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the contract thing i really like tho
These ideas are nice however it would be wiser if each player was given a limited amount of spells. The reason valve mainly stopped them is due too many particles being rendering crashing servers. If they were to make them buyable in the store or drop from cases it will cause the exact problem. My idea is to make it so you are only allowed to buy a specific amount of spells from something similar of the Gift Shop from Jungle Inferno using blood money tickets. This time with halloween tickets that let you buy a limited amount of spells you would like to have. Basically pick what you want, leave what you dont.
Yes spells get used today, but im referring to the fact valve no longer allows player to buy them or unbox them. And the particles causing server crashes IS true. It may not seem like it cus you were most likely not around when spells were first introduced. The footprint spells caused servers to crash as there would be multiple people on a sever using them along with unusual effects making it go over the particle limit the game allows, causing it crash. The reason you dont see it anymore current day is cus 90% of the time official servers dont have halloween active.
. Fixed a client crash related to the particle system.
Well, I’m having a lot of well experienced workshoppers saying that it’s the sole reason why spells were removed. Plus the person who does the particle work for the spells we’re doing say it’s true as well. But idk, you can be right but if there isn’t a good source to prove it idk what to tell you
This is a terrible idea, it would absolutely crash the market for original spell owners and simply make any money spent on those spelled items go down the drain.
I'd rather have Gen 2 feature Gen 1 spell effects, but with altered colors to make them still be separate from the original generation to maintain their value.
I personally believe this is wrong, but whatever.
Or to be more thorough of how much spells increase item prices, here's a pricelist. https://steamcommunity.com/sharedfiles/filedetails/?id=1882335372
So that's it then. The economy of spells can NEVER recover if they re-add them?
They seems like a load of hooey if you ask me.
I’m going to be honest here, IF Valve were ever do add spells back, and that’s a huge ass if, I highly doubt they would bring back gen 1 spells. I think they’re fully aware that the trading community would blow a fuse if they were to re add them back. The project we did is purely for fun, but if they were to add our series 2 it would prolly be the only spell series added. It sucks but they’re not wrong, re adding those back would make a lot of people upset.
Valve most likely will never bring back 1st gen spells. They know there's a market for spells, and because theyre limited and retired, the price will continuously go up, and a lot of spelled items can be sold on the steam community market, the higher the price they sell for, the more money valve will get from steam tax. I don't think valve would just throw away that free money.
Exactly