RimWorld

RimWorld

Simple Warrants
 This topic has been pinned, so it's probably important
Cleverics  [developer] Jul 25 @ 2:26pm
[1.6] REPORT THREAD
New Update, New Reports! Same rules as last time folks

We do suggests joining the discord for reports as it's easier to log and respond to there. It is linked at the very bottom of the mod description.

If you decide to post your report here instead, make sure you detail the issues you are having and provide an error log. If you do not have an error log then steps to reproduce would be helpful as well.
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Showing 1-13 of 13 comments
Cleverics  [developer] Jul 25 @ 2:52pm 
Any new bugs, let us know!
Omega13 Jul 26 @ 6:13pm 
When I used a shuttle to turn in my bounty target, I gave the town my shuttle too, for some reason.
Omega13 Jul 26 @ 6:17pm 
Trying to reproduce it - this seems to happen if the prisoner was the last one to board the shuttle. When the pilot boards last, it's fine.
Hi, the thing is that my mod menu goes beyond the screen, and my screen is 1440 by 900. How can I fix this?
Cleverics  [developer] Jul 28 @ 6:55am 
@Omega I’ll look into it.

@ Героин Thanks for reporting on the server. I’ll be looking into remedies for this as well
Not possible for factions to complete custom warrants in space. The faction takes your money but never delivers.
Getting this error and I don't know what it means: All I know is that the UI flips out and the screen becomes partly black. I think the issue is eighter VE-Achievements or Yayo-Animations.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1722060]
at SimpleWarrants.WarrantsManager.HandleAcceptedWarrants () [0x00000] in <72e586c22a76470c9b4c48f775c0981a>:0
at SimpleWarrants.WarrantsManager.GameComponentTick () [0x0000c] in <72e586c22a76470c9b4c48f775c0981a>:0
at Verse.GameComponentUtility.GameComponentTick () [0x0001a] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- POSTFIX com.Replimat.patches: Void Replimat.Harmony_GameComponentUtility_GameComponentTick:Postfix()
- POSTFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking:Postfix()
ale Sep 6 @ 12:22am 
Took a warrant for a Deer, went to the tile but there was an error. The deer did not spawn. Tried using Dev Mode to spawn one and tame it but the faction would not take it. There's no button to Fulfill Warrant. The Warrant Tile did spawn on a tile with an Ancient Warehouse. Flew in with a shuttle the first time, for the second try I landed next-door to the Warrant Tile and walked in but still no Deer spawned.

Additionally when i canceled the warrant it gave me -30 relations despite using the Mod Options to make it 0 and then trying again with 1.

Error in GenStep: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 672911D6] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.MapGenerator.GenerateMap_Patch2 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>,bool,bool)
Verse.GetOrGenerateMapUtility:GetOrGenerateMap (RimWorld.Planet.PlanetTile,Verse.IntVec3,RimWorld.WorldObjectDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,bool)
RimWorld.Planet.TransportersArrivalAction_VisitSite:Arrived (System.Collections.Generic.List`1<RimWorld.ActiveTransporterInfo>,RimWorld.Planet.PlanetTile)
RimWorld.Planet.TravellingTransporters:DoArrivalAction ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Play:Update ()
Sparke Oct 18 @ 7:30am 
Bug Report: NullReferenceException in MainTabWindow_Warrants

Hello! I’ve encountered a recurring error when opening the Warrants tab in RimWorld 1.6 without the Biotech DLC.
Environment:
- RimWorld 1.6 (no DLCs)
- Simple Warrants (latest version)
- No other mods related to genetics or Biotech
Thank you for maintaining this mod!

Exception filling window for SimpleWarrants.MainTabWindow_Warrants: System.NullReferenceException: Object reference not set to an instance of an object [Ref 2E790515] at RimWorld.Pawn_GeneTracker.get_XenotypeLabel () [0x0000e] in <24d25868955f4df08b02c73b55f389fe>:0 at SimpleWarrants.MainTabWindow_Warrants.DoMenuSection (UnityEngine.Rect rect) [0x00505] in <72e586c22a76470c9b4c48f775c0981a>:0 at SimpleWarrants.MainTabWindow_Warrants.DoWindowContents (UnityEngine.Rect rect) [0x00097] in <72e586c22a76470c9b4c48f775c0981a>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <24d25868955f4df08b02c73b55f389fe>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Chat GPT:
It seems that the mod tries to access pawn.genes or pawn.genes.XenotypeLabel even when the Biotech gene system is not available. This results in a NullReferenceException whenever the Warrants window is opened. The error repeats as “Duplicate stacktrace, see ref for original” after the first occurrence.

Suggested fix: add a null check before accessing pawn.genes or any Biotech-related data. For example:
if (pawn.genes != null) label = pawn.genes.XenotypeLabel; else label = "Human";
Last edited by Sparke; Oct 18 @ 8:41am
I posted a warrant for an item now that they want to deliver its says i dont have enough silvers which i have and tried changing the stockpiles for the silver and also putting trade beacon on it but still doesn’t work
Nov 3 @ 6:04pm 
i posted a warrant on a hussar and even when the accept date hit 0.0 it was never accepted the reward was high is this a bug or feature because its a hussar?
Copy of my comment on the main mod:

When I reach an animal hunting site, no relevant animal shows up. Also, both times I've accepted a hunting warrant, the site has appeared at the same tile on the world map. One for a Cougar, the other for a Hippo. Neither time did the animal appear. (I used Character Editor to teleport the necessary animal, which did exist, to the location. Idk if that's how it's supposed to work or what)

Also, this mod is fkn great! It's really good for my current Kenshi wandering save. Just one guy, no permanent base, walking around doing ♥♥♥♥. Looting sites, selling junk, hunting heads, and buying gear. Great mod. Thanks a lot.

I didn't see any relevant errors in the dev mode log. Sorry!
Cleverics  [developer] Nov 21 @ 5:49am 
@NOBLE_313 They will only look for the silver on your home map, if its in orbit or anywhere else they wont recognize it.

@♡ The accept dates are approximate times, when it reaches 0 it should happen soon but not immediately. Them being a Hussar has no bearing on the acceptance rate.

@Spider Cricket Thanks for the report, looking into it. Glad you are enjoying the mod though!
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