Kenshi
Cannibal Tribal Life l l: War of the four Tribes
 This topic has been pinned, so it's probably important
Quint ¤ ς ¤  [developer] May 22, 2021 @ 7:02pm
BUGS REPORTING
REPORT BUGS HERE
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Showing 1-15 of 16 comments
InsideOutlander Jun 29, 2021 @ 1:14pm 
1. seeing a load failure error in the main menu
2. mod crafting and storage buildings (cannibal weaving hut, food storage, flour storage, among others) override vanilla. Cannibal buildings accessible upon new Wanderer game start. May be due to mods conflict with something like interactive world. Will test load order)
3. Large baskets can be looked into but give the "too far away" message when you try to take anything out, even when right next to them.
4. Blood bread and associated baking buildings override vanilla.
InsideOutlander Jun 29, 2021 @ 1:25pm 
Further notes on #1
-In the startup menu, the blurb given when you cursor over the mod name shows "mod missing" next to each bullet point in the lists of features. This may indicate the source of the error.
-All cannibal buildings from this mod are missing. Some have been replaced by renamed versions of vanilla cannibal decorative structures.
-notes #2-4 above are from prior play sessions before the latest noticed bug, #1.

Hope this helps. Your mod breathes a lot of life into the cannibal faction.
Quint ¤ ς ¤  [developer] Jun 30, 2021 @ 8:09am 
did you experience these bugs before or after the 29th june? becaruse i have updated it then for some reason i had an old version of the same mod in the mod folder, updated this was removed lol

the wanderor start i tested last night withjuts this mod running and i could not see any cannibal buildings in the build menu on that game start

InsideOutlander Jul 1, 2021 @ 11:34am 
Before.
Thank you for your prompt fixing. Your mod is brilliant.
Quint ¤ ς ¤  [developer] Jul 1, 2021 @ 1:38pm 
no probs keep me posted if you encounter any more problems, glad your enjoying the mod thanks
InsideOutlander Jul 1, 2021 @ 1:38pm 
Description has changed- no contents. Mod is still greyed out in load order menu. Error message in Kenshi startup menu still occurs.
Quint ¤ ς ¤  [developer] Jul 1, 2021 @ 2:02pm 
ive just tried taking the mod out of my kenshi folder and subscribing to the workshop version
and it worked fine. try unsubbing then resubbing the mod

if you have my other mod quintessential expansion mod subscribed, unsub that one or put cannibal tribal life at the very bottom of the load order, as i imported alot of stuff from there and probs mucked up the mod i.ds lol
InsideOutlander Jul 2, 2021 @ 5:49am 
Will give that a try. Thank you.
InsideOutlander Jul 3, 2021 @ 7:04am 
Still gives the "failed to load" on startup menu, despite unsubbing, playing the game on an alternate save file, and resubbing, as well as having the mod at the bottom of the load order. Also repeated the process but with restarting Steam so it would check for updates to the mod. Still greyed out in the mods load order menu, and the text blurb shown when moving the cursor over the mod's title shows a number of "Missing Mod!" messages strewn throughout your informational text. Unsure how to screenshot this blurb.
Quint ¤ ς ¤  [developer] Jul 3, 2021 @ 1:52pm 
hmm then i dont know how to solve lol like i said, i removed the mod from my game files and subscribed to it from the workshop like anyone else would and it worked no problems cept when i had my other mod on at the same time. are you having issues with any other peoples mods? i'll add you send me screenshot in chat
InsideOutlander Jul 11, 2021 @ 11:34am 
After updating to experimental branch, there is one issue still present- UC faction shops stay closed and do not open for business unless lockpicked open and the area left and reloaded.
Quint ¤ ς ¤  [developer] Jul 11, 2021 @ 1:55pm 
i'm pretty sure thats a base game bug, theres lots of them XD best bet forra fix for it is to use the "shops never sleep mod" cant rember if you have to either restart or import for the changs to take effect thou
InsideOutlander Jul 12, 2021 @ 11:23am 
Thanks for the tip.
InsideOutlander Aug 22, 2021 @ 6:15am 
So, noticed another couple of oddities:
- character AI seems to have all characters scavenging human teeth from cannibal remains, so I have characters who can't eat or do their jobs with inventories clogged by human teeth! Then I have to clear them out. Alternate idea- human teeth storage. Bizarre, yes, but sounds appropriate for cannibals.

-Base Cooking Stove animation seems to have been overridden by a cook fire animation.
Quint ¤ ς ¤  [developer] Aug 22, 2021 @ 3:05pm 
i could add teeth storage to remedy it lol but im almost sure that behaviour is not in this mod as i dont have cannibals auto looting stuff and havent added cannibal teeth to their inventories

i'll sort the stove animation out tomorrow thanks
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