Project Zomboid

Project Zomboid

[B42/B41]Surviving Through Seasons
 This topic has been pinned, so it's probably important
Daimyo  [developer] Feb 14, 2022 @ 3:41pm
Mod Compatibility
All mods should be compatible with Survive Through Seasons.

The reason for this is days out of the month are skipped and not simulated like when you're sleeping or speeding up time in singleplayer. So recurring events, water shut-off etc. all occur when simulated time is passing.

If you find any weird mod behavior, post here with steps to reproduce.
Last edited by Daimyo; Feb 18, 2022 @ 6:25pm
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Showing 1-8 of 8 comments
Siberian Frontier Apr 20, 2024 @ 8:22am 
So helicopter event mod kind of ♥♥♥♥ will be (30 days for first start for example=> 30 day and night to start)

Did i understand correctly?
Daimyo  [developer] Nov 8, 2024 @ 3:24am 
Originally posted by Siberian Frontier:
So helicopter event mod kind of ♥♥♥♥ will be (30 days for first start for example=> 30 day and night to start)

Did i understand correctly?

30 days of gameplay. So if you have 10 day months, itll be 3 (10-day) months until it triggers.
storm Feb 1 @ 12:51pm 
this works with grasslands re-texture mod?
Thank you for your great mod. I wanted to ask if this is compatible with [B42]Project Seasons
Last edited by Mee Goreng; Mar 4 @ 12:12pm
doesn't work with week one mod
Does it mess with horde night or bandits npc?

They both work by setting triggers to be based off of specific days after the game started.
Mod is incompatible with True Music on B41. I tested every mod and yours breaking some functions of True Music like when you installing music player on ground - you can't access it's settings.
is it compatible with kyr real weather mod.? i think i tested it once and the seasons dont allign
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