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Apart from that really looking forward to learning non-clan disciplines! Been waiting and hoping for that for years.
I'll also be looking into clan Nosferatu for inspiration on how to implement their curse, and give them social penalties to reflect their corpse-like appearance. (The missing curses always felt weird, since it's a defining feature of WOD vampires...)
For the XP, I think that I'll add some more options, and I'll definitely keep that in mind as I work on that system.
Edit:
And, I almost forgot: For thinbloods, I'll go with... Maybe. From a gameplay perspective, choosing to play a thinblood is a way to avoid having an overpowered pawn in your colony. I'm not sure if I want to deprive the player that wants to do that of content for the sake of sticking to canon. It could be an option though.
@Wyrmcrawler: Thanks for the practical advice! ROM will definitely be my first stop for inspiration for a lot of things. They've got a lot of cool effects.