Stellaris
DarkSpace (Stellaris 4.0)
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Exakan  [Разработчик] 14 янв. 2022 г. в 12:28
Feedback Thread (Bugs, Ideas, Content)
Write me your issues here, I will try to fix them as soon as possible.
Thanks!

Some things I want to investigate further:
- DMR/other superweapons might be a bit too hard/feel clunky to use but reasons for their simplicity are balance & mod compatibility
- ...

Known bugs:
- report to me
Отредактировано Exakan; 21 июл. 2023 г. в 8:00
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Сообщения 7690 из 568
The Nomad Crisis path is great but while it requires a lot of dark matter just like the vanilla crisis path it also doesn't give you the option to build Star Eaters to get that dark matter. It would be cool if there was an option to get Star Eaters or the nomadic equivalent.
Exakan  [Разработчик] 9 апр. 2022 г. в 0:59 
Автор сообщения: Boy McFacto
The Nomad Crisis path is great but while it requires a lot of dark matter just like the vanilla crisis path it also doesn't give you the option to build Star Eaters to get that dark matter. It would be cool if there was an option to get Star Eaters or the nomadic equivalent.
The Alarai (your starter ship) has a component to produce DarkMatter :)
I'm playing with the Frame World origin and I'm struggling to figure out how to produce unity with my capital planet. The job description for coordinators (either from relay districts or uplink nodes) says that it turns energy credits into unity but in practice they only increase admin cap.

This isn't a major deal early game, but late game edicts will be completely unusable unless there is an alternative method of producing large amounts of unity.
Exakan  [Разработчик] 10 апр. 2022 г. в 22:06 
Автор сообщения: Am snek
I'm playing with the Frame World origin and I'm struggling to figure out how to produce unity with my capital planet. The job description for coordinators (either from relay districts or uplink nodes) says that it turns energy credits into unity but in practice they only increase admin cap.

This isn't a major deal early game, but late game edicts will be completely unusable unless there is an alternative method of producing large amounts of unity.
This origin is from Gigastructures, all the content DS has is listed here in the Steam discussions.
https://steamcommunity.com/sharedfiles/filedetails/discussions/2719075597
Отредактировано Exakan; 10 апр. 2022 г. в 22:06
Автор сообщения: Exakan
Автор сообщения: Am snek
I'm playing with the Frame World origin and I'm struggling to figure out how to produce unity with my capital planet. The job description for coordinators (either from relay districts or uplink nodes) says that it turns energy credits into unity but in practice they only increase admin cap.

This isn't a major deal early game, but late game edicts will be completely unusable unless there is an alternative method of producing large amounts of unity.
This origin is from Gigastructures, all the content DS has is listed here in the Steam discussions.
https://steamcommunity.com/sharedfiles/filedetails/discussions/2719075597

Haha my bad, I somehow must have missed this when playing Giga before. Thanks for the help regardless!
When I tried to use the Genetic Assimilation perk as a machine empire, the building didn't seem to be available to assimilate other machines? I was playing as the Certast origin. Also had the memorialist civic if that matters.
Отредактировано Arthmer; 12 апр. 2022 г. в 23:02
Exakan  [Разработчик] 13 апр. 2022 г. в 7:02 
Автор сообщения: Arthmer
When I tried to use the Genetic Assimilation perk as a machine empire, the building didn't seem to be available to assimilate other machines? I was playing as the Certast origin. Also had the memorialist civic if that matters.
It only works for machine / races in general that are not the same as yours.
Also, if other machines already have a job, simply move them away from there (by removing the jobs in the pop view) and they will fill up the job slots :)
So, I'm playing with the Vero origin, both my "homeworld" and "vero" existed at the start then suddenly the homeworld just... Blew up 15 years in?
Exakan  [Разработчик] 14 апр. 2022 г. в 23:32 
Автор сообщения: Aim of potato
So, I'm playing with the Vero origin, both my "homeworld" and "vero" existed at the start then suddenly the homeworld just... Blew up 15 years in?
That must be a mod conflict, which mods do you have installed?
I figured out what happened.

The E.H.O.F from Gigastructures makes an archaeology site on your home world. The sudden blow-up happened after finishing that.
Exakan  [Разработчик] 15 апр. 2022 г. в 0:28 
Автор сообщения: Aim of potato
I figured out what happened.

The E.H.O.F from Gigastructures makes an archaeology site on your home world. The sudden blow-up happened after finishing that.
Thanks for the report, I will contact the Elowiny (Gigastructures) and talk with him about a possible fix. Meanwhile I check if I find another easy way to avoid this issue, shouldnt be hard to do :)
Found a problem with the frameworld origin: The planetary outposts can not be removed by other empires, should they manage to take back their systems. Just managed to barely fight off an exterminator empire with the origin (force spawned an empire with the origin), but now I can't re-settle the planets it took from me.
Exakan  [Разработчик] 16 апр. 2022 г. в 6:38 
Автор сообщения: Smithy
Found a problem with the frameworld origin: The planetary outposts can not be removed by other empires, should they manage to take back their systems. Just managed to barely fight off an exterminator empire with the origin (force spawned an empire with the origin), but now I can't re-settle the planets it took from me.
This origin is from Gigastructures.
Автор сообщения: Exakan
Автор сообщения: Smithy
Found a problem with the frameworld origin: The planetary outposts can not be removed by other empires, should they manage to take back their systems. Just managed to barely fight off an exterminator empire with the origin (force spawned an empire with the origin), but now I can't re-settle the planets it took from me.
This origin is from Gigastructures.
Right, sorry
Exakan  [Разработчик] 16 апр. 2022 г. в 7:29 
Автор сообщения: Aim of potato
I figured out what happened.

The E.H.O.F from Gigastructures makes an archaeology site on your home world. The sudden blow-up happened after finishing that.
I talked with the EHOF guys and they said this cant happen, what else did you do?
Does it always happen when you use any origin of DS + this structure?
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