Arma 3
[CYTECH] Dynamic Underground Map
274 Comments
Fish  [author] Sep 9 @ 2:39am 
@Max as far as im aware that would require replacing all the objects. Not to mention the model, SFX, audio and coding
Max Sep 8 @ 8:56pm 
would you guys ever consider formatting this to arma reforger?
𝔤𝔥𝔬𝔰𝔱 Aug 13 @ 1:18pm 
is there a outside?
Walzmine Jul 26 @ 2:50pm 
thats sad to here, it was the best map I saw in arma 3 currently. I hoped for expansion.


One question, is there any way to set off globally all lights on the map (to simulate a full blackout), but you also have much non electrical light sources like fire, moonlight on some area trough the cracked rocks up.
C.Ritter  [author] Jul 25 @ 8:01am 
@Walzmine - That was our initial plan, but we put a hold on the aboveground until the underground was released. But within that time, the people who were in "charge" began to go inactive due life and motivation towards the project i guess so as far as i know, there is currently no plans to release Aboveground nor continue on Underground.
Walzmine Jul 25 @ 5:10am 
But you still want to extend this map? I heared you planned a small above ground area as an entrance area?
C.Ritter  [author] Jun 4 @ 6:02am 
@The Blarfinator - Ah right, we have no plans of such.
The Blarfinator Jun 3 @ 11:51pm 
@C. Ritter
What I meant by a "clean version" is like one that's not abandoned. Like the facility is still in use and being regularly maintained.
Predator2208 May 28 @ 11:55am 
@Narwhal76 Try going into your video settings and upping Dynamic Lights to Ultra. That allows the max amount of lights to be rendered by the engine.
FISH Apr 25 @ 9:52pm 
How have i never found this map?! Great map!
Narwhal76 Apr 12 @ 12:05am 
hi, sry if this has already been asked i looked but didn't see it. Is there a way i can make the lights activate from further away? Right now they wont turn on unless in within like 20 meters and it makes it look a lil clunky and it hides some of the ai im trying to set up in ways that would just be unfair to my players. thx for any help
nicolasnifa Apr 4 @ 10:35am 
I'm having a problem with NPCs whenever I set an objective like hunting and destroying or following me or going to a certain place they are unable to do so. And they say that it is impossible for example to cross a corridor because there is a door there. How do I solve this?
C.Ritter  [author] Feb 19 @ 7:17am 
@ZackTactical - Any other mods used? And where on the map were/have you testing/tested?
SwiggidyDiggity Feb 19 @ 3:32am 
Having trouble trying to get AI to engage players. I have to walk within 1 meter of them to actually shoot me. Any fixes?
secondbreakfastt Dec 29, 2024 @ 6:53am 
You are the best, guys!):happy_yeti:
Walzmine Dec 27, 2024 @ 2:27am 
btw: Great map after hours in eden, I still get lost lol, 60+fps with only an RTX2070 ingame SP testing. (Eden Editor 16 fps until I reduce object view distance) But your dynamic loading areas are a great Idea and will get really good experience ingame :D
Walzmine Dec 27, 2024 @ 2:25am 
I want to activate/deactivate all lights in a triggerarea via addaction for scripted electrical Gameplay in my clan for an MP mission. How I interact with the map light objects? Is there a classname list? Can I damage them 0.95 like normal arma 3 lamps?
Noose2212 Dec 25, 2024 @ 5:09pm 
wtf this is like a whole city now. its even got a swimming pool.
C.Ritter  [author] Dec 24, 2024 @ 10:26am 
❤️
stewfly92 Dec 23, 2024 @ 9:03pm 
Oh man these new areas got me lost again. beautiful creation holy cow!.
CEO 1 Tapper Dec 23, 2024 @ 9:39am 
This is so insanely cool. Great job
C.Ritter  [author] Dec 23, 2024 @ 2:19am 
@The Blarfinator - What do you mean by a clean version?
The Blarfinator Dec 22, 2024 @ 12:18pm 
This is insane. However a clean version would make it perfect!
stulle_berlin Dec 22, 2024 @ 6:02am 
Outstanding! Reminds me of Remedy's "Control"
stewfly92 Dec 19, 2024 @ 9:42pm 
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3384821630

Here is something to try out with the cytech assets.
gregjlanders Nov 11, 2024 @ 10:46am 
Hey just a reminder this is one of the best maps ever created on arma 3 THANKS!
Gamma Oct 23, 2024 @ 6:34pm 
@C.Ritter Alright, I'll be waiting for the next update! That's too bad about the wiki, we need to bring it back. I would contribute to that as I'm sure many other people would.
C.Ritter  [author] Oct 23, 2024 @ 3:38pm 
@Gamma - We don't have an ETA on when the next update will be. However, we are in the process of compiling it and everything else, so hopefully, soon! Unfortunately, the Wiki won't come back, see the message below.
Gamma Oct 23, 2024 @ 12:07pm 
Any idea when the next update will come out? Or when the wiki will come back? Love the current map keep up the work!
C.Ritter  [author] Oct 22, 2024 @ 10:13am 
@HypedAngel - I just noticed which one you meant, that one is unfortunately down forever, something happened to the site and we have no backups created, but this one still works https://cytech-mod.com/wiki/ (not as detailed as the other though)
C.Ritter  [author] Oct 20, 2024 @ 11:28pm 
@HypedAngel - Thank you for letting us know, i'll inform the person in charge of that site.
TTV-HypedAngell Oct 20, 2024 @ 9:49pm 
Your wiki seems to be down...
C.Ritter  [author] Sep 25, 2024 @ 5:42pm 
Sounds interesting, we are glad you are finding it useful!
ValCei Sep 24, 2024 @ 9:08pm 
Found this amazing mod.
Have to say after trying it out, this is a must have for both SP & MP game.
Right now I am trying it out with in-mod-ai-spawn with drongo's ai patrol module, terminator mod and melee rush unit mod.
With the amazing setting and lighting, it makes every corner a real jump scare.
Loving this mod.
C.Ritter  [author] Sep 23, 2024 @ 2:44am 
:grwheart:
Promethium Sep 22, 2024 @ 9:57pm 
GUYS ! YOU LEGEND
C.Ritter  [author] Aug 8, 2024 @ 4:38pm 
Go for it!
JokingSteak Aug 8, 2024 @ 10:35am 
Hmm, wondering if I should start a little pet project to try and make a scenario of this facility in its prime for the ♥♥♥♥ of it. You know, brighten up the place, maybe hide some things, and add some personnel. I just always liked the idea of a shady underground facility run by an organization that the world knows nothing about, lol. This map is too good, haha.
C.Ritter  [author] Aug 1, 2024 @ 6:06pm 
:grwheart:
SoldatXXXex Aug 1, 2024 @ 2:21pm 
COOOOOL MAP !!!
𝖘𝖆𝖕𝖊𝖗 Jul 15, 2024 @ 5:15am 
The best map i have ever seen, so many details, very big, good lightning system and many others
Promethium Jun 10, 2024 @ 3:53pm 
Any Servers Online ?
King George, The Third. May 8, 2024 @ 3:15pm 
I always wished that the arma team would make underground stuff, but you got it first, props to you.:gman:
Garrett Apr 15, 2024 @ 4:39pm 
I would like to say great map but the HVAC ductwork could use some love by that i mean space them out more and have less vents but good map
budgetcommander Mar 26, 2024 @ 10:35am 
Are there any good dynamic missions i.e. DRO/DCO or DUWS for this map?
jhonatan Mar 9, 2024 @ 6:50am 
los felicito lo mejor
DICE Mar 7, 2024 @ 8:22am 
one word...AMAZING!!!!
C.Ritter  [author] Dec 14, 2023 @ 6:23am 
We're glad you like it! We have some more areas in the works, but we're currently unsure when they will be released.
VietxHuey12 Dec 13, 2023 @ 6:52pm 
this looks PERFECT for a resident evil op I plan with my unit...
Fish  [author] Dec 8, 2023 @ 3:07am 
@EXxGHOSTxX por favor publica una foto en nuestro discord