tModLoader

tModLoader

Advanced World Generation
Error with Terraria Origins mod
The following error occurs when generating a larger-than-vanilla world, specifically the 21000 by 6000 that this mod's author uses for testing purposes. This has already been posted in TO's discussions as well and I am just putting it here for the sake of covering all the bases.

[13:00:26.554] [WorldGen/ERROR] [tML]: A problem was encountered during world generation
Fiberglass Undergrowth
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Origins.OriginSystem.<>c__DisplayClass78_0.<ModifyWorldGenTasks>b__2(GenerationProgress progress, GameConfiguration _) in Origins\World\BiomeGen.cs:line 91
at AdvancedWorldGen.BetterVanillaWorldGen.Replacer.Timer(orig_Apply orig, GenPass self, GenerationProgress progress, GameConfiguration configuration) in AdvancedWorldGen\BetterVanillaWorldGen\Replacer.Hooks.cs:line 148
at Hook<System.Void AdvancedWorldGen.BetterVanillaWorldGen.Replacer::Timer(Terraria.WorldBuilding.On_GenPass+orig_Apply,Terraria.WorldBuilding.GenPass,Terraria.WorldBuilding.GenerationProgress,Terraria.IO.GameConfiguration)>(PassLegacy , GenerationProgress , GameConfiguration )
at SyncProxy<System.Void Terraria.GameContent.Generation.PassLegacy:ApplyPass(Terraria.WorldBuilding.GenerationProgress, Terraria.IO.GameConfiguration)>(PassLegacy , GenerationProgress , GameConfiguration )
at DMD<System.Void Terraria.WorldBuilding.WorldGenerator:GenerateWorld(Terraria.WorldBuilding.GenerationProgress)>(WorldGenerator this, GenerationProgress progress)
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Annie Mar 14 @ 1:57am 
Same while generating world with 15000 x 3500 with Origins enabled. Also happens if i just gen any vanilla size without touching AWG options :LIS_poker_face:
Log here [pastebin.com]
Last edited by Annie; Mar 14 @ 2:03am
I have that exact same issue!! please someone help


[23:48:15.250] [.NET TP Worker/ERROR] [tML]: A problem was encountered during world generation
Fiberglass Undergrowth
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Origins.OriginSystem.<>c__DisplayClass90_0.<ModifyWorldGenTasks>b__2(GenerationProgress progress, GameConfiguration __) in Origins\World\BiomeGen.cs:line 92
at Terraria.WorldBuilding.WorldGenerator.GenerateWorld(GenerationProgress progress) in tModLoader\Terraria\WorldBuilding\WorldGenerator.cs:line 51
[23:48:15.251] [.NET TP Worker/ERROR] [tML]: A problem was encountered during world generation
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Origins.OriginSystem.<>c__DisplayClass90_0.<ModifyWorldGenTasks>b__2(GenerationProgress progress, GameConfiguration __) in Origins\World\BiomeGen.cs:line 92
at Terraria.WorldBuilding.WorldGenerator.GenerateWorld(GenerationProgress progress) in tModLoader\Terraria\WorldBuilding\WorldGenerator.cs:line 51
at Terraria.WorldGen.GenerateWorld_RunTasksAndFinish(Int32 seed, Stopwatch generationStopwatch, GenerationProgress customProgressObject) in tModLoader\Terraria\WorldGen.cs:line 14056
at DMD<DMD<>?41211383::Terraria.WorldGen::GenerateWorld>(Int32 seed, GenerationProgress customProgressObject)
at SyncProxy<System.Void Terraria.WorldGen:GenerateWorld(System.Int32, Terraria.WorldBuilding.GenerationProgress)>(Int32 , GenerationProgress )
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext) in tModLoader\Terraria\WorldGen.cs:line 2508
at Terraria.WorldGen.worldGenCallback(Object threadContext) in tModLoader\Terraria\WorldGen.cs:line 2497
[23:48:41.960] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = True): "tModLoader-Logs"
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