RimWorld
RocketMan - Performance Mod
Help Forum
For discussion when the mod doesn't work and general help.
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16-30 van 287 reacties weergegeven
SubmarineMan  [ontwikkelaar] 15 mei 2021 om 14:43 
Origineel geplaatst door Imaginarium:
Oops, my bad

But problem still happens anyway

https://gist.github.com/1e8e749756a24571d1966324f0e96c32
Does animals have the pink box? if not it's not rocketman you should have it over everything to be rocketman.
No, animals doesn't have it. Only pawns from other factions (raids or traders)

https://zupimages.net/up/21/19/wfi6.png
Laatst bewerkt door Imaginarium; 15 mei 2021 om 14:48
SubmarineMan  [ontwikkelaar] 15 mei 2021 om 14:50 
Origineel geplaatst door Imaginarium:
No, animals doesn't have it. Only pawns from other factions (raids or traders)

https://zupimages.net/up/21/19/wfi6.png
not rocketman rocketman's are different shape, color and have the word false inside them.
Understood. Thanks for your time and your answers. I'm gonna disable mods and make some tests until I find which one is causing this

Edit: found the troublesome mod. Indeed, problem was not related to rocketman's
Laatst bewerkt door Imaginarium; 15 mei 2021 om 15:51
pink squares like that signifiy mixing textures in a clothing item or armor usually
Origineel geplaatst door AmusedSaucer:
@ignis[ru] so did it happen in your map or somewhere else? also try disabling time dilation and see what happens.
The pawn is not on the map anywhere. It sis a world pawn. It is very rare case (like, once is 5 game years rare) so hard to reproduce.


Also, another problem: Pawnmorpher allows to have animal pawns with humanlike capabilities. Is there any way to disable dilation specifically for sapient animals? It causes weird issues when they are trying to do work that is usually for humanlikes, like rapidly looping sounds when they are off-screen.
Laatst bewerkt door ignis; 16 mei 2021 om 2:06
Hello,

First to mention how much I appreciate your work on this mod and the performance improvement it delivers.

I found a bug (game breaking for me at least) - Psycaster pawns in caravans lose psyfocus at insanely high rate. Also, when caravan is resting, psycasters don't gain psyfocus.

Removed the mod and psyfocus loss and gain during rest was normalized.

I rely heavy on caravaning and psycasters for my playthrough so I appreciate a quick fix.

Let me know if any additional info is needed.

Thanks!
@black as a temp fix you can test turning off
the time dilation on caravan settings
Laatst bewerkt door Alu; 16 mei 2021 om 7:51
Hoy!
Right now, i think Smart Speed, by Sarg isn't fully compatible with Rocketman.
Don't know if it's by their end, or by yours, but whenever Rocketman is loaded (It can even be disabled by the in-game Enable mod option) the "ignore" slowdown combat goes in.
If i remove Rocketman completly, it works as intended. (I mean, Smart Speed)

Made video that i hope were quicker but ended up about 5 mins showing up 3 testings.
https://www.youtube.com/watch?v=_DAbu93VNSw
Beware, bad english ahead, as english insn't my native.

Will post over Smart Speed too, but well, wanted to report!
Origineel geplaatst door Alu:
@black as a temp fix you can test turning off
the time dilation on caravan settings
Hi Alu,

Thanks for quick reply.

Time dilation on caravans was turned off.
SubmarineMan  [ontwikkelaar] 16 mei 2021 om 10:36 
Origineel geplaatst door Blackadder83:
Origineel geplaatst door Alu:
@black as a temp fix you can test turning off
the time dilation on caravan settings
Hi Alu,

Thanks for quick reply.

Time dilation on caravans was turned off.
I'll fix it soon it's my fault i dissmed royalty for some reason.
Origineel geplaatst door AmusedSaucer:
Origineel geplaatst door Blackadder83:
Hi Alu,

Thanks for quick reply.

Time dilation on caravans was turned off.
I'll fix it soon it's my fault i dissmed royalty for some reason.

Thanks a bunch! \o/
SubmarineMan  [ontwikkelaar] 16 mei 2021 om 18:54 
Origineel geplaatst door Blackadder83:
Origineel geplaatst door AmusedSaucer:
I'll fix it soon it's my fault i dissmed royalty for some reason.

Thanks a bunch! \o/
Is it fixed?
Origineel geplaatst door AmusedSaucer:
Origineel geplaatst door Blackadder83:

Thanks a bunch! \o/
Is it fixed?

At the first glance, seems so ... I'll confirm after few more test runs.

Many thanks!
Origineel geplaatst door Blackadder83:
Origineel geplaatst door AmusedSaucer:
Is it fixed?

At the first glance, seems so ... I'll confirm after few more test runs.

Many thanks!
good good
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