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We will do our best to update our overhaul as soon as possible because next 2 weeks i wont be available.
Recruit defeated LL works perfectly fine.
https://ibb.co/Fks5NwV4
armour piercing magic shots and "frenzy" for Volkmar´s units.
And on top of that over 15 years of Team Radious mods. As the only modding team in TW history we managed to cover all TW games since Shogun 2 release with our Overhaul mods. We went through good, bad or strange times with CA games. We seen things we would rather never see again but also had a wonderful experience many times during all these years! We endured all these years and eagerly awaiting of what comes next!
Modding is not a simple task, its often very difficult, challenges need to be dealt with, obstacles are often waiting on every corner. But its also a passion and its always great to see happy players enjoying our creations!
You can check our mods on steam workshop, support our work at https://www.patreon.com/c/Team_Radious or just chat with us on our discord!
More to come!
Yours,
Team Radious
Great mod!
If you are using Radious only, there is nothing that can make the game unstable. And for instance, crashes in skill tree window have been a known vanilla bug for a long time.
Thank you for your help, love your mod
Make sure you also have graphics settings set to high+, many custom characters/units/reskinns can cause crashes on lower settings.
I only use Better Camera mods along with some mods that only change Lord models, nothing else.
The crashes did not affect much as I could easily return to my process and kept playing after those crashes. It just annoyed me, and I wonder if its the mod bugs or my device.
?
But few basic rules must be always followed - both players must have exact same mods, same versions and same load order. No other mods, not even subscribed but deactivated. Often is better to use community mod manager instead of vanilla launcher.
However, unable to use in multiplayer as it comes up with incompatible version even when we only have this mod (parts 1,2,3,4) and in the same load order. Is there a way around this or a known limitation?
There is any way to make this mod work ?
Better using shazbot mod manager
Radious Total War Mod - Warhammer 3 - Updated 03.06.2025 - https://www.patreon.com/posts/130621451?pr=true
Today we are releasing smaller new update with several balance tweaks and mainly full support of todays official hotfix 6.1.5.
If you enjoy what we do, consider supporting our work!
Yours,
Team Radious
never playing vanilla again if i can help it
Just because game starts with 300 or 2 mods togrther it does not mean they are compatible and all is working fine. Mixing 2 largest and completely oposite mods together only results in absolute mess of a game and if you cant see it then there is something wrong with you good Sir.
No point to continue in this disscussion here, we have other platforms for that. Thank you.
So was wondering if could point in right direction or did you some how place them some where else?
Mod Overview: https://drive.google.com/file/d/1IsB2skwa72OzHxngm6exzjPco5UVzWas/view
Complete changelog - https://steamcommunity.com/workshop/filedetails/discussion/2791750313/3272436223680943588/
Twwstats page - https://twwstats.com/unitscards
I ask partly because I went and compared the unit cards for the Asur and it seems like most of their units got buffed across the board, with some small reductions to leadership here and there on certain units. Is this the case for all factions?
https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/8059
Later this summer new WH3 DLC will be here!
Our team will once again fully support it. If you enjoy our work, consider supporting us at https://www.patreon.com/c/Team_Radious