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i found a pair of headphones and selected the option to convert them to wearable, and in the bottom right corner i noticed about 250 errors were thrown, however the headphones were still there and i was able to wear them around my neck. its just any time clicking on or doing anything with the headphones it throws another 250 errors. this would not be caused by geared zombies would it?
AuthenticZLite;Diederiks Tile Palooza;DylansTiles;tkTiles_01;TryhonestyTiles;PertsPartyTiles;FantaStreetTiles_01;EN_Newburbs;rbr;rbrA2;RosewoodVHSGunStores;lakeivytownship;LastMinutePrepperReloaded;Ashenwood;Chestown;Muldraugh-Westoutskirts ShippingCo;Blackwood;EdsAutoSalvage;Grapeseed;LittleTownship;Fort Benning;NewEkron;OverlookHotel;Riverside Fire Department;RabbitHashKY;Elysium_Island;Overfield_Lane_Bunker_With_Roof_Access;wilboreky;Orchidwood(official version);91range;90niva;89def90;89def110;87cruiser;85merc;67commando;88golfMk2;88jettaMk2;86oshkoshP19A;82oshkoshM911;92amgeneralM998;59meteor;ECTO1;78amgeneralM35A2;84merc;74amgeneralM151A2;83amgeneralM923;92nissanGTR;86fordE150;86fordE150mm;70dodge;82jeepJ10;82jeepJ10t;88chevyS10;89fordBronco;97bushmaster;49powerWagon;70barracuda;93townCar;89trooper;69mini;69mini_ItalianJob;90pierceArrow;Lingering Voices;VehicleRepairOverhaul;MoodleFramework;MoreSmokes;TIHFP;TIHFPWW2AF;HandmadeWeapons;WeatherMoodles;TVWSCR;TheWorkshop(new version);ScrapArmor(new version);ScrapGuns(new version);ScrapWeapons(new version);V_SlowerSprinters_Joggers;lgd_antibodies;MapLegendUI;RejoinSafely;DropRollMod;EasyConfigChucked;ExpandedHelicopterEvents;
map list:
AZSpawn;rbr;rbrA2;RosewoodVHSGunStores;lakeivytownship;LastMinutePrepperReloaded;Ashenwood;Chestown;Muldraugh-Westoutskirts ShippingCo;Blackwood;EdsAutoSalvage;Grapeseed;LittleTownship;Fort Benning;NewEkron;OverlookHotel;Riverside Fire Department;RabbitHashKY;Elysium_Island;Overfield_Lane_Bunker_With_Roof_Access;wilboreky;Orchidwood(official version);Muldraugh, KY
I tried moving the authentic Z in the load order to maybe change something, initially it was loaded after the maps.
i think you misunderstand, im not requesting you help with my specific issue. i asked if this might have something to do with the specific mod you noted here. a simple "yes/no/maybe/i dont know" would suffice.
it is clear you are aware of an incompatibility with geared zombies mod, so im asking you to please add details to this page explaining what happens if the mods are used together. (you must know of something to warrant the incompatibility note here, fair assumption?)
i understand the frustration with people expecting modders to solve all their problems, this is not that. it would just be nice to know if the combination will cause errors, crashes, or just one overwrites and nullifies the other.
when i politely asked you to specify incompatibility severity, i was not asking about "all the individual modpack issues" and i never asked for "documentation to the T"
youre blowing this out of proportion. if you list incompatibilities, youre going to get questions about them.
i do not understand why youre talking to me like im an idiot who expected you to be a wizard and fix my problems or like im asking too much of just one person by respectfully asking a question. you do know why they are incompatible with your mod right?
your response could have been as basic as:
"i dont know about your headphones error, and i dont know about geared zombies, just added it because people reported issues"
that would have been 1000x more useful to everybody including yourself as you could have saved the time spent explaining to me that you are actually not a wizard and that you actually dont have the time to document a modlist worth of mods i never asked you about.
I mean i think so (because you made that mod too), but i thought i'd ask just in case.
AuthenticZ isn't compatible with the Clear Cove Map Mod but if you use AuthenticZLite and/or AuthenticZBacppacks+ that works. :]
ain't no "and/or" though, you're only supposed to have one of the three. And wouldn't Lite not work for that Clear Cove map because its a standalone map? I'm assuming the crux of the problem is the zombie spawns(?) which is included both in Lite and Current.