RimWorld

RimWorld

RocketMan - Performance Mod
Help Forum
For discussion when the mod doesn't work and general help.
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Beiträge 4660 von 286
https://gist.github.com/HugsLibRecordKeeper/566c123bf7c6e6c30ad0ffe3a1f3d3c9

If it knows a pawn is already destroyed, shouldn't it stop trying to destroy it?
Alu 20. Mai 2021 um 18:34 
informed mr nutty nut
SubmarineMan  [Entwickler] 20. Mai 2021 um 18:40 
Ursprünglich geschrieben von Sierra:
https://gist.github.com/HugsLibRecordKeeper/566c123bf7c6e6c30ad0ffe3a1f3d3c9

If it knows a pawn is already destroyed, shouldn't it stop trying to destroy it?
fixed!
Alu 20. Mai 2021 um 18:40 
hahaha
Just installed Rocketman (1.0) today and it's noticeably improved my TPS, thank you! However, Rimworld seems to be gobbling up my memory like it never used to. I'm on a Mac with 8 GB of memory, and I keep getting alerts that all application memory is full – with 6.87 GB devoted to Rimworld. I've had to close every other app just to keep the game running.

Is there a way to limit the memory the game can use?
SubmarineMan  [Entwickler] 5. Juni 2021 um 18:36 
Ursprünglich geschrieben von worlddestroyer18:
Just installed Rocketman (1.0) today and it's noticeably improved my TPS, thank you! However, Rimworld seems to be gobbling up my memory like it never used to. I'm on a Mac with 8 GB of memory, and I keep getting alerts that all application memory is full – with 6.87 GB devoted to Rimworld. I've had to close every other app just to keep the game running.

Is there a way to limit the memory the game can use?

I use MacOS my self with 8GB of ram without any significant problem. If your using chrome it's on you. You should know the RAM is there to be used not to free all the time and that MacOS show you the virtual RAM size of an application that includes swaped memory and compressed memory as well. Please stop using your activity monitor as a source of performance metric. Also RocketMan use the RAM as it should as a large piece of cache.
dsr085 12. Juni 2021 um 4:11 
https://gist.github.com/HugsLibRecordKeeper/ecf6731686ed0f6537dacc1fdfda670e


Please provide your RocketMan version. 1.0.0.0
Please describe how the problem happened or how you triggered it.
Load Scenario from main menu
Please describe the game at that state.
Please mention your operating system and specs.
Windows 10, 8700k, 16 GB ram
Please mention the severity of the problem.
Annoyance
Please mention if you had similar issues before using RocketMan.
Consistent issue

Description - Rocketman button is shown without an icon and not clickable whenever I start playing (issue is only seen when starting rimworld then load scenario). I have to go into settings and toggle the setting to get it to be properly applied.
Zuletzt bearbeitet von dsr085; 12. Juni 2021 um 4:23
SubmarineMan  [Entwickler] 12. Juni 2021 um 8:44 
Ursprünglich geschrieben von dsr085:
https://gist.github.com/HugsLibRecordKeeper/ecf6731686ed0f6537dacc1fdfda670e


Please provide your RocketMan version. 1.0.0.0
Please describe how the problem happened or how you triggered it.
Load Scenario from main menu
Please describe the game at that state.
Please mention your operating system and specs.
Windows 10, 8700k, 16 GB ram
Please mention the severity of the problem.
Annoyance
Please mention if you had similar issues before using RocketMan.
Consistent issue

Description - Rocketman button is shown without an icon and not clickable whenever I start playing (issue is only seen when starting rimworld then load scenario). I have to go into settings and toggle the setting to get it to be properly applied.
Already fixed in the next update.
dsr085 13. Juni 2021 um 5:07 
Ursprünglich geschrieben von AmusedSaucer:
Ursprünglich geschrieben von dsr085:
https://gist.github.com/HugsLibRecordKeeper/ecf6731686ed0f6537dacc1fdfda670e


Please provide your RocketMan version. 1.0.0.0
Please describe how the problem happened or how you triggered it.
Load Scenario from main menu
Please describe the game at that state.
Please mention your operating system and specs.
Windows 10, 8700k, 16 GB ram
Please mention the severity of the problem.
Annoyance
Please mention if you had similar issues before using RocketMan.
Consistent issue

Description - Rocketman button is shown without an icon and not clickable whenever I start playing (issue is only seen when starting rimworld then load scenario). I have to go into settings and toggle the setting to get it to be properly applied.
Already fixed in the next update.

It appears to be fixed for me now. Thanks for making the game better.
randalf 23. Juni 2021 um 10:35 
Small question, when adaptive mode is on am I able to do anything? Im sitting here waiting for 40 minutes to pass because everytime I unpause the game it hard crashes after 2 minutes or so. I tried checking for a crash report but nothing is showing up.
SubmarineMan  [Entwickler] 23. Juni 2021 um 10:37 
Send your player.log files also are you on Linux and are you using any incompatiblie mods?
SubmarineMan  [Entwickler] 23. Juni 2021 um 10:38 
Ursprünglich geschrieben von Randy:
Small question, when adaptive mode is on am I able to do anything? Im sitting here waiting for 40 minutes to pass because everytime I unpause the game it hard crashes after 2 minutes or so. I tried checking for a crash report but nothing is showing up.
Join our discord.
Jalordon 26. Juni 2021 um 13:55 
For some reason pregnancies are hidden when I use this mod.

The pregnancies still work as normal, but I can't tell when an animal is pregnant unless I look at their movement stat.

I did try the bare minimum of core + royalty + hugslib + rocketman, along with reinstalling the mod and also deleting the rocketman folder in the Ludeon Studios folder, and it still persisted.

toggling enable off in the rocketman menu didn't provoke the pregnancies to appear either, so I'm not sure what's going on; Reloading the same test save with the mod disabled in the modlist has the pregnancies appear on loading the save.

edit: in case you really need the questions answered:
Please provide your RocketMan version. (in the RocketMan window next to the word RocketMan in the top left corner)
0.6.3.2193
Please describe how the problem happened or how you triggered it.
Start a colony, spawn a squirrel or other fast pregnancy animal, apply the pregnant hediff to it and wait until it gets to mid term (with debug mode on toggle show hidden hediffs)
Please describe the game at that state.
colony left idle on 3x speed until pregnancies advanced to mid term.
Please mention your operating system and specs.
Windows 10, i7 4790k, gtx 970
Please mention the severity of the problem.
Not critical, but it's very annoying to not be able to tell what animals aren't pregnant
Please mention if you had similar issues before using RocketMan.
Issue doesn't occur without rocketman.
Zuletzt bearbeitet von Jalordon; 26. Juni 2021 um 14:02
SubmarineMan  [Entwickler] 26. Juni 2021 um 15:21 
If enabling and disabling RocketMan foes nothing it's probably a mod conflict or a custom pregnancy mod. To be safe disable dilation for pawns with critical hediffs.
Jalordon 26. Juni 2021 um 15:55 
Again, I tried testing with a bare minimum of just rocketman and its dependencies and it still was hiding pregnancies, no matter if rocketman was enabled or disabled within the rocketman settings checkbox.

Time dilation was both partially disabled (ie off for critical hediff pawns and also for colony animals), and also then entirely disabled and no change happened.

I made extra sure that I downloaded a fresh copy of rimworld (1.2.3009) and royalty, and tested using only rocketman along with its dependencies (harmony and hugslib).

I don't get why it would be causing conflict but it's what I'm experiencing

edit: I will try once again with redownloading rocketman and also purging the configs and update this post if anything changed

edit2: I unsubscribed/subscribed from the mod to get a fresh installation of the mod, deleted "RimWorld by Ludeon Studios"/RocketMan , ran just rocketman with royalty, hugslib, and harmony and pregnancies still are hidden in a test scenario of starting a colony, spawning and debug taming a bunch of squirrels for a test animal, and checking with devmode show hidden to confirm they are indeed pregnant, but the pregnancy is not visible if show all hediffs is turned off, and there was also no <squirrel> is pregnant announcement either.

All of this was with rocketman outright disabled (checkbox in the rocketman menu to enable is off) too which makes it extra strange because it shouldn't be doing anything to affect pregnancy or anything at all.

No idea at all why this is occurring.
Zuletzt bearbeitet von Jalordon; 26. Juni 2021 um 16:15
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