Total War: WARHAMMER III

Total War: WARHAMMER III

Radious Total War Mod - Part 1
8,550 Comments
Criarino Nov 18 @ 7:43am 
I'm not suggesting to move all 4 units to t3, just *either* warriors of ulfric or warriors of sigmar, to make them more unique, give a reason to recruit one over the other and also a reason to build the t3 worship building in minor settlements, *or* at least have the T3 increase warrior priest capacity.

But well, not like this breaks the game or anything. I can always change this myself locally.
Uryens  [author] Nov 18 @ 2:22am 
It has been this way since many years ago and nobody had ever considered it a problem as you can conquer dozens of provicnes and build one temple in each of them, so and I´m afraid we are not going to degrade 4 custom units just to enable some more priests that nobody else is interested in having.

If you want more temples per province, you can use this
https://steamcommunity.com/sharedfiles/filedetails/?id=2867589926
Criarino Nov 17 @ 6:32pm 
P.S: hammers of sigmar look awesome!
Criarino Nov 17 @ 5:09pm 
@Uryens I agree that the T4 building is very stacked, so why make it even more stacked by being the only one with capacity increase, specially when the T3 is so anemic?

There is absolutely no reason to build the T3 worship building in minor settlements: flagellants are also unlocked by barracks, unlocking hero recruitment is meaningless without the capacity, and the corruption is done better by the protection chain. At least I would like to have the capacity increase at T3 to have a reason to build it in minor settlements.

Another idea would be bringing warriors of ulric (or sigmar) down to T3 as well, even if with nerfs, as rn there's a lot of overlap between the 2 (10 more ap and 10 less anti-infantry is not enough to make warriors of ulric worth it IMO)
aos_21 Nov 17 @ 4:28pm 
Hello. With only Radious installed I am unable to turn down my music volume in the start menu. Additionally, all of my sound in main menu and campign selection menu is faint and sounds like its at the end of a long hallway... please advise. Also it would be very nice to be able to change the main menu background. Thank you!!
Uryens  [author] Nov 17 @ 11:34am 
criarino: no that´s, not what happens:
As I said, that building does a lot more.and the corruption is the less important one, given that it unlocks 4 custom tier 4 units and it´s also necessary to recruit demigryph knights.

And volkmar has more and better bonus for units, specially the custom ones from the temple chain. than for characters.
Aegyssus Nov 17 @ 9:47am 
@Uryens. :steamthumbsup: Thanks for answering !

Found the problem. Was a "yellow" mod bottom list that I didn't notice.
Is "Console Commands (Modding Tool)" ; I deleted it and no problem no more !
-
After each update and/or major patch I always uninstall the entire game and delete all remaining related (hidden) files on my PC; including unsubscribe from mods and delete game's workshop folder.
Also, with Registry clean and Win11 health check.
Then, restart PC, clean install the game and mods.
-
That CTD was entirely my mistake !
Since Radeous mods imho are absolutely ROCK Solid !

:Perseverance:
Criarino Nov 17 @ 8:04am 
the t3 that gives -4 corruption and unlocks flagelants? Tier 3 barracks unlocks a bunch of units (including flagelants) AND increases capacity for empire captain, is -4 corruption that big of a deal? If so I would rather only the t4 building have the -corruption and remove it from the t3, specialy as there's already another -4 corruption at tier 3 (protection) that is also just better. Not being able to increase capacity at t3 means only major settlements can increase it, and that's a big nerf for this specific hero for no reason IMO. Same as witch hunters btw, what greatly nerfs like half of Volkmar's bonuses (his thing is buffing witch hunters and warrior priests, but even with his buffs and that one tech he only gets 4 warrior priests).
Uryens  [author] Nov 16 @ 3:40pm 
Because that´s not the only thing that building does.
Criarino Nov 16 @ 11:40am 
why is the building to increase warrior priest capacity tier 4, while every other empire hero have their capacity increased by tier 3?
Uryens  [author] Nov 15 @ 11:42pm 
That´s very interesting given we have not added any invisible weapon, nuclear or not, to anyone.
jacob2k6 Nov 15 @ 2:30pm 
Never tried this mod before, so thought I would give it a go while waiting for the next DLC. Started as Cathay on VH/VH. First 15 turns or so go pretty well, so I head over to take on Clan Eshin. Apparently they have some kind of insta-delete nuke weapon, that is invisible, gives no warning, and deletes about 2-3 units each use (and they had 4 uses in this battle). I was looking for a new or challenging way to play the game, not unavoidable AI delete buttons (there are already too many power creeping nuke abilities in the base game - it definitely doesn't need any more). Instant unsub.
Acely Nov 15 @ 1:19pm 
I was able to edit the unit sizes of radious units no problem through rpfm, but can't find the unit size on modded units added to Grand Cathy please help me find them. For example; I changed the unit size on armoured kossar(spears) from kislev but cant find frontier guards from Grand Cathy
drugman Nov 15 @ 10:36am 
mod is not working?
Radious  [author] Nov 15 @ 3:00am 
Update game to latest official hotfix and resub all mods. That was fixed week ago when new patch was released by CA.
月亮忘记了 Nov 14 @ 9:12pm 
The following mods cause a crash to the Database: radious_wh3_mod_part1.pack

The first invalid database record is wh3_main_tech_tmb_faction_child_5wh3_main_effect_ability_enable_wayfarer_necropolis_knights in table technology_effects_junction_tables
and pack file radious_wh3_mod_part1.pack

The application will terminate now. i dont know what happen. i only have radious mod
Uryens  [author] Nov 14 @ 3:39pm 
Mods in green mean nothing at all. It just means that they have been "updated" on Steam, and many times that´s not even necessary so it´s completely irrelevant.

You dont need to reinstall anything, you need to do with Radious ONLY what has been posted after each mod update for nearly a year

UNSUBSCRIBE AND RESUBSCRIBE TO ALL FOUR PARTS
BETTER USING SHAZBOT MOD MANAGER
Aegyssus Nov 14 @ 1:51am 
Had a ctd with the same Radious+ mod-collection I use always.
Mods are in green according my launcher ...
Just re-installed main game and all mods; I do this after each game update/patch

Strange ...
Uryens  [author] Nov 13 @ 5:04am 
Members of a knight order from the Empire will just not be recognized as "real knights" in Bretonnia.
Goldzima Nov 13 @ 1:17am 
I see. Thanks for the reply!
Radious  [author] Nov 13 @ 1:06am 
Goldzima: Because they are not typical knights. They are more like Cultists, fighting with monsters, Vampires etc.
Goldzima Nov 13 @ 12:48am 
Don't know if anyone asked this before, but why does Bretonia's Black Guards of Morr considered as a peasants?
Rosenhammer Nov 11 @ 10:13am 
@Radious Team hey! Really appreciate the hard work and I’m loving my recent Talsyn campaign with your mod active! I have a request: can you make a small submod that boosts allegiance points (gained per turn, unit cap, total available limit)? There are some small “cheat” mods out there but they don’t work with Radious. No worries if not possible, I appreciate any consideration!
Uryens  [author] Nov 10 @ 1:27am 
UNSUBSCRIBE AND RESUBSCRIBE TO ALL FOUR PARTS
BETTER USING SHAZBOT MOD MANAGER

This message has been being posted after each update for almost a year.
Ozymandias Nov 9 @ 6:11pm 
crashing every time i load first mod pack, been playing for years. Very awesome mod pack
Rosenhammer Nov 9 @ 7:20am 
@joss56100 that’s a you problem.
joss56100 Nov 9 @ 7:14am 
NO longer working since the last patch....
ko$mo Nov 8 @ 6:16am 
Why is the music playing at full volume in the main menu and can't be turned down using the "music" button?
ᚸ Reyn Sсhrödinger ᚸ Nov 7 @ 11:47am 
nice :dealerrizz:
Mel Nov 7 @ 8:21am 
Thank you for your continued work on the finest mod the Total War Franchise has been blessed with. :steamthumbsup:
Desamus Nov 7 @ 6:41am 
Your update stopped the crash ty for all your work😉
Espenel Nov 7 @ 5:52am 
Hi! I have used your mode since a long time, but today, after the last update, the game is crashing due to your mode. How?
Ї Nov 7 @ 4:21am 
Thanks
:steamthumbsup::WH3_nurgling::steamhappy:
Volution Nov 6 @ 3:16pm 
Thank you
Tøtørø Nov 6 @ 1:42pm 
yo Thanks mate!:steamthis:
Hapunapu Nov 6 @ 1:27pm 
Amazing Mod
Lord Stephens Nov 6 @ 1:11pm 
Thanks Again, Team Radious! I just wished people would have patience...or at least read the comments before posting.
Mr.XxX Nov 6 @ 1:10pm 
Thank you for updating your mod, your work is awesom
Uryens  [author] Nov 6 @ 12:58pm 
UNSUBSCRIBE AND RESUBSCRIBE TO ALL FOUR PARTS
BETTER USING SHAZBOT MOD MANAGER
Radious  [author] Nov 6 @ 12:57pm 
Good day Everyone!

Radious Total War Mod - Warhammer 3 - Updated 06.11.2025 - https://www.patreon.com/posts/142997945?pr=true

Today we are releasing new update with full support of latest official Hotfix Update 6.3.4. This is last update before upcoming DLC coming December 4th! That will be massive amount of work for us to include latest new DLC into our overhaul and adapt everything.

Have fun and consider supporting our work!

Yours,

Team Radious
Volution Nov 6 @ 12:37pm 
its called wait for the update
Tracio Nov 6 @ 12:21pm 
crsh part 1...
Commander Nov 6 @ 11:50am 
Moc děkuji za skvělou práci vám i celému týmu.
Desamus Nov 6 @ 11:46am 
Did I hear right your going to update ? Cause part 1 just started crashing been using it forever np.
Anubis Ischtar Nov 6 @ 11:31am 
Love for your amazing Work
Aaron Feller Nov 6 @ 10:37am 
Waiting for update. Thanks to your good work
Zahor99 Nov 6 @ 10:37am 
Thank you for maintaining the MOD, I have played over 500 hours on it.
Radious  [author] Nov 6 @ 10:35am 
Dont worry, mod wil function soon again. Long day at work and then some family, daughter duties.
snooze Nov 6 @ 10:18am 
l really love this mod thank you all for your efforts
Schmandy Nov 6 @ 10:07am 
Thanks radious love the mods