Hearts of Iron IV

Hearts of Iron IV

Lebensraum | A Submod for Road to 56 |
2epicpandas  [developer] Mar 11, 2021 @ 9:15am
Suggestions
If anyone has suggestions or recommendations please give them here. I will try and reply when i can.
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Showing 1-15 of 15 comments
2epicpandas  [developer] Mar 11, 2021 @ 9:28am 
Besides other suggestions in the comments, im considering changing the borders near odessa so Romania can annex transnistrie (region near odessa).
2epicpandas  [developer] Mar 17, 2021 @ 3:00am 
What do people think of adding a democratic faction to the civil war?
paranoidmelon Mar 18, 2021 @ 8:52pm 
the Civil war should give the player the option to pick a side. I did it through tag switching. Its a really neat concept. I do believe one of the break-away states are in a different war.
2epicpandas  [developer] Mar 19, 2021 @ 5:01am 
Hey ive addressed this somewhat, you can choose to side with the officers now when the event pops up. If your talking about the fascists, they should now declare war on the central Asia faction as well.
paranoidmelon Mar 19, 2021 @ 9:12am 
Originally posted by 2epicpandas:
Hey ive addressed this somewhat, you can choose to side with the officers now when the event pops up. If your talking about the fascists, they should now declare war on the central Asia faction as well.
it was one of the breakaway "stan' countries.
2epicpandas  [developer] Mar 20, 2021 @ 12:05pm 
yup 3 way civil war. There were plans for a ural reichskommisariat, but like many of them they were purely theoretical. I might get rid of it later, but currently i will keep ural as it is. RK ukraine was supposed to be actually much larger than modern day ukraine, if you look at some maps especially drawn by Rosenberg etc. it stretches to the edge of modern day Kazakhstan. I will try and find a map or two im basing mine off.

I decided against Don wolga in the end as it was scrapped early on, and the borders looked kinda ugly tbh.
2epicpandas  [developer] Mar 20, 2021 @ 12:13pm 
For instance. http://i20.photobucket.com/albums/b220/Kyle_4514/General_Plan_East_Rosenberg_zps6f0e177d.jpg
https://forum.axishistory.com/download/file.php?id=330277&sid=5b70a42a6acb73d2625256fa0363c86f&mode=view

urals isnt featured on all of them, but Ukraine is much thicker in these examples than ive even done in game really. As i said i probably wont change much more, but if i think its worthy enough sure i can make a few border adjustments.
Last edited by 2epicpandas; Mar 20, 2021 @ 12:15pm
2epicpandas  [developer] Mar 20, 2021 @ 2:30pm 
Gotenland was not planned as a Reichskommisariat and it really wouldnt make sense to turn it into one at all imo. I made it directly controlled as the germans planned to colonise it and directly turn it into a district of the Reich. Leningrads shipyards would of been ideal for the kriegsmarine so i excluded it from ostland as well.

I know you probably have your own ideas but some of them i think would over-complicate the decisions for the Reichskommisariats as such.
2epicpandas  [developer] Mar 20, 2021 @ 2:32pm 
i will probably end up changing the areas near the border with Kazakstan and making Ukraine a bit thicker but besides that i dont plan on changing much with the borders.
2epicpandas  [developer] Mar 20, 2021 @ 2:58pm 
On some plans its on that yes, but on some speculative maps its less clear.

https://www.deviantart.com/wewlad11/art/Mitteleuropa-The-New-European-Order-740104522


Appreciate this is a map done by a modern intepretation but its pretty clean borders imo.

Ah i see what you mean, like postwar you give them their full land right? Could do that, but it would have to be a separate decision.

reichskommisariat belgen-noderfrankeichalready exists no? Ive changed some files so that Vichy France doesnt get Calais back it stays part of it (it gets handed back Calais once the vicky french finish their focus tree in base game).
generalgouvernment wasnt a reichskommisariat as far as i know it was directly adminstered as part of germany.

2epicpandas  [developer] Mar 22, 2021 @ 2:49am 
does it change ids? No but it does change some states borders and which tiles it has in them. What exactly is the issue?
2epicpandas  [developer] Mar 22, 2021 @ 3:23am 
Oh yeah i changed the borders there. I figured the peninsula by itself was more realistic for the Japanese to control than the other bits of Siberia.
An Anomalocaris May 9, 2021 @ 12:35pm 
Monarchist Russia is just referred to as simply Russia instead of the Russian Empire as in Vanilla RT56 and that really bugs for some reason, despite being super minor.
2epicpandas  [developer] May 11, 2021 @ 8:21pm 
Should be Russian Empire in my mod as well now.
id suggest you to add reichsprotektorates, like:

Reichsprotektorat Boehmen und Maehren (the name has some german stuff, put the realistic name pls, lol)
Generalgouvernment (not a RK or RP, but, eh, theres nowhere else to put it)
Daenemark (not a RK or RP, but, eh, theres nowhere else to put it).

just so it makes the game more realistic, aswell as making administration in conquered territories easier.

btw, RP is a abreviation of Reichsprotektorat, not RoLePlAy, well, it is for roleplay, but on the sense im using it, its not, (like RK is abreviation of Reichskommisariat).

(sorry for reposting, its cuz i deleted my comment on accident)
Last edited by Putinegão, Imperador de Angola; Dec 7, 2021 @ 5:51am
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