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I was testing some stuff out and noticed that squads had trouble maneuvering through it.
Use frequent way-points if possible the AI with struggle to navigate to way-points over 100/200m away.
Try and avoid idling the AI they will always want to form up into a formation and this will cause a lot of AI to break in some areas.
If non of these work and the AI get stuck in a certain place, please report it to our discord or steam bugs with the required format.
I'm making a mission for my arma group, but I've run into a few problems.
1) I can't seem to get the AI to open elevator door (Land_Cyt_ElevatorDoor_1). AI will just walk through them.
2) Also, some automatic doors won't open when AI goes through them, they will just walk right through the door.
3) I can't get the placed doors (same elevatordoor_1 for example) to open with "animate". I can lock them and unlock them, but I can't get them to open on trigger. I tried both
"door_1_rot" and "door_1_move", neither made the door open. I was thinking of just opening the doors for AI, so they don't "Casper" us :)
Any pointers? If that's just "ArmA things", cool, I'll just think of something else!
I think I know what the issue is. We will look into. Maybe not for next update but one after.