RimWorld

RimWorld

(1.3 LEGACY VERSION) Edo Themed Expansion(1.3 LEGACY VERSION)
Hei  [developer] Sep 10, 2021 @ 1:49pm
Archived Updates.
8/29/21
Added:
Two new factions
Virtuous and Bandit Clans
Four custom settlement designs.
Five new buildings (Chabudai, Temple eave, Shoji door, Rough single Futon, Rough Tatami) Will add double futon later
Three new ranged weapons (Daikyu Bow Tanegashima Rifle Tanegashima pistol)
Four basic versions of the clanforged weapons,
One new "Special weapon" the Ronin Katana, only available in the new custom start.
A new custom start, five pawns. A lone ronin defends four villagers from bandits, face off against four waves of bandits set over 16 days.
A naming system that has over 2800 last names, (Thank you wikipedia)
98 nicknames, 28 of them are eastereggs that reference samurai movies, games and comics.
Four new traits (Samurai, Kensei, Way of the Bow, and Ronin)

And finally an announcement, as of the 30th I am starting a semester of school, so updates for this mod are going to be slowed down by alot, while I am by no means done with it content will be few and far between.

on a happier note,
Keep an eye out for the W.I.P Edo themed backstories mod. it was supposed to launch with the faction, but delays caused the faction to take longer and I had less time for the backstories.

8/25/21
Added
Kabuto
Bold Kabuto
Kensei Kabuto
Blackpowder Barrel

Redid the textures for the Do

8/23/21
Added Hatten

Adjusted Haka textures and rendering layer.

The mod now detects T's Samurai Faction and patches weaponclasses if it is present. You will not notice any changes if you already use T's Samurai Faction, all this does is remove the errors for those who don't have T's Samurai Faction.

added support for BB body mod
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Hei  [developer] Oct 18, 2021 @ 11:48am 
10/12/21
Patched empire relations so they are no longer always hostile.

10/1/21
Lowered biome spawn rate so it doesnt overpower rain forests and tropical swamps.

9/30/21
Removed rain fuel consumption from Tōrō, its built for outdoor lighting so the extra cost didn't really make sense.

9/29/21
fixed a coding goof that caused the Ideology requirement for the Daimyo's helmet hediff to be bypassed. Ideology is required for this effect because it uses some code added by it.

9/24/21
Added Tatami armor and Haori
Re balanced a number of items stats
fixed minor texture issues.
Added faction colors to jackets and kimono. (May not work on existing saves)

9/14/21
Fixed an error caused by the update yesterday, re implemented gold costs with proper numbers now
(Daimyo helmet down from 500 to the number it was supposed to be, 50)
special thanks to ed asner for reminding me gold costs multiply by ten.

9/13/21
Discovered that the gold cost for clan forged weapons seemed to be preventing them from being craftable, hot fix to remove gold while I try to find a fix.

9/11/21
Added V.E Fishing support for the Bamboo forest.
Adjusted straw cloak to be nudist friendly.

9/10/21
New Biome "Bamboo Forest" Can be disabled using Vanilla expanded Toggable patches, done so as a fail safe because this is my first instance using more advanced coding.
Two new bamboo trees, Susuki grass, violet grove flowers, grove bush, and grove ground cover.
Aduzki bean plant, new growable food joy.
Dango and Adzuki Dango, cookable food joys.
Daimyo Kabuto, buffs nearby allies.
Seven new hairstyles added with high spawn rates to people with Edo Culture.
Hei  [developer] May 1, 2022 @ 12:41pm 
3/14/2022
Added gold as an acceptable item for Shogunate favor traders
Removed purchasing Koku from favor traders.

1/11/2022
Fixed irori not cooking food.
Re-textured Kimono and hakama.

11/9/21
Made Susuki grass plantable,
added acknowledgement in mod description for Kofi supporters.

12/21/21
Fixed an issue that prevented the double fancy futon from fulfilling Daimyo title's bedroom requirement.

10/18/21
Updated the side texture for the Torii gate, the rotated version always bothered me, I finally got around to fixing it.
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