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-I think the addition of the WWII weapons and explosives would add a more fun scavenger feel. You are looking through all of the weapons to get junk or get this and that. It adds to the loot tables and it adds more time to go through the weapons.
-A fun little thing that could be cool is that attachments have a small chance of being put on a gun when found. For example, finding a random pistol has a 10% chance of a suppressor or a laser on it.
-In the military crates I think it would be really nice if we had two things to pull out of them every time, a weapon, and either ammo or an attachment. It would make the trips for them more rewarding and the desire for them higher and more visited.
-The Air Drops. If these had more than just weapons will fully equipped attachments, they would be alot more worth it. I find myself getting weapons and attachments faster than getting an airdrop. I also understand getting kills can result in getting airdrops fast, but they arent worth it in some cases.
Vehicles
-Theres more than just the ATV, it would be alot more fun if there was more vehicles like the truck
-Aswell as making vehicles more rare. If they were rare, it would make them more valuable and more desirable rather than just waiting for a new spawn
New location - Safe Zone
-This would be a safe zone where people cant hurt eachother but they also cannot loot anything in here.
-Im not sure how to prevent abuse on this, give me a suggestion lol.
Add another vote for trucks for people that like to team up.
I guess you could make the argument that suddenly fresh spawns would be able to fight at range which might be something you'd want to avoid, but the sights on the handguns i've suggested are pretty hard to use, my vote would be the modern revolver which only has 5 rounds and is ridiculously hard to use accurately.
2. some kind of annoying warning for players with more than 200ping would be nice.. everybody lags sometime but people who use this to teleport thru map are painfull.. also there are ppl who host pavz server with 200+ ping everyday and unaware fresh players join it, experience miracles, think its how pavlov looks like and quit the game.
3. i know there is kenneths test map with helicopter u can use - maybe You can add it? and option to spawn it for 500 points or something like this? its easy to shoot out but still having heli raid the city would be fun and maybe will motivate naked ppl from the cities to do more than use double barrel..i remember i have seen pavz map with a tank on it but it was too fragile to zombies. or maybe option to call a nuke on a city for like 1000points.. would move ppl outside and show them its not naked deathmatch also giving more fun and point to gather points to finally take revenge on this window camper etc?
ps: i love this map and spend on it few hours every day for the last year - sunny weather and lake on it keeps me going in real life so i wanted to say thank You. i bassically live on Your desert.
-different starting weapons. Could be webley, sawed off, t33m m1911, etc.
-More unique locations outside of towns. Gas stations? Military base? Survivor camps?
1: Why is there not a knife? A knife would make the difference in some situations where you just shot your last round and all you have left to defend yourself is your good looks and charm, knifes could make things interesting.
2: Instead of everyone spawning with the DB upon death or entry into the game, why not make it just random Pistol like weapons?
3: Another user mentioned the Nuke option for 1,000pts. I agree that this would motivate players to hunt for zombies and other players with high zombie kills as the stakes could not be higher. This would also mitigate some of the Naked TDM for no reason.
Bonus: This one is more of an issue of repair, there are times I join a game on steam or on Pavlov Shack where through the entire playthrough of that Pavz server I am only picking up one type of weapon and no ammo (bolt action rifles only, PILLS ALL DAY, only 1911 etc.) usually this is fixed by restarting and rejoining but it would be neat if you guys could look at it.
If its at all possible, make it so that there are random objectives on your UI that tell you to kill a target player. Like the assassin in TTT.
Another suggestion would be to Add more structures to fill in the empty space in some areas.
Add giant hole in a random location that players will collectively call " The Pit" and sacrifice other players. That would be badass.
Another suggestion would be that if players spend more time alive, their points go up gradually.
ATM its just a death match with occasional zombies, who end up getting in the way of your fight.
There should be so many zombies that people have to team up and create factions.
Unlike regular Pavlov Mods, you often have to open doors and loot crates and all, requiring 1 to 2 free hands.
Might not be possible so here is a declination of how I see it can be designed.
1 -Shoulders weapon slot (2 main weapon slots on back, one on each side)
2- Backpack - Saints & Sinner style for packing an extra weapon - It will also fix any problems getting the right equipement pinned to chest (when full, it's hard to get the exact item you want)
3- Weapon slot on Quads. Ability to store 1 or two main weapon on the quad so we can switch them.