Space Engineers

Space Engineers

Kinetic Devastation
Morghdred Nov 22, 2021 @ 1:20pm
Crash log of the night no.2
2021-11-22 20:13:44.861 - Thread: 13 -> Initialized large grid Cepheus X-2000 Mago - Destroyer 40476 PCU
2021-11-22 20:13:47.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
2021-11-22 20:13:47.966 - Thread: 1 -> STATISTICS,1206.0333334,0,0,0,0,0,0,70.39101,157.5859,1,0,9031.053,22629.41,362513,-193785,195,56.15356,68.67155,0.3119116,7969,8.424305,0,16.66667,4.730547,5.785101,100,12672434976,9031.053,0,0
2021-11-22 20:13:47.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
2021-11-22 20:13:47.966 - Thread: 1 -> MEMORY VALUES,1,1,0,1,67,1008,42,297,470,111,841,12085,8883,0,0,208,9353,0,6736,56,0,11,28,384,29,0,0,1854,758,456,0,30,0,0,0,0
2021-11-22 20:13:48.614 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.614 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Doors.sbc
2021-11-22 20:13:48.614 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.614 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.614 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Doors.sbc
2021-11-22 20:13:48.614 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.614 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.614 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Doors.sbc
2021-11-22 20:13:48.614 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.616 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.616 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc
2021-11-22 20:13:48.616 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.621 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.621 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Weapons.sbc
2021-11-22 20:13:48.621 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.621 - Thread: 1 -> MOD_ERROR: Unknown
2021-11-22 20:13:48.621 - Thread: 1 -> in file: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Weapons.sbc
2021-11-22 20:13:48.621 - Thread: 1 -> There was error during loading of model, please check log file.
2021-11-22 20:13:48.637 - Thread: 1 -> Pasting grid request by user: [007...030]
2021-11-22 20:13:48.648 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 142794465672224216 EntityID: 15624E695C162A2
2021-11-22 20:13:49.143 - Thread: 13 -> Initialized large grid Cepheus X-2000 Mago - Destroyer 40476 PCU
2021-11-22 20:13:49.143 - Thread: 13 -> Status: Exists(True) InScene(True)
2021-11-22 20:13:49.445 - Thread: 1 -> Clusters reordered
2021-11-22 20:13:52.921 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent
2021-11-22 20:13:53.123 - Thread: 1 -> Clusters reordered
2021-11-22 20:13:54.122 - Thread: 1 -> Clusters reordered
2021-11-22 20:13:54.515 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at HighSpeedCollisions.ExplosionManager.ExplosionInfo..ctor(String particleType, MatrixD mat, Vector3D start, Vector3D velocity, Single radius, AudioCues audioCue, Boolean isServer)
at HighSpeedCollisions.ExplosionManager.MakeExplosionEffectServer(MyPlanet planet, Vector3D position, Vector3D start, Vector3D up, Vector3D velocity, Single radius)
at HighSpeedCollisions.ExplosionManager.CreateExplosion(GridInfo gridInfo, Vector3D position, Vector3D start, Vector3D velocity, Double radius, Int32& checkNearCtr)
at HighSpeedCollisions.GridInfo.Update(Int32 updateCtr)
at HighSpeedCollisions.HighSpeedCollisionsCore.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2021-11-22 20:13:54.515 - Thread: 1 -> Showing message
2021-11-22 20:13:57.343 - Thread: 1 ->
================================== CRASH INFO
AppVersion: 01_199_025
GameName: Space Engineers
IsOutOfMemory: False
IsGPU: False
IsNative: False
IsTask: False
IsExperimental: True
ProcessRunTime: 1436
PCUCount: 362436
IsHang: False
GCMemory: 9094
GCMemoryAllocated: 9094
HWAvailableMemory: 7998
ProcessPrivateMemory: 22623
AnalyticId: SE
================================== OFNI HSARC
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Showing 1-1 of 1 comments
Morghdred Nov 22, 2021 @ 1:20pm 
This crash happened when I just pasted in a new WS ship for purpose of been a target dummy, during pasting of the ship (I can see the ship appearing) the game just crashed without me moving,

Kinda dont remember which speed setting I was using at the time sorry, I THINK it might still be LG: 2, SG: 2.5
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