The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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салют кагуя  [developer] Oct 16, 2021 @ 11:27am
YOUR IDEAS
If you think some things should be added / rebalanced / changed / edited / deleted, write them here.
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Showing 46-60 of 95 comments
Truji21 Nov 13, 2021 @ 8:37pm 
The keeper's heart trinket is really overpowered, there are a bunch of ways to abuse the coin heart, maybe you could make it so it only refills under some other certain conditions?
салют кагуя  [developer] Nov 13, 2021 @ 9:05pm 
Originally posted by Awestin11:
Just was curious, but considering the number of Four Souls Requiem stuff in the planned to-do list, I was wondering if Flash Isaac's Classic Roller could be a possibility? (Yes, it is different than the Eternal D6, which is also in Requiem as well as it's own separate card.)
I thought about this and even did the sprite for it, but on second look i decided to not use it because the game already has D6 which is pretty much the same item. And as long as i remember, flash isaac's D6 mechanic wasn't different.
салют кагуя  [developer] Nov 13, 2021 @ 9:10pm 
Originally posted by Q.S.Animazione:
Originally posted by Q.S.Animazione:
Hi, I have a quite ambitious proposal: you sprited some of the unlocks that would be obtained once a post it is completed, but if you can't find an idea for a trinket/item/consumable you'd enjoy making, how about upping the challenge and making so completing a post-it note for a character would add a brand new special room to the game?

I think your team is really creative and the existing items really fit the Isaac experience, I'm sure whatever kind of special room you come up with they'll be fun and cool!

Maby 17 new kinds of special room is a bit of a tall order, you could group together characters you need to complete in order to unlock the new room (for example something like a charmed monster market, where you purchase charmed enemies, could be unlocked by completing Tainted Lilith, Tainted Eve and Tainted Jacob)

Here are a few ideas:
more dice carpets for dice rooms
a room where you can change the pill rotation for the rest of the run
A special kind of Vault that can be accessed by using the red key on regular 2-key vaults' walls
An arcade variant where you can bet money, consumables and even items on fights between two mobs or teams or mobs
A puzzle room that's inspired by the Temple the Biblical Samson died in, solving the puzzle makes the Beast and the Harbingers spawn with less health
A room that contains a mirror and a white flame
The aforementioned mob market
"Silver item rooms" like those in greed mode that spawn if you skipped the boss in the previous floor

To add to this, another unlock that would be cool to have as a final one would be new transformations, if there aren't enough good ideas for special rooms
i like it so much, our main focus is on items rn but i'll try to convince my team to do some of them after we finish the mod:resmile:
Awestin11 Nov 14, 2021 @ 7:35pm 
Originally posted by erawalks:
I thought about this and even did the sprite for it, but on second look i decided to not use it because the game already has D6 which is pretty much the same item. And as long as i remember, flash isaac's D6 mechanic wasn't different.
Fair enough.
Teacyn Dec 11, 2021 @ 6:52am 
I feel like the new drops (hearts/chests/cards) are way too common, they're overshadowing vanilla drops. This is especially a problem with the locked soul hearts because keys are so scare early on most runs. Also, I'm getting Scarlet Chests without any way to open them, which isn't supposed to happen.

It might be good to add MCM support so users can disable and/or adjust spawn rates for the new drops.
Last edited by Teacyn; Dec 11, 2021 @ 6:54am
Mr. SeemsGood  [developer] Dec 11, 2021 @ 6:59am 
Originally posted by Teacyn:
I feel like the new drop types (hearts/chests) are way too common, they're overshadowing vanilla drops. This is especially a problem with the locked soul hearts because keys are so scare early on most runs. Also, I'm getting Scarlet Chests without any way to open them, which isn't supposed to happen.

It might be good to add MCM support so users can disable and/or adjust spawn rates for the new drops.
Thank you for your feedback. I've just released a hotfix where I made fettered hearts unable to replace soul hearts on the first floor. Although, I feel like the chances for replacement are not actually that high.
Also, how exactly did you get Scarlet chests? as a room clean reward?
Teacyn Dec 11, 2021 @ 7:03am 
Yeah, I got one as a room clear reward.
Gayschlatt Dec 11, 2021 @ 6:36pm 
Yo erawalks. Me and honeycomb on the forgotten fables discord server came up with these ideas for full post it note unlocks. We haven't come up with tainted characters yet but we'll update you on those possible unlocks.

Isaac- restock machines now spawn naturally in treasure/boss rooms
magdalene- bosses drop more health upon death
Cain- treasure rooms and shops doesn't require a key until chapter 2
Judas- either Devil/angel rooms chance is increased by 5% or all characters gain a permanent +0.5 damage boost
eve- razor now only does half a heart and gives damage for the floor/ more damage per use for the room
???- either poop is more common or grants more rewards like a passive golden petrified poop
azazel- black hearts deal more damage when depleted
lazarus- everyone now has +1 luck and +1 range
the lost- invincibility items last longer and immunity frames are increased
lilith- familiars are buffed to the amount of enemies in a room
keeper- +10 coins
forgotten- bone hearts now take half a heart of damage when no heart is in it
bethany- wisps buffed
j&e- small fading damage buff at the start of the floor
MurlocAggroB Dec 12, 2021 @ 9:44pm 
I have some ideas for some of the missing Torn Page effects. Sorry if some of these have been suggested before.

* Book of Virtues: Once per room, using an active item also spawns a second, random wisp.
* Lemegeton: The spawned item has a ~5% chance to be a quality 3 or higher Devil item, no matter where Lemegeton was used.
* Book of Secrets: Also removes all curses from the current floor.
* Book of Shadows: When the shield ends, Isaac pushes nearby enemies and projectiles away.
* Necronomicon: Passively grants the effects of Missing Page 1 and 2.
салют кагуя  [developer] Dec 13, 2021 @ 10:35am 
Originally posted by Teacyn:
I feel like the new drops (hearts/chests/cards) are way too common, they're overshadowing vanilla drops. This is especially a problem with the locked soul hearts because keys are so scare early on most runs. Also, I'm getting Scarlet Chests without any way to open them, which isn't supposed to happen.

It might be good to add MCM support so users can disable and/or adjust spawn rates for the new drops.

thanks for sharing thoughts, i think you're right
Gayschlatt Dec 17, 2021 @ 5:12pm 
Originally posted by *Femur breaker noise*:
Yo erawalks. Me and honeycomb on the forgotten fables discord server came up with these ideas for full post it note unlocks. We haven't come up with tainted characters yet but we'll update you on those possible unlocks.

Isaac- restock machines now spawn naturally in treasure/boss rooms
magdalene- bosses drop more health upon death
Cain- treasure rooms and shops doesn't require a key until chapter 2
Judas- either Devil/angel rooms chance is increased by 5% or all characters gain a permanent +0.5 damage boost
eve- razor now only does half a heart and gives damage for the floor/ more damage per use for the room
???- either poop is more common or grants more rewards like a passive golden petrified poop
azazel- black hearts deal more damage when depleted
lazarus- everyone now has +1 luck and +1 range
the lost- invincibility items last longer and immunity frames are increased
lilith- familiars are buffed to the amount of enemies in a room
keeper- +10 coins
forgotten- bone hearts now take half a heart of damage when no heart is in it
bethany- wisps buffed
j&e- small fading damage buff at the start of the floor
Here is the tainted unlocks.

T. Isaac- reroll your life! unlocks more restock machines with different dice effects
T. Maggy- Overflowing love! Picking up a heart when you have full health or no heart containers gives a small fading damage buff.
T. Cain- Crafty! picking up items spawn 2-3 pickups on characters other than t. cain
T.eve- Stronger clots! Clots have more health and fade slower
T. Judas- just a little longer. fading dmg ups are stronger and fade slower
T.???- Holy crap! Ibs poops can sometimes replace regular poops.
T. Samson- unleash your rage! berserk and astral projection are activated for five seconds when you die once. Only activates once per run.
T. Lost- A gift from the Lord! Spawns a holy card at the end of every two chapters
T. Lazarus. perfectly balanced. choice pedestals are more common in all available rooms
T. Eden. madness unleashed! items rarely spawn in the wrong pool
T. lilith- Lost family... shops now have an intrinsic adoption papers effect. Regular shop items are sold on the left while one familiar is sold on the right
T. Azazel- expand your horizon. +1 range +0.5 shot speed
t. apollyon- mans best fly. Gives a locust to every character. Stacks with apollyons best friend trinket
T. forgotten. "Just a burning memory" secret, super, ultra secret rooms and vault rooms spawn a random item, picking it up removes everything from the room. akin to Death certificate. Picking up anything else destroys the pedestal
T. Bethany- A fiery spirit. Picking up items sometimes spawns an item wisp from any pool
T. Jacob- Neverending Legacy. Unlocks Soul of Esau, a 6 rooms active item that summons T. Jacob to aid you without damaging you, Curse of Esau, a curse which spawns Dark Esau that targets you. Tainted Jacob now spawns yet another Esau that stacks with birthright
салют кагуя  [developer] Dec 24, 2021 @ 7:12am 
Originally posted by *Femur breaker noise*:
Originally posted by *Femur breaker noise*:
Yo erawalks. Me and honeycomb on the forgotten fables discord server came up with these ideas for full post it note unlocks. We haven't come up with tainted characters yet but we'll update you on those possible unlocks.

Isaac- restock machines now spawn naturally in treasure/boss rooms
magdalene- bosses drop more health upon death
Cain- treasure rooms and shops doesn't require a key until chapter 2
Judas- either Devil/angel rooms chance is increased by 5% or all characters gain a permanent +0.5 damage boost
eve- razor now only does half a heart and gives damage for the floor/ more damage per use for the room
???- either poop is more common or grants more rewards like a passive golden petrified poop
azazel- black hearts deal more damage when depleted
lazarus- everyone now has +1 luck and +1 range
the lost- invincibility items last longer and immunity frames are increased
lilith- familiars are buffed to the amount of enemies in a room
keeper- +10 coins
forgotten- bone hearts now take half a heart of damage when no heart is in it
bethany- wisps buffed
j&e- small fading damage buff at the start of the floor
Here is the tainted unlocks.

T. Isaac- reroll your life! unlocks more restock machines with different dice effects
T. Maggy- Overflowing love! Picking up a heart when you have full health or no heart containers gives a small fading damage buff.
T. Cain- Crafty! picking up items spawn 2-3 pickups on characters other than t. cain
T.eve- Stronger clots! Clots have more health and fade slower
T. Judas- just a little longer. fading dmg ups are stronger and fade slower
T.???- Holy crap! Ibs poops can sometimes replace regular poops.
T. Samson- unleash your rage! berserk and astral projection are activated for five seconds when you die once. Only activates once per run.
T. Lost- A gift from the Lord! Spawns a holy card at the end of every two chapters
T. Lazarus. perfectly balanced. choice pedestals are more common in all available rooms
T. Eden. madness unleashed! items rarely spawn in the wrong pool
T. lilith- Lost family... shops now have an intrinsic adoption papers effect. Regular shop items are sold on the left while one familiar is sold on the right
T. Azazel- expand your horizon. +1 range +0.5 shot speed
t. apollyon- mans best fly. Gives a locust to every character. Stacks with apollyons best friend trinket
T. forgotten. "Just a burning memory" secret, super, ultra secret rooms and vault rooms spawn a random item, picking it up removes everything from the room. akin to Death certificate. Picking up anything else destroys the pedestal
T. Bethany- A fiery spirit. Picking up items sometimes spawns an item wisp from any pool
T. Jacob- Neverending Legacy. Unlocks Soul of Esau, a 6 rooms active item that summons T. Jacob to aid you without damaging you, Curse of Esau, a curse which spawns Dark Esau that targets you. Tainted Jacob now spawns yet another Esau that stacks with birthright
thanks for sharing. i appreciate your and other people's willingness to participate in formation of the project.
Pastrycat Dec 25, 2021 @ 6:03am 
I personally think the planetariums deserve a bigger item pool. I came up with some items inspired by planetoids throughout the solar system - I don't necessarily like all of them anymore, but I'll share them regardless:

Ceres - The starting room on every floor contains a low-quality passive item from👑or💀pools that cannot be rerolled.

Pallas - Isaac gains a spear that petrifies and damages enemies that touch it. Each enemy can only be petrified once. Every time an enemy dies while petrified the spear gets longer. The length resets every floor. (this one isn't very good imo)

Juno - All enemies spawned by other enemies are permanently charmed. Isaac’s familiars deal more dmg.

Vesta - A light blue flame follows close behind Isaac. It becomes smaller over time and when hit by an enemy projectile. Whenever a room clears it becomes bigger. If it goes out it reappears on the next floor. As long as the flame is alive Isaac gets an All Stats Up.

Chiron - Isaac becomes Immune to melee damage. Projectiles, lazers, floor hazards, and status effects still deal damage. Speed up.


You could also bring back a few of the cut repentance items like Donkey's Jawbone or Menorah if you're having trouble filling out all the unlock slots


Also Mark of Cain's effect doesn't seem very related to what it did in the Bible? You could make it smth like multiplying your dmg by 7 for a short while (because it was said that if someone harmed Cain, the damage would come back sevenfold). Otherwise, something that only works if you have familiars seems better suited for a trinket, if you ask me.
Pastrycat Dec 25, 2021 @ 6:40am 
Though I admittedly haven't actually played the mod yet, just looking at the wiki makes me think the new chests seem a little too common. Maybe you should lower their 20% chances to 10%, or even 5%.
(Edit: I tried it, and Scarlet Chests definitely spawn way too often. Just through Crystal Key I got two entire items, which seems a little OP when the pool we're talking about includes Magic Mush & Brimstone)

If you don't have ideas for what the coffin should do, it could be a thing that only appears when Isaac has extra lives, and walking into it kills Isaac, then gives him stat ups relative to the health he lost.
Some of the "special" hearts also have weirdly high chances of appearing? Mainly Deserter & Benighted.

The following ideas are made under the assumption that those features haven't already been decided:

Dauntless heart could be like a sort of armor applying to a heart slot and making it so you can only take half a heart of damage on that slot

Soiled heart could be similar to rotten heart, spawning a friendly dip every time a room is cleared while it is held

Curdled heart could turn into a clot instead of healing Isaac when it is picked up

Savage heart could activate a beserk-like effect when fully depleted

Baleful heart could trigger a book of shadows effect when fully depleted (a sort of holy counterpart to black hearts)

All of them should in my opinion be found quite rarely
Last edited by Pastrycat; Dec 25, 2021 @ 12:51pm
Gayschlatt Dec 25, 2021 @ 6:46am 
Originally posted by erawalks:
Originally posted by *Femur breaker noise*:
Here is the tainted unlocks.

T. Isaac- reroll your life! unlocks more restock machines with different dice effects
T. Maggy- Overflowing love! Picking up a heart when you have full health or no heart containers gives a small fading damage buff.
T. Cain- Crafty! picking up items spawn 2-3 pickups on characters other than t. cain
T.eve- Stronger clots! Clots have more health and fade slower
T. Judas- just a little longer. fading dmg ups are stronger and fade slower
T.???- Holy crap! Ibs poops can sometimes replace regular poops.
T. Samson- unleash your rage! berserk and astral projection are activated for five seconds when you die once. Only activates once per run.
T. Lost- A gift from the Lord! Spawns a holy card at the end of every two chapters
T. Lazarus. perfectly balanced. choice pedestals are more common in all available rooms
T. Eden. madness unleashed! items rarely spawn in the wrong pool
T. lilith- Lost family... shops now have an intrinsic adoption papers effect. Regular shop items are sold on the left while one familiar is sold on the right
T. Azazel- expand your horizon. +1 range +0.5 shot speed
t. apollyon- mans best fly. Gives a locust to every character. Stacks with apollyons best friend trinket
T. forgotten. "Just a burning memory" secret, super, ultra secret rooms and vault rooms spawn a random item, picking it up removes everything from the room. akin to Death certificate. Picking up anything else destroys the pedestal
T. Bethany- A fiery spirit. Picking up items sometimes spawns an item wisp from any pool
T. Jacob- Neverending Legacy. Unlocks Soul of Esau, a 6 rooms active item that summons T. Jacob to aid you without damaging you, Curse of Esau, a curse which spawns Dark Esau that targets you. Tainted Jacob now spawns yet another Esau that stacks with birthright
thanks for sharing. i appreciate your and other people's willingness to participate in formation of the project.
No man. The pleasure is all mine. I'm glad that you saw me and honeycomb's ideas. Thank you
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