Team Fortress 2

Team Fortress 2

Russian Roulette [resubmitted]
There's a lot of stat discussions but...
They all seem to be a bit too drastic for my taste, my idea is simply this:

+ ONE of 6 shells will have a random chance of being a guaranteed crit
+ 10% reload speed
- Cannot reload unless clip is completely empty or resupplied via locker
- No "random" random crits

What do you think?
Last edited by Testsubject276; May 20, 2016 @ 6:42pm