Call to Arms

Call to Arms

WarFighter Modification - Total Overhaul
Is it fine if I create a submod for the mod?
I loves the mod but it's feels underwhelming for me. No big, fancy large scale battles.

So as a lunatic I am.

I made my own edit where every faction has a realistically-sized infantry squad. Is it extremely unbalanced? Yes. Some faction are loaded with goodies while some are literally 60s at early conquest.

But here's the thing: They're dirt cheap and you can throw thousand upon thousand of insurgents armed with AKM at the U.S Army.
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Showing 1-3 of 3 comments
Yuri~  [developer] May 16, 2022 @ 8:09pm 
You don't need to ask. You can make your own sub mods and publish it in the workshop if you wish. Just don't forget to have WF as its requirement.

Also, one thing to keep in mind -- the Combat Lifesaver breeds are meant to be analogue or replication of assistant squad leaders/team leaders or senior riflemen.

For example, if you want to do a realistic US Army T2 Rifle Squad, you can use this composition:

1x SL
2x CLS
2x M249 Auto Riflemen
2x Grenadiers
Rest of the soldiers are Riflemen, with possible provisions such as AT4s, M3 MAAWS, or M110A1 operators.

A typical OPFOR regular squad would most likely follow the standard Soviet/Russian squad composition, which would include:

1x SL
1x CLS
1x RPG operator
1x machine gunner/automatic rifleman
Rest are Riflemen with possible provisions being SVD/SDM-R marksmen, grenadiers, etc.

For UAF, you can either use the American or British squad templates.

For Bundeswehr, typical German squad would include:

1x SL
1x CLS
1x Machine gunner
1x AT gunner
Rest are Riflemen with possible provisions of grenadiers, G28/G3 marksmen, etc.

German EGB Fallschirmjaeger squad is structured differently however. 10 man squad with double the heavy/specialist weapons.

These are just suggestions
Last edited by Yuri~; May 16, 2022 @ 11:41pm
Elite Rice Farmer May 18, 2022 @ 10:14am 
Originally posted by Yuri 5.56:
You don't need to ask. You can make your own sub mods and publish it in the workshop if you wish. Just don't forget to have WF as its requirement.

Also, one thing to keep in mind -- the Combat Lifesaver breeds are meant to be analogue or replication of assistant squad leaders/team leaders or senior riflemen.

For example, if you want to do a realistic US Army T2 Rifle Squad, you can use this composition:

1x SL
2x CLS
2x M249 Auto Riflemen
2x Grenadiers
Rest of the soldiers are Riflemen, with possible provisions such as AT4s, M3 MAAWS, or M110A1 operators.

A typical OPFOR regular squad would most likely follow the standard Soviet/Russian squad composition, which would include:

1x SL
1x CLS
1x RPG operator
1x machine gunner/automatic rifleman
Rest are Riflemen with possible provisions being SVD/SDM-R marksmen, grenadiers, etc.

For UAF, you can either use the American or British squad templates.

For Bundeswehr, typical German squad would include:

1x SL
1x CLS
1x Machine gunner
1x AT gunner
Rest are Riflemen with possible provisions of grenadiers, G28/G3 marksmen, etc.

German EGB Fallschirmjaeger squad is structured differently however. 10 man squad with double the heavy/specialist weapons.

These are just suggestions
That's exactly what I did! Your suggestion are extremely helpful.

Though I've got to say.
A full sized U.S T2 Rifle squad is quite powerful against GRM and Rebel.

So I went and just turned Militia and militant, Basically T1s to horde units.
Yuri~  [developer] May 20, 2022 @ 4:26pm 
Originally posted by Elite Rice Farmer:
Originally posted by Yuri 5.56:
You don't need to ask. You can make your own sub mods and publish it in the workshop if you wish. Just don't forget to have WF as its requirement.

Also, one thing to keep in mind -- the Combat Lifesaver breeds are meant to be analogue or replication of assistant squad leaders/team leaders or senior riflemen.

For example, if you want to do a realistic US Army T2 Rifle Squad, you can use this composition:

1x SL
2x CLS
2x M249 Auto Riflemen
2x Grenadiers
Rest of the soldiers are Riflemen, with possible provisions such as AT4s, M3 MAAWS, or M110A1 operators.

A typical OPFOR regular squad would most likely follow the standard Soviet/Russian squad composition, which would include:

1x SL
1x CLS
1x RPG operator
1x machine gunner/automatic rifleman
Rest are Riflemen with possible provisions being SVD/SDM-R marksmen, grenadiers, etc.

For UAF, you can either use the American or British squad templates.

For Bundeswehr, typical German squad would include:

1x SL
1x CLS
1x Machine gunner
1x AT gunner
Rest are Riflemen with possible provisions of grenadiers, G28/G3 marksmen, etc.

German EGB Fallschirmjaeger squad is structured differently however. 10 man squad with double the heavy/specialist weapons.

These are just suggestions
That's exactly what I did! Your suggestion are extremely helpful.

Though I've got to say.
A full sized U.S T2 Rifle squad is quite powerful against GRM and Rebel.

So I went and just turned Militia and militant, Basically T1s to horde units.

T1s are poor disorganized formations. So it's pretty much just a case of "whatever". Horde units work.

BattleOrder has references on unit formations if you need them.
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