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Rapporter et problem med oversettelse
It seems the spell or whatever just isn't prepared for materials that fit multiple categories, and if that's the case there's pretty much nothing I can do except hope that the author of AROM makes the spell check if the piece of equipment can use that material type.
I guess you can always just make a headcannon to justify it, a combination of archotech and magic making no sense shouldn't be a surprise to anyone :p
Cheers
I've stripped down my mod list to just Harmony, Proximity (Continued), the core game, and DLCs for testing.
When trying to use the debug spawner to spawn any item, upon selecting any of the item spawner options, I get the following error event log message.
EDIT #1: The issue above appears to be related to the 1.3 folder patch file ideology.xml
(2391102796\1.3\patches). I'll see if I can debug that xml file to zero in what's going on.
With the rest of my mod list (but NOT when stripped down), I'm also seeing an issue with the research tab when ANY tech option is selected for research showing a blank window for the research option chosen. If the debug mode is enabled and then a research option is selected, the error below repeats in the log multiple times.
I'm still working to isolate this, but I figured I'd mention it while I was here. If I can figure out what mod conflict is causing it, I'll update here.
Edit #2: Turns out the conflict is with Simple Archotech Implants: [SMP] Simple Archotech Implants
I dunno why this is suddenly causing an issue, but once that mod is removed, the issue with the research tab disappears.
MakeArchotechSMPArhoBrainChip recipe def has an incorect product
Most likely the product was removed or renamed
The recipe now points to a missing def
thanks :D
Bit annoying when they inflate wealth.