RimWorld
Self Dyeing
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avil  [開發人員] 2021 年 8 月 14 日 上午 7:42
Issues
Post them there.
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目前顯示第 1-15 則留言,共 51
FrozenSnowFox 2021 年 8 月 14 日 下午 5:52 
I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
avil  [開發人員] 2021 年 8 月 14 日 下午 10:14 
引用自 FrozenSnowFox
I was playing around with this mod again and it seems there's some oddity with the scrollbar. It seems like the custom colour bar is not being counted on the scrollbar for whatever reason so stuff ends up getting cut off. This causes the "Add New Pattern" button and even the pattern setups themselves to end up getting hidden.

You can see this by adding several with custom colours and then adding more blank patterns until the "Add New Pattern" vanishes below. If you switch one from custom colour to then say primary colour the "Add New Pattern" button will be visible again.
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|
FrozenSnowFox 2021 年 8 月 15 日 上午 6:27 
引用自 avil
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
avil  [開發人員] 2021 年 8 月 15 日 上午 6:49 
引用自 FrozenSnowFox
引用自 avil
It was fixed in the latest patch. Apply measures to force steam to re-download mod files :|

This is a separate issue to the original one. Just to be certain I unsubscribed and resubscribed to ensure I have the latest version. Unlike the original issue the scrollbar is there and functions as expected. However if you switch to custom colour that portion does not seem to be counted by the scroll bar and when you have multiple settings each with custom colours its becomes impossible to fully scroll down which can make the add new pattern or add new rule buttons inaccessible. While this happens normally it seems the addition of the 8 custom colours I added via xml exacerbate the issue making it much more noticeable much faster.
Doesn't appear to be the case? Using version from the steam.
https://steamcommunity.com/sharedfiles/filedetails/?id=2575718152
FrozenSnowFox 2021 年 8 月 15 日 下午 2:49 
With just vanilla colours it takes a while to show up.

https://i.imgur.com/AqLKsMl.jpg

With some extra colours added it shows up quite quickly.

https://i.imgur.com/EWvZAxB.jpg
最後修改者:FrozenSnowFox; 2021 年 8 月 15 日 下午 2:49
avil  [開發人員] 2021 年 8 月 15 日 下午 9:44 
Hm, alright then, I'll try to add A LOT of custom colors.
avil  [開發人員] 2021 年 8 月 16 日 上午 12:28 
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://steamcommunity.com/sharedfiles/filedetails/?id=2576404702
FrozenSnowFox 2021 年 8 月 16 日 上午 1:46 
引用自 avil
Finally figured it out.
And hell, I hate how integer division is "situational" in c#.
https://steamcommunity.com/sharedfiles/filedetails/?id=2576404702

Thank for the fix, looks like it works fine now.
Schadenfreude 2021 年 9 月 21 日 上午 7:45 
I can't get pawns to color stuff in anything but red.
https://i.imgur.com/st7u0Y8.jpg

I've removed Outfits from the patterns, for clarity sake (do you even need to specify outfits for each individual, or will everyone use the pattern if their current outfit isn't specified?)

What am I doing wrong?
最後修改者:Schadenfreude; 2021 年 9 月 21 日 上午 7:46
avil  [開發人員] 2021 年 9 月 21 日 上午 9:48 
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate patterns.
最後修改者:avil; 2021 年 9 月 21 日 上午 9:50
Schadenfreude 2021 年 9 月 21 日 上午 9:52 
引用自 avil
Guidlines say: using multiple layer rules makes so ALL layers should be a part of the same piece of apparel;
So all they do is paint their random clothes into ideo one.

Use separate layers for separate rules.
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

Also I thought the "first come first served" would mean since middle layer is part of a marine armor it would be painted white, even though outer layer is set to be red, but since red coloring is down in the pattern list, I assumed white would override red.

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
最後修改者:Schadenfreude; 2021 年 9 月 21 日 上午 9:54
avil  [開發人員] 2021 年 9 月 21 日 上午 9:59 
引用自 Schadenfreude
But I've set for middle layers to be white and outer layers to be red.
They still paint middle layers red.

Maybe I don't understand what "using multiple layer rules makes so ALL layers should be a part of the same piece of apparel" is supposed to mean.

Does this mean if I have someone wearing marine armor I have to set middle and outer red for them to make it red?

But they are painting marine armor red anyways.

My concern is with apparel like Flak Vest, which is one piece middle layer, which they color red.
You set apparel that is Middle AND Neck AND Headgear AND Utility AND On top to be painted white (all as one piece), not JUST Middle.

Piece of apparel can have multiple layers. Like marine armor. If you set a pattern to paint outer, it will paint all outer INCLUDING marine, if you set a pattern to paint middle, it will paint all middle INCLUDING marine, but if you set a pattern to paint outer + middle, it'll paint ONLY marine (and other big armor like that).
最後修改者:avil; 2021 年 9 月 21 日 上午 10:00
Schadenfreude 2021 年 9 月 21 日 上午 10:05 
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
avil  [開發人員] 2021 年 9 月 21 日 上午 10:07 
引用自 Schadenfreude
Yeah, but shouldn't following my set up Helmets, Marine armor, Flak Vests and Utility Items become white?
No, only an abomination of a thing that takes 4 layers and a neck slot.
Schadenfreude 2021 年 9 月 21 日 上午 10:08 
So You have to create a pattern for every single piece of equipment?
最後修改者:Schadenfreude; 2021 年 9 月 21 日 上午 10:08
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