RimWorld

RimWorld

Infinite Reinforce
 This topic has been pinned, so it's probably important
 [developer] Aug 10 @ 2:08am
Submit error logs here
or here: https://github.com/uhj1250/InfiniteReinforce/issues

The bugs may be fixed someday.
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Showing 1-9 of 9 comments
samonir Aug 19 @ 6:03am 
Hi, I don't know what the bug is but I get a red log after activating this mod, here is the log
https://gist.github.com/HugsLibRecordKeeper/1a09f25c0c0bf6658a5e4058bcebc53a
https://gist.github.com/HugsLibRecordKeeper/1d8340d545b331bf3be4f5ba915e67b6
I don't understand modding so I gave both red logs that appear
 [developer] Aug 20 @ 8:00am 
Originally posted by samonir:
Hi, I don't know what the bug is but I get a red log after activating this mod, here is the log
https://gist.github.com/HugsLibRecordKeeper/1a09f25c0c0bf6658a5e4058bcebc53a
https://gist.github.com/HugsLibRecordKeeper/1d8340d545b331bf3be4f5ba915e67b6
I don't understand modding so I gave both red logs that appear

That's not caused by this mod. You should ask the exosuit modder.
MerLatus Sep 20 @ 5:42pm 
Adding duplicate Verse.ThingDef name: UpgradeFrame_AdvancedEquipmentReinforcer
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch8(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.ThingDef, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]].Add(Verse.ThingDef def)
[Infinite Reinforce, InfiniteReinforce.dll] InfiniteReinforce.CompProperties_UpgradeThing.GenerateFrameDef()
[Infinite Reinforce, InfiniteReinforce.dll] InfiniteReinforce.CompProperties_UpgradeThing.ResolveReferences(Verse.ThingDef parentDef)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.ThingDef.ResolveReferences_Patch1(Verse.ThingDef)
[Weapon Fitting, WeaponFitting.dll] WeaponFitting.StaticInitializer..cctor()
[System, mscorlib.dll] System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(System.IntPtr)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(System.RuntimeTypeHandle)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.StaticConstructorOnStartupUtility.CallAll_Patch6()
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_4()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch1()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.UpdateCurrentAsynchronousEvent()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.LongEventsUpdate(System.Boolean& sceneChanged)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root.Update_Patch2(Verse.Root)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Entry.Update_Patch1(Verse.Root_Entry)
 [developer] Sep 21 @ 12:35am 
Originally posted by MerLatus:
Adding duplicate Verse.ThingDef name: UpgradeFrame_AdvancedEquipmentReinforcer
Fixed
MerLatus Nov 26 @ 5:59am 
XML error: <chance>0.0001</chance> doesn't correspond to any field in type Option. Context: <li><chance>0.0001</chance><thingSetMaker Class="ThingSetMaker_StackCount"><fixedParams><filter><thingDefs><li>MechReinforcer</li></thingDefs></filter><countRange>23~47</countRange></fixedParams></thingSetMaker></li>
MerLatus Nov 26 @ 3:06pm 
XML error: <chance>0.15</chance> doesn't correspond to any field in type Option. Context: <li><chance>0.15</chance><thingSetMaker Class="ThingSetMaker_StackCount"><fixedParams><filter><thingDefs><li>MechReinforcer</li></thingDefs></filter><countRange>1~3</countRange></fixedParams></thingSetMaker></li>
 [developer] Nov 28 @ 5:37am 
Originally posted by MerLatus:
XML error: <chance>0.0001</chance> doesn't correspond to any field in type Option.
These are mod conflicts. A mod that modifies the ancient danger loot caused that.
MerLatus Nov 29 @ 9:26pm 
Originally posted by :
Originally posted by MerLatus:
XML error: <chance>0.0001</chance> doesn't correspond to any field in type Option.
These are mod conflicts. A mod that modifies the ancient danger loot caused that.
Yes. It's [FSF] Better Exploration Loot.
 [developer] Dec 1 @ 6:50am 
Done
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