Total War: ROME REMASTERED

Total War: ROME REMASTERED

Total Conquest 2.0
Komisarek  [Entwickler] 3. Dez. 2021 um 5:28
Current Issues and bug reports
Please post the issues and bugs you're experiencing in the mod.

Known issues in 2.0:
- Ptolemaics start with Macedon units
- Egyptian fleet is in Ptolemaic port
- Officers for new factions carry base faction banners
- Reinforcements can get stuck on a landbridge near Sicily when coming to help the settlement (city needs to be moved)
- Same problem as above in Croton
- Many settlements have wrong cultures at the start
- In northern Parthian lands, a rebel boat is hanging out in the river
- Some agents have somewhat see-through texture parts.
- Military tree is bugged (but only visually) https://prnt.sc/21l4iup
- When fighting the Athenians and Epirus, we hear Roman references
- Barracks tech tree does not show
Zuletzt bearbeitet von Komisarek; 5. Dez. 2021 um 2:38
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Komisarek  [Entwickler] 26. Feb. 2022 um 2:39 
Ursprünglich geschrieben von Bam Bam:
hi. why i can t get the 2.0.4? i m running 2.0.3 and i have the crash problem with line 15 cultures.

you need to run it in english
Ok, I have played the mod a few times, i love it. I always play on very hard (no cheats) as Carthage and boy is it tough but it looks great. A few bugs i have found minus that my current game crashes bc i have beat the Ai in that one at turn 167. destroyed rome and was about to roll the sulicides.
bug fixes:
1.soldiers get stuck if u land them on ports
2.under siege, the Ai can still recruit those levi units
3.I think the core-ing mechanic might be a little too long.
4.As Carthage, i always play as the barcids, and when i wipe out the other factions i switch to being Carthage and get reward war elephants which is great, but you guys took out my ability to recruit war elephants. if this is some balance mechanic for lions of carthage, i can tell u getting a huge city as Carthage with everyone attacking u from all over is almost impossible to develop into. So this isnt necessary. plz put those back.
5. Also the barcids have no real benefit or upside to being them like the other factions which can easily assemble the others from unity, so as the barcids when u destroy the others and convert to Carthage can u get a flat 10% happiness boost from the switch over bc currently when i switch it relocates my capital to carthage city but all and i mean all of my cities go red from unhappiness and i have to go through alot of trouble to re-manage those and move my capital back, no rewards for being the barcids. i think this should even the scale for playing as them.
6.thank u in advance for reading. this is all i have for now and look forward to the new update so the game doesn't crash so i can conquer the entire map like the old days. i was about to do it on my current one. got really really close but it crashes no. so i cant finish it. but great and excellent mode!!!
Ursprünglich geschrieben von Farianir:
Hey i just realised that some units have the default texture of peasants -
Libyan cavalry and Libyan hoplites.
(playing Carthago Barcid Dynasty)
Any idea how to fix?
Mod was reinstalled 2 times and game files checked.
change settings to realistic and it will be as it should
I tried to log in and it says OLD ONES faction is missing. What to do?
TK-210 13. März 2022 um 23:14 
The free garrison from settlements stays permanently even if the battle is fought, constantly have ai settlements getting free troops destroys balance.
descr error, could not find faction name OLD_ONES,what to do?
Hi guys nice to meet you all congrats for the huge mod!!! I'm facing a very annoying bug with Spartans: when I select a merchant the game instantly crushes 😦 😦 I'm using MacOS, thank you for any help!!
Hi, I want you to know this mod is awesome and if it's still in development I'm looking forward to updates.
My issues are from the Persian Campaign, it seems like some buildings are missing like stone walls and city barracks. The only way to get units like the immortals is to conquer other settlements with tier 4 barracks or better, Persia cannot build past tier 2 barracks on their own. (If it is possible I'm not sure how). The same issue goes for the walls, the highest available level is tier 2 even when I have a minor city or better.
Also, some units like the scythed chariots are nowhere to be found in the building browser.
Maybe the campaign is working fine and I'm doing it wrong but I wanted to point this out here, thanks!
Hello,

First of all i wanted to say great mod and appreciate your mod! well done, im really enjoying it.
Im playing as the ptolemaic kingdom. i cant upgrade the settlement to the next lvl (large and huge city), (so 12000+ and 24000+ population. So i cant acces the buildings and troops for that settlement lvl. so im missing out of my best units/buildings. did i miss something on that? is there any way to surpass that of fix it.
- Ive noticed its the same for the new athenian faction and syracuse faction.

I hope u or someone else might be able to help me. Kind regards.
I've noticed the wrong cultures at the start, started as Gaul and right next to me was an eastern culture lol.

I think I'll wait for an Update to fix this then play again lol.
Ursprünglich geschrieben von corranis0100:
Hello,

First of all i wanted to say great mod and appreciate your mod! well done, im really enjoying it.
Im playing as the ptolemaic kingdom. i cant upgrade the settlement to the next lvl (large and huge city), (so 12000+ and 24000+ population. So i cant acces the buildings and troops for that settlement lvl. so im missing out of my best units/buildings. did i miss something on that? is there any way to surpass that of fix it.
- Ive noticed its the same for the new athenian faction and syracuse faction.

I hope u or someone else might be able to help me. Kind regards.

I had the same issue with more factions, but I found the key!
The answer is in the Civilization progress: under 80% you will only able to have lvl 3 Palace and buildings.
Reach 80% in the city, and you will be able to activate lvl 4 Palace (12000+) and related buildings.
At 100% Civ you could build lvl 5.
Civ points are gained every 3-7 turns depending from civ to civ...
Take a look to this!

https://docs.google.com/document/d/1Qj-Jch3sni3vRvHjoFL8kryfLpJYKd7TfBhuiToQ9vY/edit
Incel 2. Apr. 2023 um 6:34 
Good morning sirs!
Game getting crash every time even after i switched logging to off.
Couldnt figure out why. Using MacOS Venture 13.2. Problem may be macos related methinks ?

Thanks in advance

Script Error in Q:\Feral\Steam\Workshop\2671754478/data/descr_cultures.txt, at line 15, column 1. Expected symbol, found "cultures"
Fantastic Mod ! ,very well done,playing as Barcid's and haven't experienced any CTD's so far.I noticed that The Carthaginian Senate screen refers to 'Romans' rather than Carthaginians.
Keep up the amazing work,
:-)
Terlin 21. Okt. 2023 um 21:59 
any chance we getting a Update on this soon? or with in the next year? I would like to try this out again but many bugs in game cause it to be more of a Work in progress mod.
Komisarek  [Entwickler] 22. Okt. 2023 um 16:09 
Ursprünglich geschrieben von Terlin:
any chance we getting a Update on this soon? or with in the next year? I would like to try this out again but many bugs in game cause it to be more of a Work in progress mod.

I'm hoping to have something in January.
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