0K1475 Sep 4 @ 5:48pm 
@Radious Thank you for that. i didnt know i was on a beta patch. fixing that now. im sure that was the issue. thanks so much my man. if theres still a problem, ill let you know.
artem.rybalko Sep 4 @ 12:16pm 
I found the problem, it was because of a mod, I had to search for it by elimination, but it worked out!! And thanks for the program, it was very helpful!!!
Uryens  [author] Sep 4 @ 11:17am 
here link

https://github.com/Shazbot/WH3-Mod-Manager/releases

Use to forece a redownload of all Radious parts, and to start the game after doing that
artem.rybalko Sep 4 @ 11:13am 
I'll try!!!
Uryens  [author] Sep 4 @ 11:11am 
If it happens with Radiosu ONLY, and you have no beta installed, you have to use sahzbot mod manager to force a redownload of all four parts of the mod, you dont need to reinstall the game.
artem.rybalko Sep 4 @ 11:11am 
I've deleted and reinstalled them, but it doesn't work. I think it's a bug in the game itself. And specifically for Settra
Uryens  [author] Sep 4 @ 11:10am 
If it happens with Radiosu ONLY, and you have no beta installed, you have to use sahzbot mod manager to force a redownload of all four parts of the mod.
artem.rybalko Sep 4 @ 11:09am 
I'm from Russia, so please excuse my English. I have to use a translator to communicate. I just reinstalled the game, and only 7 books appeared. Then I went back to the game as Setra, and there were no books at all. It's like a mystery!
Uryens  [author] Sep 4 @ 10:47am 
What happens is that you have not redownloaded the mod with shazbot mod manager as I said

books of nagash:
https://ibb.co/QjhtD46N

Randomly placed in same cities as vanilla

Tomb King city with all its buildings
https://ibb.co/MDpVHVWc

Armies can be adjusted, but those two things work
jameswillow.jam Sep 4 @ 10:19am 
thank you for your freakish work ethic. it is much appreciated
Uryens  [author] Sep 4 @ 9:35am 
All LL have different armies than vanilla. And if you dont see the books, you have to use shazbot mod manager to redownload the mod or you are using incompatible mods.
artem.rybalko Sep 4 @ 9:01am 
In the new update, monsters were added to the kings, but when I enable your mod, they are not there, and Setra's books of Nagash are not displayed
Radious  [author] Sep 4 @ 7:34am 
Burno: obviously as it says its being updated in its name.
Burno Sep 4 @ 7:14am 
radious_bugfix_subpack error error error
Burno Sep 4 @ 7:12am 
some issues with the latest patch still
Radious  [author] Sep 3 @ 9:27pm 
Acok1475: Makensure you are on latest 6.3 patch ( No betas) and then resub all our mods. Should be working fine after.