Stellaris

Stellaris

Star Wars: Legacy of the Old Republic
This topic has been locked
Renegades Modding Group  [developer] Apr 13, 2022 @ 2:45pm
Foundation v1.0.4 Hotfix
(savegame compatible)
Content
  • Disabled declare crisis Resolutions
  • Added an extra warning for Custom Empires required traits
  • Added mineral income as planet state option for Verpine
  • Minor changes to the Reclaim Mand'alore's Mask war goal and follow-up events
  • Improved some deposits
  • Adjusted various society starting technologies to make important ones show up easier

Changes
  • Disabled declare crisis Resolutions
  • Added an extra warning for Custom Empires required traits
  • Added mineral income as planet state option for Verpine
  • Minor changes to the Reclaim Mand'alore's Mask war goal and follow-up events
  • Improved some deposits
  • Adjusted various society starting technologies to make important ones show up easier

Mandalorian Crisis
  • Mid-Game Date no longer triggers Crusade for Player, only AI. The player must do the storyline
  • Mandalorian fleets spawned by the Crisis will now be twice as strong but reduced in number by half
  • Capped number of armies and fleets spawned to avoid a crash when too many ships are in a system
  • Fleets will now spawn randomly in any owned Starbase

Mandalorian Crisis Menu
  • Cathar now properly gets hyperlanes through the relevant event; now also takes into account galaxy map size
  • Conquer Cathar point of interest is now properly removed after Cathar is conquered
  • Requesting fleets through the Mando Crisis Menu now requires Cathar to be conquered
  • The Conquer Cathar goal in the Mando Crisis Menu now disappears after Cathar is conquered
  • The localization for the Cathar goal now states that taking Cathar is required in order to request fleets

Fixes
  • Fixed Trade Routes allowed to be built in other empires
  • Supreme Chancellor's empire destruction will no longer break the Republic elections process
  • Servitude droid pops will no longer become unemployed when new pops grow
  • Megastructures not showing up in technologies with extended features
  • Fixed Killik Joiners Culture civic not allowing assimilation without AP
  • Fixed Killiks having two species at game start
  • Fixed Hutts enslaving Hutts on game start even though they have over 35% slaves
  • The Sith Emperor will no longer be considered a Xeno scum (for real I hope)
  • Ahto Planet State now has Selkaths instead of Humans
  • Weird progression in the Chiss tradition tree is resolved
  • Imperial Agents tradition finisher now functions properly
  • Possible fix for droid rebellions without government and civics
  • Primitives now have full ethic values
  • Resource Silo will now correctly display minerals instead of duplicate energy
  • Renamed Imperial Palace to Presidential Palace
  • Fixed missing "Back" options for some of the Jedi's submenus
  • Fixed "Tell us about the Order" triggering both an event and a response-text
  • Proper female ruler titles for Czerka
  • Lots of typos and capitalization fixes
Last edited by Renegades Modding Group; Apr 14, 2022 @ 2:25pm
< >
Showing 1-2 of 2 comments
Dukkokun Apr 13, 2022 @ 3:05pm 
Do we need a new game for this update?
chriskar  [developer] Apr 14, 2022 @ 2:21pm 
Originally posted by Dukkokun:
Do we need a new game for this update?
you can play with your old save but not all fixes apply
< >
Showing 1-2 of 2 comments
Per page: 1530 50