TerraTech

TerraTech

Advanced AI
 This topic has been pinned, so it's probably important
Legionite  [developer] Aug 22, 2022 @ 1:19pm
Bug Reports
Has something gone wrong?

Copy-Paste your bug report in here, after taking the necessary precautions, like making sure your name isn't in the bug report.
Last edited by Legionite; Aug 22, 2022 @ 1:20pm
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Showing 1-15 of 148 comments
GameTrain Sep 1, 2022 @ 8:33am 
i dont know if you intended to do this but some factions will kill other techs on the same faction and the most annoying one is green bc they always kill each other and its the players ally so
Legionite  [developer] Sep 1, 2022 @ 6:44pm 
Currently the Green Teams fighting against each other is an intended feature.
You can tell they are from different factions by the Faction Names in their lower half of the Info Bubble (hover over the Tech in-game)

Reds will always attack other Teams
Purple does not attack unless attacked
Green does not attack the player but otherwise is like Red.

Are you are suggesting that the Green Teams should not fight other different Green Teams?

The NPC Teams becoming allies with each other under certain conditions was planned for a future extension to this mod (Character Teams / Anime A.I. Mod) that will likely come after Custom Missions, but I could add that in sooner if others are also interested.
goku Sep 2, 2022 @ 1:53am 
----- TerraTech [Modded] Automatic Crash Report -----
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Error:</b> NullReferenceException: Object reference not set to an instance of an object
TAC_AI.AI.GUIEvictionNotice.GUIHandler (System.Int32 ID) (at
<2274ac3d9f644acaa8d8f901f3e2d6b2>:0)
UnityEngine.GUI.CallWindowDelegate (UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style) (at
<512b71eca5984710bf8fd1111d3654a2>:0)
i uh.. i wanted to befriend a green base tech with that befriend thingy that u can buy green techs. but the game crashed
should i continue? bc it says corruption warning
goku Sep 2, 2022 @ 1:55am 
i think im going to continue idk if something bad will happen
goku Sep 2, 2022 @ 1:56am 
oh so the bribe thing didnt work i clicked continue and i couldnt bribe with that team
joboyeleven Sep 5, 2022 @ 10:12pm 
The fetch AI doesn't seem to be working.
I am using it in single player and the guy does not seem to put the blocks he finds into SCUs or Scrappers.
kazzasimo09 Sep 7, 2022 @ 5:20am 
are the enemy ai supossed to build its own base???
Legionite  [developer] Sep 7, 2022 @ 2:45pm 
Yes, this can be disabled this mod's respective in NativeOptions (Mod) settings through "Enable RTS A.I."
Last edited by Legionite; Sep 7, 2022 @ 2:46pm
So. I have mods that will only work on the stable branch. But when I use this mod (And the mods it requires) Terratech stops loading. The mods I have are. Ven+. HE+, BF+, And GSO+
I realized I could've written. "is this mod compatible with these mods? (List of mods)"
mMoo.- Sep 11, 2022 @ 12:08pm 
had a infinite siege and caused a game crash, not sure what the error was but it had somethin to do with a siege. It would pop up as inbound and then vanish for a while and it kept on like that for quite some time until one just popped up and was at low hp, then the hp dropped and boom crash. not sure if this is helpful but i felt it would be a good thing to know. prolly a mod I have is messing with that one but just incase
Legionite  [developer] Sep 11, 2022 @ 3:46pm 
It should be compatible with all mods except of other mods that change the game's AI.

Will look into that enemy siege crash.
Warmaster Horus Sep 12, 2022 @ 4:08pm 
Hi legionite! great mod by the way!
but a have one little issue, my games don't show any air techs againt me, i have 2 saves, one mid game, and the second with all corps full and same (this last i see one air tech alone), i tried change everything in config files, this is an issue or maybe i dont stay in one place suficient time to the enemy bases spawn air techs?
Another bug of mine, But much simpler, When I make a turret, Make it try to defend my base it just build beams away and says it has "tank ai" active. Idk what is causing this. Causing me to be forced to stick with the TTMM versions of the mods. And I have no other mods (Except for the mods it requires)
Last edited by Demon Cat Summoner Summon Lv4; Sep 13, 2022 @ 2:43pm
Azathoth Sep 20, 2022 @ 3:39pm 
So with the newest update it seems the AI variants no longer work, just letting you know. Not sure if it just on my end but nothing I do seems to bring them back currently
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