Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
_mickey_ Dec 8, 2022 @ 8:46am
Two problems of DCO Vehicle.FSM mod/
1) .I have tried the 3 latest versions of this mod and every time I get a spam error line 70

22:22:20 Error Undefined variable in expression: _flankpos
22:22:20 File vehicleFSM\functions\startFSM\fn_HandleDecision.sqf..., line 70
which has the hint - "TargetPos not found".
I've reported this several times already, but the error keeps popping up.
My rpt is here - https://drive.google.com/file/d/1LYGCoVhYBc5nbaXLjBXunKCXA-KW46wN/view?usp=share_link



2) With DCO Vehicle .FSM, all vehicles no longer understand subsequent waypoints beyond the first waypoint. Just a test for repro:
a) Give to combat vehicle the first waypoint (SEEK AND DESTROY)
b) Give to same vehicle the second waypoint (MOVE)
c) Create a switched waypoint trigger to switch to the second waypoint, after the destruction of all opponents.You will see that after the trigger will activated, the vehicles do not will switch to the second waypoint. It will just stay where it is, it seems forever.


This basically makes the DCO Vehicle .FSM not applicable to any singleplayer missions, because any mission that has > 1 waypoint for any vehicle will be broken.