The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Da Rules - A Sandbox Menu Thingy [Rep/Rep+/AB+]
1,496 Comments
JSG  [author] Sep 15 @ 7:14pm 
The default rules are just to display the message on the starting toom that tells you how to open the menu, dw.
SoftBobcat Sep 15 @ 3:52pm 
1. I installed this mod exclusively to removed Cursed Eye from the game.
2. What were the default rules? I accidently clicked clear when going through the quick help.
JSG  [author] Sep 12 @ 10:21pm 
Apparently, they released a fucked up version that made all sprites from all mods invisible then hotfixed it, lol, Nicalis never stops amazing me with these updates....
JSG  [author] Sep 12 @ 9:07pm 
The mod works fine with the update from what I tried, glad you fixed your issue tho whatever it was....
Varguitas Sep 12 @ 8:55pm 
forget it, it's already fixed
Varguitas Sep 12 @ 8:52pm 
I'm also getting the same thing as him, I log into the game and I can't use the mod, it doesn't show up so I can use it, it's been happening to me since other mods stopped working. I uninstalled all the mods I had, deleted their respective files but when I downloaded it again neither the rules nor the others worked, I suspect it has to do with the update
JSG  [author] Sep 12 @ 8:25pm 
Uh...not sure why you both got that issue at the same time when its not a common issue at all....but please open your console and/or check your log for errors and tell me what you see.
Not sure what you mean by "normal repetition", Mothy, so I dunno what you mean....but if you used entities from mods and you disabled those mods, that may be the issue and clearing your rules may be the only solution.
Qjax Sep 12 @ 7:31pm 
Same Mothy
Mothy Sep 12 @ 7:20pm 
hello, good afternoon, I need help, I'm trying to use da rules and it lets me open it but everything comes out transparent, I can't do anything and when I activate the da rules mini outside it appears for a millisecond and then it goes away, I've tried everything, deleting and everything but the only solution I've seen is to return to normal repetition, and I don't have my data there, I tried using the console and so on and it simply didn't work, something that could solve it?
Rayla The Brave Sep 9 @ 7:02am 
Thank you very much
JSG  [author] Sep 9 @ 6:19am 
Not directly, but you can still do it by comboing it with a smelter use:

on run start ---> gib trinket
on run start ---> use smelter
onrunstart ---> gib starting trinket (optional)
Rayla The Brave Sep 9 @ 4:34am 
Is there a way to make a rule that on run start it gives you a trinket in your item's slots? Just like you can do it with Smelter.
JSG  [author] Sep 8 @ 8:44am 
Dynamic counters that are just "infinite" like labels were planned....I may make them at some point, but dont bet on it....It's been 6 years since I started this mod and it's hard to get in the mood to add more stuff lately, I usually just maintain whats already there lately.
FLEX1kk Sep 8 @ 8:19am 
please add more counters :reonion:
limbsonthefloor Sep 8 @ 4:52am 
perfect, it's working now, thank you!
JSG  [author] Sep 7 @ 8:47pm 
Ok, my bad, apparently I leftover some testing shit there in the lists code that was fucking it up slightly....just pushed an update, should work once you get it.
limbsonthefloor Sep 7 @ 4:43pm 
this was just a test thing i set up but it still didnt work on this either on game start, spawn both inner eye and sad onion, all items in the starting room are put into a list, and when i press O (its set to not trigger rapidly if you hold it down btw), it spawns one item from the list, https://drive.google.com/file/d/1pA-XctNhmvk8sidz-NvNEDFe8SKiANl8/view?usp=sharing here's an image of the rules as well
JSG  [author] Sep 7 @ 4:04pm 
what does your rule look like?
limbsonthefloor Sep 7 @ 2:29pm 
ive been trying to spawn something from a list but its not working, no matter what value i put for "how many things to spawn"and no matter what items are in the thing it spawns the entire list
JSG  [author] Sep 6 @ 6:35am 
14tb, te vas a tener que comprar un par de discos extra para jugar este mod.
VIVACRISTOREY Sep 6 @ 1:29am 
pregunta son 14 gigas o 14 mb
Echo Aug 31 @ 12:01am 
Damn, I could've figured that out myself if I looked enough...Thanks.
JSG  [author] Aug 30 @ 4:39pm 
-I got locked out of the game due to a rule?
Enter the "disable rules" custom challenge and then remove the problematic rule. Then, after starting a new run normally, reenable your rules by clicking on the crossed out "Rules" option on the bottom right of the menu.
Echo Aug 30 @ 4:05pm 
Hi, got a self-induced issue here.

I made a rule that activates crack the sky automatically when starting a run and a second that activates crack the sky whenever a crack the sky is used.

Now I can't go into runs with the mod open because my game immediately crashes, for the same reason I can't delete the created rules anymore.

Is there a way I can delete those rules from the game files or outside of starting a run at all or am I screwed?
(I'm on repentance+ without any other mods if that hepls)
JSG  [author] Aug 22 @ 12:43pm 
That error, while it shouldnt popup because, well, its an error, it shouldnt prevent the menu from opening at all, in fact, its completley unrelated to the menu opening.....in other words, its unrelated to your innability to open the menu.
Try runing "openkeyrules J" in your console then try again.
And if you dont care about your rules run ("clearrules") in the console, you may have a fucked up one.
If none of these work then I'd need your log.txt file to further identify the issue. In the mentime, I pushed an update that should fix the error you describe but, again, that wont fix your issue since its unrelated.

For the record, just in case, DO NOT USE the specials that are labeled as "(rep)" in the menu if you dont want issues, since you are in AB+ not repentance and those specials need repentance (I suspect this error may be related to that, you using the splash text special when its not available in AB+ iirc)
reeseren Aug 22 @ 12:16pm 
Pressed J not working with "PostUpdate" failed: ...g of Isaac Afterbirth+ Mods/da
rules_2403871374/main.lua:8634: attempt to get length of
a nil value (field 'splashtextqueue')'
JSG  [author] Aug 15 @ 9:20am 
I did read the other comment you made but forgot to comment on it, sorry, anyway...its because when an item gets replaced by another item, the rule will apply again....because its a different item. Rerolling an item is actually deleting an item and spawning a new one, so the rules will apply again. If you actually want this to apply once per press with multiple entities (in this case, items) you need to use lights.
I made a rule that when the number 1 on the keypad is pressed, the item in the room will switch to another random item of the same quality.
I used 5 rules, one for each quality, with Quality 0 as an example. I selected a random Quality 0 item in the left square and set the replacement mode. In the lower right corner of the left square, I selected Button 1 to press only once, and the right square displayed a random Quality 0 item.
I am quite sure that Button 1 is set to 'once per press', not 'many times while hold', but the effect is that it replaces every frame.
nvm, im actually just stupid
guys the disguise rule isnt working and i wanna be a bishop :(
JSG  [author] Jul 28 @ 5:49pm 
99% of mods work with repentogon, this isnt part of the remaining 1% that doesnt....also, it would be silly if I made a mod that wasnt compatible with it, lol.
Yourname942 Jul 28 @ 5:03pm 
Does anyone know if this works with repentagon?
JSG  [author] Jul 18 @ 3:53pm 
Darwin awards...
Now, being serious, you can either open the console and type "clear rules" to clear your rules or just give yourself lazarus rags(lol) or enter the "Rules disabled" custom challenge and change your rules there.
Revalopod Jul 18 @ 3:22pm 
lol
funkalunker Jul 18 @ 10:13am 
i wanted to see what would happen if i made myself insta die whenever i started a run (just to be funny) . now i cant even open the menu because i die instantly
theheckromancer Jul 14 @ 7:01am 
the best isaac mod of all time
JSG  [author] Jul 13 @ 7:42pm 
Well, sadly, theres no proper way to lock them in the modding api....so yea, you either have self control or you wait till dead god.
The MANN Jul 13 @ 6:47pm 
This looks so cool, but sadly I can't use it yet because I don't want to accidentally unlock achievements.
JSG  [author] Jun 25 @ 6:33am 
No, I dont, thats unrelated to this mod, really, it's more of an issue with the game. You can use REPENTOGON to unlock the achievement you think you should already have.
XenoBlade63 Jun 25 @ 1:45am 
I might have a problem, i don't like greed mod so i install thise mode to make broken run on greedier, i did the greedier with lost, put 999 coins on the dono, and then i think my internet crashed, and when i opened isaac again i didn't unlock keeper, but in the achivment section i have "if only someone was generous as you"...do you have any tips/raccomandations?
JSG  [author] Jun 24 @ 10:39am 
The Epic version is outdated and, overall, a mess, so this mod, and many others, wont work with it, thats why the mod is distributed on steam, you are supposed to use it with the steam version.
Lost From Light Jun 24 @ 10:35am 
I live in Turkey. It cost 50 dollars in steam and only 2 dollars in epic. Price change is so large between platforms
Lost From Light Jun 24 @ 10:34am 
I have bought the game from epic and it is at the latest version i just checked
JSG  [author] Jun 24 @ 6:54am 
ozmhmt3, you should buy the game on steam....or update your pirated copy of it, one of those.

@Juzasuzua: check your console for errors and make sure the mod appears in the mods list. If no errors show up and the thing is in your mods list then try running "openkeyrules j" in your soncole to reset the keyopen configuration in case you effed it up.
Lost From Light Jun 24 @ 4:53am 
Help it doesnt work. i keep getting main.lua:37872: attempt to index a nil value (global 'CallbackPriority') error and i dont know how to fix it
Juzasuzua Jun 23 @ 10:39pm 
Hello! What should I do if the j button does not open the menu?
JSG  [author] Jun 23 @ 12:03pm 
if anyone is curious about the convo...It was a miksunderstanding, but it turns out Im fucking stupid and Compy figured out that you can just do:
Use Crooked ----> Use Diplopia
Compy Jun 23 @ 11:20am 
i just sent you an add on discord, if you dont mind i wanna just send a screenshot of my rule and maybe you can tell me where im going wrong, just dont wanna be clogging up your questions page with my silly negligence xD
JSG  [author] Jun 23 @ 11:04am 
yea, if stuff is still disappearing is because you didnt use replace mode on the use rule, probably.
Compy Jun 23 @ 10:59am 
I sort of get it, im pretty sure i have the rule set correctly, its just the crooked penny losing the 50/50 is still happening so stuff is disappearing
also, with clone in formation do you just clone it one time below the isaac on the grid? thanks for the help!! :)