Space Engineers

Space Engineers

[CAP] Consty's Aircraft Pack (Now with wings!)
DOOMIN8R May 17, 2023 @ 8:40am
Wing Control Surfaces Working With Subgrid.
So I'm trying to figure out a way to have the wing control surfaces through a subgrid. Reasons being I've made and ejectors seat which is place on a subgrid so it can detach from the main grid however the control surfaces do work from a subgrid.

I've used whips subgrid gyro manager but this didnt work for this case.

Any suggestions or scripts I could used to get it work or is it something that could be implemented?
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Showing 1-9 of 9 comments
StuntPuppy Jun 8, 2023 @ 1:15am 
Would also love to know how this works, I have an SR-71 inspired blueprint but to make those tails angled they gotta be on subgrids and I lose my rudder control without manually trimming. Any help would be greatly appreciated.
Last edited by StuntPuppy; Jun 8, 2023 @ 1:16am
K_9Unit2409 Jul 28, 2023 @ 11:25pm 
I don't think it's possible yet, but I would love to see an implementation of subgrid wing managers! If I knew how to script, I would write it myself, but my poor skills would not do this amazing mod justice.
I'll wait for the day I can use ailerons on the forward wings of my VTOL ship instead. :steamthumbsup:
R.U.Sirius23 Mar 1, 2024 @ 7:39pm 
I've been able to get subgrid control surfaces to work using the Easy Automation script along with the Control Module mod (not NEEDED but allows you to control them using standard keys). I could put up a BP of an example unless you'd like the fun of making it work your self.
nongyNORAA69 Apr 13, 2024 @ 10:24pm 
Originally posted by R.U.Sirius23:
I've been able to get subgrid control surfaces to work using the Easy Automation script along with the Control Module mod (not NEEDED but allows you to control them using standard keys). I could put up a BP of an example unless you'd like the fun of making it work your self.
how please tell me?
R.U.Sirius23 Apr 14, 2024 @ 2:00pm 
So quick and dirty explanation (please read the guide that's on the workshop page of the script or a lot of this will make no sense) is with the Easy Automation v2.0 script run the Show Properties of command to see what the name of the variable is for the control surfaces (I THINK its called Trim)
Then just write a simple script for each rotation type you need (Pitch, Roll, Yaw), for ex. to roll right make the right side Surfaces have a trim of 30 and the left side -30. If you want you can use the Control Module mod to run each one using keyboard and/or mouse controls. Do note that each rotation type will need it own programmable block as two scripts can't run at the same time on the same programmable block. It will take some time and experimentation if you've never used the script or mod before but its easier than it seems.
nongyNORAA69 Apr 14, 2024 @ 6:11pm 
thanks so much im familiar with control module but easy automation is pretty new to me will have to fiddle a bit but you've pointed me in the right direction so thanks
nongyNORAA69 Apr 15, 2024 @ 4:36am 
Originally posted by R.U.Sirius23:
So quick and dirty explanation (please read the guide that's on the workshop page of the script or a lot of this will make no sense) is with the Easy Automation v2.0 script run the Show Properties of command to see what the name of the variable is for the control surfaces (I THINK its called Trim)
Then just write a simple script for each rotation type you need (Pitch, Roll, Yaw), for ex. to roll right make the right side Surfaces have a trim of 30 and the left side -30. If you want you can use the Control Module mod to run each one using keyboard and/or mouse controls. Do note that each rotation type will need it own programmable block as two scripts can't run at the same time on the same programmable block. It will take some time and experimentation if you've never used the script or mod before but its easier than it seems.
hey sorry to bother you again byt im having trouble finding anything about the show properties command
nongyNORAA69 Apr 15, 2024 @ 4:55am 
if you could share a build that uses this technique i could try to reverse engineer it
R.U.Sirius23 Apr 15, 2024 @ 8:07am 
Here's and example blueprint Hope this helps (and my link works lol)
Last edited by R.U.Sirius23; Apr 15, 2024 @ 8:09am
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