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1) It is true, you need a measuring ship in your fleet. Notably, the measuring ship needs to survive until the titan warps away
2) The test button is somewhat important as you will use it for figuring out the control symbols. However do that only after you decypher the data
3) No need to test out the combinations, as it follows the law of a + b = c (that is, if you input two non universal codes, you will get the third non universal symbol)
4) Anyway, first you need to determine the id color of the ship. This is acomplished by rounding up the three numbers you get (first line - 0.1; 0.3; 0.8) - this one gives us 0 - 0 - 1; which is blue - this way get the color of each ship
5) Now, if you have all 4 warships data, you need to get all symbols that have the corresponding color value (in this case, all symbols which after rounding give us 0 - 0 - 1).
After that is done, all that remains is to get them into the test function of the station. First you input the symbol of first and second titan, you get a resulting symbol. This one you combine with the third symbol. Finally you use the symbol you get from combining with third symbol and combine it with fourth symbol - after that, the result will give you the control symbol. You then enter the symbol with its corresponding colour into the station interface. Repeat for all titans
More things to be aware off - while color is Titan unique - that is, only one titan can have one certain color - symbols ARENT unique (as such, if you are brute forcing, you have 64 possibilities) and the universal symbol changes by saves, which also affects the results. As such, i dont reccomend save scumming