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If so, how does it work; does it pick a different one to replace it or will there be 1 less type of pill encountered?
Can you change the pill rules so you can choose how many "good" + "meme" + "bad" pills there will be? For example if I want to have most of the pills in the pool "good" and have less"meme" ones or "bad" ones, or vice versa.
Can you change curse frequency?
Can you remove certain curses from the pool?
Can you choose alt floor chance example how often downpour will be replaced with dross?
Can you make certain characters start with certain trinkets?
I assume you can remove items, but can you remove them from specific pools?
Can you add items to certain item pools?
Can you modify guillotine so that the head is stationary?
That's all for now, thanks
Can you modify an active item charge eg. make a 4 charge item into 2 charge instead
i just thought the strike thing just made those things not spawn
- please add a way of making it spawn an item pedestal on the ground and I can say if it's going to be in a random position or a specific one, and it's item pool (if it's gonna be the current room or some other one)
- a way of making it use a specific active item EFFECT even if I am not holding it (same for pill effects)
- a way to give the player a trinket as a consequence (there's only an option to give an item)
I tried to do it like this (the top two are them, I also tried inverting the order of them but it didn't work) https://i.imgur.com/Cd4rI73.png
I explode a bomb next to the devil statue but nothing happens,what am I doing wrong? Because I have no idea