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Looks better, cheers for looking at it.
1) Clicking their bodies
2) Clicking leader or moralist then the target body
3) Looked for the option on tables, altar and ritual spots
4) I'd list more of what I've tried. But I've spent hours on it now and gave up
I have 12 dead colonists in the freezer. My own colonists. All dead. My own ideology. Can't mummify any of them.
Second. There is a bug with change style atm. Say you have morbid small statue 1,2,3 and esoteric small statue 1,2,3 in your ideology. If your crafter makes morbid small statue 2 for example. You can not change the style to anything other than morbid or esoteric 2.
Some sort of ritual roulette picture thing appears. But you can click a hundred times and that morbid small statue 2 will never become anything else than morbid small statue or esoteric small statue 2. It always land on the same thing.
Other than leader change style and mummification ritual not working. I've found no other issues in 1.4 and I love the mod. I consider it mandatory personally. So thanks for making this and updating it Sarg.
(I purged my mod lists for 1.4 and I'm only using a small handful of 1.4 supported mods atm, so I highly doubt these are compatibility issues with other mods).
You can provide a save file if you like and I can take a peak to see what's going on with the obligations, but with just the required mods I have no issues.
It could be that the issue is as simple as the code not recognizing your own imprisoned colonists as your colonists? I wanted a valley of mummified bodies, so I set all my ritual rewards to 50% chance of someone of your colony joining.
So I basically use rituals to get people. Arrest them and murder them. But then can't mummify them. If you have the time, could you check if there is some issue in the code which makes prisoners of your colony and ideology not trigger the mummification ritual?
In short. "Regular colony members" dying prompts mummification. However when I have someone join the colony and they die, I can't mummify. Despite them being part of my colony faction and ideology.
So not really a bug, funerals are intended to be for your actual colonists. An imprisoned pawn is not considered your colonist.
https://pastebin.com/CRJppPuw
I think Allie fixed that one, make sure Steam updates your mod
Not only with the anima burial but also happened before I noticed with a Social festival event
Here's the hugslib log, first time doing this:
https://gist.github.com/3048a12437d0083d020c10ac356194b8
EDIT: Tried in a new save, apparently it only happens with the anima tree burial, the social festival thing happened cause of other reasons
Unable to recreate with just required mods. The fact it also happened at some point with a Social festival a 100% vanilla ritual, also confirms its not specifically an issue with this mod
I can't tell what might do doing it. You can try to sus it out if you want, and I will try to add compatibility if possible.