Arma 3
Fire Support Plus
 This topic has been pinned, so it's probably important
Phenosi  [developer] Jan 16, 2022 @ 3:55am
Known Issues
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Phenosi  [developer] Jan 16, 2022 @ 3:56am 
Napalm is currently not compatible with ACE3.

Edit: FIXED!
Last edited by Phenosi; Feb 23, 2022 @ 7:33am
LumièreL(Frank) Jan 16, 2022 @ 5:59pm 
Originally posted by Phenosi:
Napalm is currently not compatible with ACE3.

Try this
{
[_x, 4] remoteExecCall ["ace_fire_fnc_burn"];
} forEach (nearestObjects [_damagecenterpos,
[
"Civilian",
"SoldierGB",
"SoldierEB",
"SoldierWB"
], 27]);

This code has been tested in my mission and can put the player and AI into ace's burning state.Hope this helps you.
Last edited by LumièreL(Frank); Jan 16, 2022 @ 6:00pm
Phenosi  [developer] Jan 17, 2022 @ 12:47am 
Originally posted by lumièreL:
Originally posted by Phenosi:
Napalm is currently not compatible with ACE3.

Try this
{
[_x, 4] remoteExecCall ["ace_fire_fnc_burn"];
} forEach (nearestObjects [_damagecenterpos,
[
"Civilian",
"SoldierGB",
"SoldierEB",
"SoldierWB"
], 27]);

This code has been tested in my mission and can put the player and AI into ace's burning state.Hope this helps you.


Wow! this is really helpful! :)
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